Counter-Strike: Global Offensive Reviews

  • SlingedSlinged126,955
    26 Aug 2012 26 Aug 2012
    32 14 23
    Before we get into the meat of this review let me point out to you all few things you should know about the Counter-Strike franchise as I feel a lot of people doing reviews on this(mainly on this site, but a few others I've seen as well) have either never played Counter-Strike 1.6 or any of the other Counter-Strike releases or are simply comparing it to the Call of Duty and Battlefield franchises. Valve does not create games to be like the cookie-cutter FPSs and they've stayed true to their roots with this release with a sprucing up of the old Counter-Strike many of us know and love. I will say that the comparison by others may be warranted based on the fact that CoD and Battlefield rule the first-person shooter market right now and perhaps they may not have been around during Counter-Strike's relatively unchallenged dominance of the FPS genre, though I regard Counter-Strike:Global Offensive as a different kind of beast which warrants it's own review without being extensively compared to current FPS release. So with that in mind, I hope you all enjoy my review. If you're going to vote negatively, at least leave me a response so I can improve my reviews in the future, as this is my first. Thanks!


    Story
    Being that the other releases of Counter-Strike never had stories, since Counter-Strike itself was a mod of Half-Life, I was not surprised to find that this release did not contain one either. That being said, I will not penalize Counter-Strike: Global Offensive for not having one.

    Score: N/A


    Graphics
    There are some issues with some of the player model animations, in particular the AI hostages running animation doesn't work quite correctly but it's a relatively minor glitch. The guns are for the most part accurate to their real life counterparts. A little more variation in player models would be nice, most if not all players look almost exactly the same from map to map, though there are some subtle differences. The graphics are on par with Valve's other FPSs from the last 2-3 years as well as most FPSs in general, they could be a little more polished but overall they don't take away from the gameplay.

    Score: 3.5/5


    Sound
    Counter-Strike has never been one to blow you away with it's auditory brilliance and this release is no different. The sounds are decent enough, most of the gun firing sounds seem a little generic, which is a tad disappointing because I feel that's a detail that is hard to overlook. When playing certain game types the computer will call out for help or to tell you a sector is cleared, there's little chatter other than that though so ultimately the call-outs aren't annoyingly repetitive or obtrusive such as those found in Brink, for example. Maybe it's just me but enemy footsteps are nearly impossible to hear so using that to know when an enemy is approaching won't get you many kills.

    Score: 3/5


    Gameplay
    This is where Counter-Strike has always shined, at least to me. There are no attachments, killstreaks, perks or anything else of that ilk to distract you from what you came here for; a fun, fast paced shoot 'em up. While to some the lack of customization may be a drawback, I view it as a plus here because it gives everyone a level playing field, you all start off with the same base guns or money based on your game mode so there aren't any outright advantages. This game does not have a steep learning curve and it would not take very long for someone who is not familiar with the Counter-Strike franchise to become accustomed to the game.

    There are 3 different game categories(one of which has it's own game type subsets), separated into 4 different game modes. The categories are as follows:

    Arms Race: A Gun Game type of game mode, where each kill(with either your knife or gun) moves you up to the next gun rank. There are a total of 26 ranks, you start out with SMGs, transition to shotguns, then to sniper rifles, followed by light machine guns and finally pistols before you reach the 26th and final rank which is the golden knife. This game mode can be frustrating at times because your 'teammates' can and will often steal your kills, especially when you're playing with the bots. This game mode also has a spawn protection feature where enemies will appear transparent and are invincible for 4-5 seconds after spawning.

    Demolition: This is your standard demolition game mode, you plant the bomb at the bomb site, usually something like a bank vault or a railroad car packed with explosives and other hazardous materials. Much like in Arms Race you need to kill to advance to the next weapon, though unlike Arms Race, the next weapon is given to you at the start of the next round as opposed to instantly, you'll occasionally earn incendiary, explosive and flashbang grenades as well. These matches are usually quick if you've got a decent team as this is the only game mode that features 4 v 4 gameplay as opposed to 5 v 5 in all of the other modes. Each match in this mode is a best out of 20(first to win 11 rounds).

