Find a pair of binoculars in Tinkers' Nook.
- Getting In Gear
Repair the flower pulley's drive chain in Tinkers' Nook.
- Thorny Problem
Build the thistle-tickling gadget in Tinkers' Nook.
- Healing Talent
Make mud medicine for the injured mouse in Autumn Forest.
- Berry Express
Create a contraption that will transport berries out of Autumn Forest.
- Bubbly Berries
Fill up the berry blower contraption with berries in Autumn Forest.
- Cricket Care
Reunite the cricket with her babies in Sunflower Gully.
- Rainbow Arranger
Create a contraption to sort out all of the spilled rainbows in Sunflower Gully.
- Mussel Mirror
Gather the rainbows into Tink's contraption using mussel shell mirrors in Sunflower Gully.
- Spring Cleaning
Talk with Rosetta about the sprinting thistles in Buttercup Canyon.
- Flying Colors
Trade some pollen to the bee who is guarding a towel in Buttercup Canyon.
- Painted and Packed
Create a contraption to repaint all of the mispainted ladybugs in Buttercup Canyon.
- Bait and Switch
Find something tasty to lure Cheese into Needlepoint Meadow.
Round up all the thistles with Cheese's help.
- Spring Savior
Lull the sprinting thistles in Needlepoint Meadow.
- Insect Inspector
Find the hidden water beetle in all five locations in Saving Spring.
- Gear Head
Place all the gears from right to left while repairing the pulley in Tinkers' Nook.
- Look Out
Make the mother cricket look back and forth five times on her seed pile in Sunflower Gully.
- Berry Mischievous
Pop three different bubbles before they reach the berry pile in Buttercup Canyon.
- Thistle Wrangler
Earn a 5x combo in Thistle Round-Up by herding five thistles into the corral all at once.
- Autumn Lights
Find an orange lantern in the Council Chambers.
- Sludge Budger
Clean away the slime on the blueprint cupboard in the Council Chambers.
- Expert Extractor
Use tongs to lift the blueprint out of the bowl of berry paint in the Council Chambers.
Find all of the scepter parts that Terence 'organized' in Tinker Bell's house.
- Beetle Powered
Set the water beetle into the wheel of the fire-tending contraption in Tinker Bell's house.
- Scepter Synergy
Help to assemble Tink's scepter design in Tinker Bell's house.
- Stage Fright
Talk to Verse about the script problem in Fairy Tale Theatre.
- Music Makers
Return the orchestra animals to their podium in Fairy Tale Theatre.
Come up with a plan to repair the old contraption in Fairy Tale Theatre.
- Rise and Shine
Wake up the slumbering bookworm in the Book Nook.
Pick up the netted golden book in the Book Nook.
- Whole Lot of Net
Find all of the rope that Tink needs for her cottonpuff balloon in Cottonpuff Valley.
Shoo the snail on the floor in the Council Chambers completely out of view.
- Slime Swiper
Wipe away the moonsnail slime from any slimy door handle in a single motion.
Make the cuckoo clock cricket pop out of his clock in Tinker Bell's house.
Win a game of Conductor Says with the orchestra animals in Fairy Tale Theatre.
Save a scepter design that you created in freeplay mode of The Scepter Workbench.
- Charm Scout
Find all eight of the talent charms hidden in chests throughout the adventure.
- Revelry Ready
Build all eight of the scepters shown on the old blueprints in The Scepter Workbench.
- Lofty Aspirations
Fully assemble Tinker Bell's cottonpuff balloon in Cottonpuff Valley.
- String Music
Learn how to use Tink's spider serenading gadget at The Landing Site.
- Gourd Gatherer
Release the gourd trapped in the rocks on the hillside at The Stone Arch.
Lift the log to let Tinker Bell's boat float downstream at The Stone Arch.
Complete a path to shore for Tinker Bell at The Marsh.
- Milkweed and Honey
Lure the firefly to Tinker Bell's scare-rat contraption at The Marsh.
- Sun Powered
Melt the candle using mussel shell mirrors in The Captain's Quarters.
- Lost Treasure
Find the Mirror of Incanta in The Captain's Quarters.
- High Flyer
Fly back to Pixie Hollow in Tinker Bell's balloon.
Tickle the sleeping mouse at The Landing Site at least five times.
Earn three stars in all five locations in North of Never Land.
Never miss a note with Tink's spider serenader while playing through any one location.
- Blue Skies Ahead
Score over 2,500,000 points in a single balloon ride in The Journey Home.
- Precise Schematics
Complete the blueprint in the Marsh moving in order from left to right, bottom to top.
- Quickest Contraption
Assemble the ultimate scare-rat contraption in The Galley in under forty five seconds.
- Lucky Stars
Activate the star multiplier three times during a single balloon ride in The Journey Home.
- Coaxed by Clover
Lure the cricket off the handwraps in the Slug Slide lounge.
- Open the Ceremonies
Find all the banners for the Opening Ceremonies in the Slug Slide lounge.
Slip and slide your way to victory by completing a match of Slug Slide.
- Game Saver
Grow a bushel of polo balls by cultivating the baby oak tree in the Mouse Polo lounge.
- Mouse Medic
Find a cure for one of your team's invaluable player: Cheese.
- Fancy Fieldwork
Scurry ahead of the competition by winning a match of Mouse Polo.
- Tune-Up Tinkering
Help Tinker Bell assemble a derby cart in the Pixie Cart Derby lounge.
- Championship Winner
Win the championship trophy in the Pixie Hollow Games.
- Power Pollinator
Set off a chain of 20x or more in a match of Flower Power-Up.
- Stunt Driver
Successfully navigate all three shortcuts in a single Pixie Cart Derby race.
Open all the team lockers in the Pixie Cart Derby lounge in 90 seconds or less.
- Sweetly Specific
Pop exactly 25 pieces of pollen during a single game of Flower Power-Up.
- Slide Ruler
Earn three stars in every level of Slug Slide.
Win a match of Mouse Polo by 15 points or more.
- Obstacle Ahead!
Complete the Pixie Cart Derby without hitting a single obstacle.
- No Boost Needed
Complete the Pixie Cart Derby without picking up any pixie dust.
- Lantern Lit
Turn on all four lanterns in the tunnel that leads to the Coliseum in the Slug Slide lounge.
- Slug Maze
Complete Level 26 of Slug Slide in exactly eight moves.
- Game On!
Earn three stars in every location in The Pixie Hollow Games.
- Goal Line Defender
Win a game of Mouse Polo by allowing your teammate to score all of your team's goals.