Crackdown Reviews

  • TheLivingDadTheLivingDad331,561
    28 May 2009
    59 6 4
    (otherwise known as the game that came with halo 3 beta keys)

    About the Game (taken from Wikipedia)

    "Crackdown is an open world, third-person shooter video game for the Xbox 360. It was released in North America on February 20, 2007, and worldwide by February 23, 2007. Crackdown was developed by Realtime Worlds, and distributed by Microsoft Game Studios. It was conceived by Realtime Worlds' founder, David Jones, who also created Grand Theft Auto and Lemmings.[2]

    Set in the fictional Pacific City, the player controls a cybernetically-enhanced Agent, tasked with defeating three crime lords and their organized crime syndicates. The Agent's abilities improve by defeating both crime lords and their supporters, as well as by completing optional activities, such as street races and scavenger hunts. The gameplay is nonlinear: instead of following a rigid mission sequence, players are free to select the approach to completing their missions and activities. The game features a two-player cooperative play mode via Xbox Live.

    Crackdown, initially planned for release on the original Xbox console, was envisioned as a vast world in which players could experiment and explore freely. Microsoft Game Studios bundled Crackdown with an access code to the multiplayer test version of the much-anticipated Halo 3. The game sold 1.5 million copies in its first six months of release. Crackdown received positive reviews and has garnered several awards for its innovative gameplay."

    Gameplay ( 8 / 10 )

    The gameplay in Crackdown is original, and satisfying to a certain degree… That is, if you enjoy over the top action and mindless violence. If you enjoy running around using rocket launchers and high powered machine guns you can literally jump straight in here and go from there! You can choose to play with friends, or with random people using the co-op option from the main menu. headsets are preferred as people will be all over the place with the free roam option you can go wherever you want in the game world without any restrictions. The game is a simple sandbox game you have to eliminate all bosses and take over all supply points etc, you can upgrade your agent depending on what you do most, if you fight hand to hand your strength will increase, if you run over enemies using the car your driving skill will increase, etc, altogether you have 5 skills, strength, agility, firearms, explosives and driving all of which can go up to a 4 star rating

    The storyline is fairly short ranging from 2-3 hours with a speed run and maxed out agent but first time players should have this done in like 6-7 hours and co-op will add the extra replayability.

    Co-op mode offers new life to the campaign mode by allowing another player to play as a super agent. They can both take on the gangs either together or seperate and clear the storyline even quicker, or play in keys to the city mode and just have a mess around really.

    Graphics ( 9 / 10 )

    The graphics in this game are amazing, they are all cel shaded much like the old xbox game cel damage. Explosions look amazing and stacking 20-30 cars in a pile and blowing the living hell outta it is amazing to watch. The Havok physics engine is utilized every step of the way, from trudging through corpses that piled up in your random rampages which also count towards achievements in 60 seconds increments, to knocking enemies off of a building using a firefly homing rocket launcher. The characters all look unique, all bear the crackdown logo on all there armour and the armour can look amazing as when you start your characters looks like a puny little grunt but after upgrading you get to see the real graphics of your character. Enemies dont really have any special looks to them just random tattoos and facial scars etc that seperate each gang from one another!

    Sound ( 9 / 10 )

    The game utilizes sound quite heavily ranging from distant gunfire and explosions to up close and personal in your face bang and crashes, also the sound when a homing rocket has locked on to you and you hear it swooosh just past you knowing its going to be coming back around for another go gives you the sense of despair thinking ooops that things gonna hit me lol, cars screech and water splashes and just in general the game has superb sound the one letdown from a 10 is that the soundtrack is not very well known but as most of the time you wont be in a car but jumping from rooftop to rooftop you'll barely even notice.

    Replayability ( 9 / 10 )

    Like any games, you will need to take a break every now and then as fighting the same gangs over and over will be extremely boring but in short burst and all the collectibles that the game has to offer you'll be spending a good couple of days just trying to find everything that the game can chuck at you, online co-op adds more to this and will have you coming back to help friends and go from there.

    Extras: upon the release of this game it was bundled with beta keys

    Over the top action (if you dont mind jumping like 100 feet in the air with ease)
    Amazing usage of sounds and environment
    Lots of replayability (collectibles and achievements will have you coming back for more plus the DLC keys to the city you'll be amazed at what you can do)

    Short Storyline (couple of hours worth of storyline)
    Only three gangs
    Not enough transportation modes (no boats, helicopters etc)

    HD-TV, Loud Speakers, Headset


    Gameplay ( 8 / 10 )
    Graphics ( 9 / 10 )
    Sound ( 9 / 10 )
    Replayability ( 9 / 10 )

    Overall ( 8.5 / 10 )

    The game was most likely forgotten after a couple of months and people traded it in but my personal opinion is that the game has soo much to offer with the option to respawn gangs after completing and maxing out your agent etc, the game should have won some awards but microsoft x game studios have announced a sequel is in the works so if thats something to look forward to, hopefully they improve and add more features in to the second.