    Classic: This category actually contains 2 different game modes, Competetive and Casual. Money is earned by killing and winning/losing rounds as well as planting/defusing bombs or rescuing hostages. You can purchase different weapons and gear with the money you earn. There are two different types of missions you can play underneath the Competetive and Casual modes, there are bomb planting/defusal missions and hostage missions. Casual features no friendly-fire damage and is a best of 10(first to win 6 rounds). Competitive does have friendly-fire damage and you are not automatically given armor or defusal kits so they must be purchased under the gear section when in the beginning of round purchasing menu.

    Score: 4/5


    Acheivements

    Counter-Strike: GO features 12 achievements worth a total of 400 gamerscore, 9 of the 12 are very easily attainable with proper boosting partners, Awardist could also be obtained with good boosting partners as well. God of War and King of the Kill will both take time, with the latter taking upwards of hundreds of hours to complete, though one could conceivably leave their XBOX on as the game does not actually have any sort of pause feature. My lone gripe is that 5000 matches of Arms Race or Demolition is incredibly excessive, 500 would've been a much more obtainable number instead of a huge grind.

    Score: 4/5


    Final Comments: Overall, Counter-Strike won't blow you away with any innovations, graphics or storylines but if you're looking for a solid multi-player shooter or looking to relive your glory days from a decade ago on the PC then this is a game I think you should try. If you're a CoD or Battlefield fanboy, this may not be the type of game for you. Download the demo and see for yourself smile

    Overall Score: 3.75/5


    Thanks for reading!
    4.0
    Showing most recent comments. View all comments.
    KiN6TiMAmazing review. It's like a tractor beam, sucked me right in. ;)
    Posted by KiN6TiM on 09 Sep 12 at 14:53
    flodrosGreat review, I agree with pretty much everything in there.

    My biggest gripe though is that there is no ability to pause, even against bots. It's kind of frustrating as this would be an excellent game to play while doing other things, like cooking dinner or during the breaks in football.
    Posted by flodros on 06 Jan 14 at 18:21
    xCRiMZoNxCounter Strike is the FPS that will always have a place in history. Its loyal audience after all these years still proves that. (Obviously that audience is on PC) Its one of the shooters I always end up going back to when I'm craving a good and simple skill shooter. Great review!
    Posted by xCRiMZoNx on 01 May 17 at 02:22
  • Defrosted JayDefrosted Jay234,764
    25 Aug 2012 26 Aug 2012
    16 15 9
    Counter Strike Global Offensive is a attempt at creating the brilliant and best selling pc shooter on console, so how does it do?

    Story

    No story to speak of, no plot, background infomation, just round based shooting.

    Gameplay

    The game is split into 4 game modes which are all 5 v 5 team games

    ARMS RACE - This plays much like battlefields and CoD's Gun Game (though this game was the first to introduce the game back on pc), you're on a team of 5 and start with a default weapon, every time you get a kill you instantly swap to the next weapon. First player to get a kill with the final weapon wins. The good point of this is the weapons are worse as you go on, so unlike other games you start with assault rifles and then shotguns and move on to the pistols, sniper rifles, sub machine guns, so you are never stuck on a pistol being dominated from the start.
    This is the only respawn game mode

    DEMOLITION - This is similar to arms race but with a twist, it's round based. You don't instantly switch weapons, you go up a level on the following round after your first kill, any additional kills net you extra items like grenades. Also the win requirements change, its when one team eliminates the other OR the bomb is detonated/defused. It's best of 10 and you swap teams on round 6.

    CLASSIC CASUAL - The two teams battle it out on diffrent maps, you start with £1000 to buy weapons, max armour, defuse kit where applicable, and no friendly fire.
    One team wins the round when either all hostages have been rescued, the bomb has been detonated/defused or in most cases when one team eliminates the other. It's best of ten round. This is a light hearted team work game where more people tend to be near team mates but don't nessaseraly work as a team. Teams swap over at round 6.

    CLASSIC COMPETETIVE - This is much the same as above but you start with no armour or items just a pistol and £800. Kills, planting bombs, defusing bombs rescuing hostages give you money which is then used to buy new weapons, items and grenades. The online feel is much more team based. It's also best of 30 rounds, teams swap over on round 16.

    All the game modes can be fun regardless of if you are playing with friends or not, but people need to get on them mics.
    There are no unlock schemes in this either, so no lower powered weapons of fresh players vs over powered weapons of longer players, every one has a fair shot at this.

