Stage 1: Increasing Skills
It's time to become even stronger. The Volk have a great fondness for explosive weaponry, which you'll see often, so every attack you make matters. For this bout of training, you're basically going to want to be almost done with your skills here. Push Driving, Explosives, Strength, and Firearms to 5* and Explosives and Firearms to 4*. Your Agility is probably close to 4*. You may also want to consider collecting some orbs here in Volk territory so you can have that reach maximum potential as well. The change from 3* to 4* is a really big one. Keeping Explosives and Firearms at 4* will allow the generals' deaths to give you some experience in those skills so you can work on them while progressing.
Note: If you're already at Driving 4* and have the Getting Busy Bonus Pack, consider doing the 36 races from that pack now, since winning will give you Driving experience. The races can be accessed from the main menu and are related to achievements.
Note: If you would like to grind out your Explosives and Firearms in a less tedious manner, consider locating all of the Volk and Shai-Gen targets and obtaining the rest of their weapons (especially the Shai-Gen's Firefly rocket launcher). Then try to work on finishing time trials on Psychotic difficulty by taking your time to get more experience in these two skills. More information can be found on the Misc Achievements page.
Hit your target every time to achieve a 4-star Firearms rating
Stage 2: Impounding Vehicles
The Volk only have five signature vehicles. They're commonly identified by the star in front. The one civilian car to look out for is the baggage carrier, the toughest vehicle to find.
Volk Luxury Saloon
|One of the Volk's smaller cars. Has a larger star in front than the Popular Saloon and has little spikes in the back corners.|
Volk Popular Saloon
|One of the Volk's smaller cars. Smaller than the Luxury Saloon and has a more square backside.|
|Easily identifiable because of its length.|
|A very heavy-duty truck. Reported to be seen near Igor Biragov's and Olga Romanova's locations.|
Volk Military SUV
|The tiniest of Volk cars, comparable to the civilian microcar.|
Civilian Baggage Carrier
|(After Vladmir Golyak is dead) On the first island towards his oil rig. You'll have to carry it back. Finding it in Shai-Gen territory might be easier.|
Stage 3: Supply Points
There are only four supply points in Volk hands, and they're all on the lower island. Of course, the game developers could've put at least one somewhere on the upper island, but that's simply a luxury we cannot have. Once you have them all, try to take the Volk's weapon supply. Weapons marked with an asterisk are weapons you may have already obtained from Los Muertos.
|Submachine Gun||Harman MP-50|
|Assault Rifle||Ingalls MG-60|
|*Machine Gun||Harlington HMG-90|
|Shotgun||Dempsey 190 'Equalizer'|
|*Sniper Rifle||Bastion S600 'Long Eye'|
|*Grenade Launcher||Watson HE79 'Grenadier'|
|Rocket Launcher||Watson HE99 'Hothead'|
Stage 4: Kill All Gang Leaders
With your skills basically at their peak and all Volk resources in your own hands, it's time to kill off this gang. You definitely, really want to attack the six generals first before attacking the kingpin, who is at the oil rig on the southern edge of the map. The only one important enough for a side note is Sovetnik, who is protected inside a building in his factory. To weed him out, head to the roof and look for exclamation points that mark three targets that must be destroyed. This will coerce him up to the roof.
As with Los Muertos, the remaining Volk will gather near the northern border of the southern island. Take care of the stragglers to completely remove the Volk from the game.
Eviscerate the Volk - take out all Volk gang members
Stage 5: Agility Orbs & Hidden Orbs
Time for more collecting. Here are the important things to keep in mind again:
- Download the maps to your computer and use a tool like MS Paint to cross off orbs that you've found. It is beyond frustrating to miss an orb and have no idea where it is.
- Make sure that you're absolutely certain you're marking the correct orb off your copy of the map. Check the mini-map to be more precise about where you are.
- Collect all the agility orbs first, then the hidden orbs. Having a higher Agility is more important than finding hidden orbs, as your Agility determines how many and how quickly you can obtain either type of orb.
- You have to collect every orb in the game for achievements. This is only about a third of them.
Stage 6: Races & Stunts
Once again, any races not found on the map and the list below it are not required for the achievements tied to races. The Alleys of the Den race is incredibly tough compared to all other street races and will be the hardest one you'll come across.
|Race Name||Required Time|
|Tour the Den||01:30|
|The Alleys of the Den||01:40|
|The Freeway Gauntlet||05:20|
|Volk Endurance Test||07:50|
|Race Name||Required Time|
|Ascending the Cells||02:05|
|The Wolf's Teeth||02:35|
As with the previous set of stunts, all of the 12 stunt rings here should be obtained using the Agency SUV unless otherwise specified. There's a ramp truck that you'll be using for many of these rings.
|1||Floor it from the Agency garage, or just bunnyhop into the ring.|
|2||There's a ramp truck parked on the R on the map. Use this to fling your SUV into the ring.|
|3||Bring the ramp truck to the line on the map and use it to drive over it into the ring.|
|4||Move the ramp truck in front of the Volk statue and jump over it again.|
|5||This ring is very easy to drive through, since it's just past a tiny ramp.|
|6||There's a ramp truck already parked here, so this is going to be an easy stunt ring too.|
|7||Bring this ramp truck over to the big Volk statue located here and line it up accordingly.|
|8||There's a specific path you can drive your SUV into that leads to the ramp you need to use to reach the ring. You can pick the car up and drop it ahead so you don't have to drive through it all. You definitely won't be able to drive directly into the ring, but you'll pop it by flying close enough underneath it.|
|9||Bring the ramp truck back and park it in the corner of the street race start zone. Bunnyhopping will push you too high in the air.|
|10||Bring the ramp truck over here and angle it in a way that'll launch you to the top of the dome. Bunnyhopping might be necessary given the small amount of space.|
|11||Take the ramp to the next stop in front of some pipes and use it once again.|
|12||The last time you have to touch this ramp for a while. Line it up here and use it again.|
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