    Showing most recent comments. View all comments.
    TheLivingDadhaha thanks for the great comment and thumps up people im gonna keep reviewing as many games as i can but they do take a while to write and finding the right game. I might review peggle but ive seen some great reviews for that already on here, maybe bionic commando as the reviews on here are terrible for that or prototype when that comes out i like to max a game before the review that way people cant say well you didnt do this or that etc. happy achievement hunting people!
    Posted by TheLivingDad on 28 May 09 at 15:24
    prokopaww man you suck :P such a great review so i cant even post one myself... +1
    Posted by prokop on 26 Mar 11 at 01:39
    Posted by FIVWPPJ on 02 Jul 12 at 21:56
  • MelodicVirus118MelodicVirus118210,369
    11 Sep 2020 15 Sep 2020
    2 2 0
    Crackdown is essentially what would happen if RoboCop was blended in with Grand Theft Auto & Saints Row. And the overall premise of an open-world sandbox game where you play as a super-cop sounds interesting in of itself. Here is my review on the 2007 Xbox exclusive, Crackdown:

    The story is not the driving point of Crackdown, but there is a semblance of a story to keep the player going. Basically, Crackdown takes place in Pacific City - a popular city which is dominated by three major criminal gangs. Los Muertos (a Spanish drug cartel), the Volk (an Eastern European militia), and Shai-Gen (a private Asian governing body). The crime in the city is controlled by a world police force known as the Agency (who have their own island in the centre of the map). Recently, the Agency have issued an agent to wipe out the gangs in the city - this agent is controlled by YOU! And it is your duty to take down each of the gang's enforcers and kingpins. Once you do so, then it is game over. Sounds simple enough right?
    *** Spoiler - click to reveal ***
    The general story of Crackdown is short, simple and gives you enough of a basis to give you an incentive to what you are doing.

    Overall, the story of Crackdown scores 4/10.

    The main driving force of Crackdown is the gameplay. The main goal that the player must achieve in Crackdown is to track down and eliminate all 21 gang members in Pacific City. This task is not as easy as it sounds however, as the player can't just storm in and fight everyone in their path (although they could if they are brave enough!).
    Crackdown has 5 core skills that the player upgrades throughout the game: Agility, driving, explosives, strength and firearms. Each skill is upgraded when it is used (e.g. when you collect agility orbs your agility score gets higher - meaning you can jump higher and run faster, if you kill gang members with firearms your firearm score gets higher - which means you can shoot more accurately), using skills and advancing them overtime is the key to succeeding in Crackdown. Since at the start of the game, you are relatively weak compared to a maxed out agent. Other ways you can get skill experience points is by finding the 300 hidden orbs scattered around the city, or participating in the races found around the city
    Your main character is semi-customisation, since you are able to change your characters appearance via the multiple faces on the menu before you start the game (although some of the faces look out-of-place with the game, looking at the Goth Agent!).

    Overall, Crackdown's gameplay scores a 10/10. It is very re-playable and was one of the first sandbox games that normalised the genre.

    Crackdown's graphics are a noticeable feature for first-time players, as it has a predominant cel-shaded look (to make it appear like a comic). This is because the game isn't meant to be taken as seriously as other games released on the market in 2007 (e.g. CoD 4), and the graphical look has become unique to the Crackdown series in my opinion. When looking at them from today's point of view, the graphics aren't too bad but they haven't particularly aged well with today's standards.

    Overall, the graphics of Crackdown scores a 7/10. They look unique enough to stand out, but they have aged like every other game of that era in the Xbox 360's lifespan.

    Voice Acting
    Aside from the supporting characters, there is only one voice actor in Crackdown (that is for the Agency director, who shouts orders and advice at you all throughout the game), Michael McConnohie plays the role of the Agency director similar to a commander or an advisor, which is what Crackdown needs for new-time players. However if you find him annoying or just want to turn him off, you can do so by muting him in the audio sub-menu in options.

    Overall, I give Crackdown's voice acting talent a 5/10. I can't really judge on the voice acting too much since their isn't much of it, but overall it is generally decent and not cringe-inducing.

    Crackdown's soundtrack relies on licensed music that plays on the radio and in certain cutscenes. The licensed music consists of electronic, hip hop and some industrial / nu metal tracks. I, personally, am not a big fan of that sort of music (I liked the nu metal tracks the most), but as I started to play the game more, the music started to grow on me. Since all of the music typically conveys dark themes, it is fitting with the city environment.

    Overall, Crackdown's music gets a 7/10. It is good for the tone, but the genres involved aren't what I'm into.

    Crackdown has a number of achievements that require you to do specific things (e.g. kill X gang members with explosives, do X back-flips with a car etc.). There are also a few achievements which involve you to kill a number of gang members and find ALL supply points. The hardest achievements in my opinion are the collect 500 agility orbs and 300 hidden orbs achievements and the co-op achievements (as I think co-op is dead on Crackdown). However, if you have enough time to kill, and are willing to boost some achievements with a friend, then Crackdown is an easy, but time-consuming game to complete.

    Overall, the achievement set in Crackdown scores a 6/10. A lot of the achievements take a lot of time to get, but they are generally worth it (especially the agility orbs!)

    Conclusion - 4 OUT OF 5
    Crackdown is a game with great gameplay to supplement the basic story that is conveyed. As of writing this review, you can get Crackdown 1 & 2 + DLC for free at no extra cost, so pick them up when you can, you'll find something to enjoy out of them!
  • LessrOf2WeevilsLessrOf2Weevils85,276
    17 Oct 2010
    6 9 0
    The premise of Crackdown is a simple one. You're a genetically alter supercop in a city overrun by gangs. Your job is to clean them up in the best way you see fit, and if a few civilians get in the way, well that's the price of justice, Right? As you level up through the game your power reach superhuman proportions with you eventually leaping across rooftops and picking up and throwing cars at your enemies. Your weapons scale up to the point where you can snipe people you can't even see and rain pyrotechnic carnage upon anyone unfortunate enough to be in your way. That said, it's not like the game's a cake walk as the enemies are numerous and powerful enough to keep you challenged.

    The city you play in is huge with everything open to you right from the beginning. You can literally drive right up to the final boss' digs and take him on at the beginning if you like, though good luck with that! The game has no load screens. All elements are loaded on the fly as you approach an area. It works incredibly well, making the game non-stop action and difficult to put down. The game play is completely over the top but is varied enough for it not to get dull. Great mindless fun!

    Story: 3
    Interface: 4
    Game Play: 4
    Challenge: 4
    Fun: 5

    Overall: 8.5/10