    Graphics and sound

    The graphics on this game are a let down, I know its a XBLA title but in recent times games have proven they can produce great visuals but this is not one of them, it all looks fairly old from the start and the charecters hands and weapon all look squashed together. But i would let this put you off. The sound does sounds like a direct port from any other pc CS games.

    Achievements

    These really are a mixed bag, youe can get some with ease but you're gunna need to be looking at guides if you want them quickly,
    Some are for getting a lot of kills, and playing a lot of rounds. There is only one online based achievement which is simple but hard. And one achievement similar to battlefields collect every ribbon. This is for collecting 100 'awards' there are over 167 to collect and only 2 require online play, thanks Jessie Gabriel for pointing that out in the comments
    toast

    Overview

    This is not a fast pased CoD nor is it a great looking BF3, it's a round based 5v5, which promotes team work while not punishing lone wolfs, it's not great graphicaly but it's solid gameplay and above all fun, fun, fun, and a fun new take on the massivly popular minefield that is online FPS.

    THANKS FOR READING, this is my first review so any neg comments please state why, and hope this has helped
    4.0
  • drewbreezy360drewbreezy360193,404
    24 Aug 2012
    13 22 14
    It could be argued that first person shooters are the most woefully represented genres available through the Xbox arcade. Few have achieved success, while most have failed miserably. Has Counter-Strike Global Offensive managed to break the mold, and establish itself as a legitimate shooter from the arcade?

    CS GO is a relatively bare bones experience. You get your standard deathmatch, gun-game, demolition and search and destroy game types. There is also the standard casual, competitive and private game modes. The most popular being the classic defusal, or search and destroy, variation. This is a fast paced, six vs. six shootout centered around one team planting an explosive while the other team defends. On the map there are two designated locations to plant, and an alloted time to either defuse or make sure the explosive is detonated. If your team is successful, you are awarded with additional money to purchase better weapons, grenades and/or armor. These purchases are made before each individual round. If you die during the round, you lose everything except your pistol and knife. Defusal is hands down the best game mode available. The games scoring is best of 30, while switching side at round 16. And yes, they can be quite long. Usually 30-45 minutes per game.

    Go has provide its players with an ample supply of weaponry and environments. The game boasts 16 maps, 6 of which can be used for defusal. The maps look good but not great. They all play really well, which is a testament to Counter Strike's PC success. There are about 30 guns to choose from in GO, with alot of fan favorites. There is the M4, AK47, P-90, UMP and of couse the Desert Eagle. Unfortunantly, the balancing leaves a bit to be desired. Few weapons are one shot kills, and make nearly all other guns worthless in the right hands.

    The overall feel of the game is fairly fluid. There are many choke points in each level, which will almost always result in several shoot outs in a short amount of time. This makes for a more calculated run and gun experiance, and a limited amount of time spent watching other players after your death. This feeling of speed and momentum is the best thing that CSGO has to offer. A version of search and destroy that has far less camping than its competitors.

    Unfortunantly, this game is missing alot of the bell and whistles we have come to expect from a quality FPS. Variable zoom is limited to scoped weapons making it difficult to line up moving targets. Also, small player names and little hit mark detection can make getting the drop on your enemy next to impossible. The ability to go prone and limit radar detection is also unavailable. If you're looking for precision shooting, this is not the game. This game is largely based on tactics and luck. Luck that you picked the better weapon at the start, luck that you had enough money to buy full armor, and luck that your in-out shooting technique is lining up this go around. And oh yeah, players are forced into the game lobby chat while playing, just thought I'd let it be known.

    As far as achievements, it's a mixed bunch. Half of them you will likely knock out the first couple days of playing. The other half are cumulative. The amount of games played, total amount of kills and total headshot achievements will make completion a formidable task. Rough estimates of total game completion have shown to be roughly 35-45 hours of gameplay. Key word being gameplay, because getting a game going this first week has proven to be a challenge in itself. Last night I played one full game of classic competitive defuse, and it took a total time of 1 hour 15 minutes to search out and play.

    Overall, we have yet another mediocre FPS brought to you by the Xbox arcade. CSGO does little to seperate itself from the other shooters available on the marketplace. Nothing was done to make this game above average in any respect. The feel and rhythm that the Counter Strike franchise has presumably mastered on the PC is GO's only bright spot. Although the gameplay is solid, it is not enough to save Counter Strike's latest entry from its alternatives.
    3.0
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