3. Story walkthrough
Start a new game by selecting arcade. Choose the character with the orange/yellow aura. In true arcade style, you will be required to gain a set amount of points in a previous stage to unlock the one that follows. You will also simultaneously unlock weapons as well.
The first level isn't actually a level, other than it teaches you the basics. Every time you make a kill, you also make a ghost that will repeat the exact actions that you just did, then again in reverse. For obvious reasons, I strongly suggest sticking to melee weapons on the first few rounds and only ever shoot/swing when on the bottom. It will end with you learning how to exorcise ghosts and move onto the actual game.
Weapons: Unlocked by kills and kill counts are updated after every stage ends.
- 40 kills unlocks shotgun
- 90 kills unlocks harpoon gun
- 140 kills unlocks throwing knives
- 200 kills unlocks staff of doom
- 260 kills unlocks grenade launcher
- 330 kills unlocks uppercut
- 400 kills unlocks shurikens
- 470 kills unlocks mines
- 550 kills unlocks boomerang
- 630 kills unlocks lightning
- 720 kills unlocks fire ball
- 810 kills unlocks axe
- 900 kills unlocks fat gun and unlocks
Unlocked by 214 tracked gamers (67% - TA Ratio = 1.21)
There is one method for getting through levels, which I have detailed below. this is 'The Usual Strategy' (adjust for confidence level and speed):
- Go to the location described
- Wait 30 seconds
- Jump or wiggle by going back and forth a little (if you don't want to count, this helps)
- Kill Chair Zombie
- Go to the same location, directly behind the crowned ghost
- Wait 28 seconds
- Kill Crowned Ghost
- Go behind new Crowned Ghost
- Wait 26 seconds
- Kill Crowned Ghost
- Wait 24 seconds
- Wait 22 seconds
- Kill (50 point threshold)
- Wait 20 seconds
- Wait 18 seconds
- Kill (note the conga line that forms. This is what makes the usual strategy effective)
- Exorcism appears (usually)
- Go in the middle of all of them
- Wait 16 seconds
- Exorcise all (85 point threshold)
- Start killing with melee and switch to ranged. Can easily hit 200 from here or add time to the beginning and stretch it out farther. For a patient person, you could stretch it into 20-30 ghosts at the bottom. Would take too long IMO since the achievements are easily gained on the Boss Stage
For short rounds, you can use a method of killing them a second after the last guy lines up. This can speed things up a bit when you get comfortable with the timing.
Avoid throwing knives, boomerangs, lightning, and axes. These weapons could ruin a run if your count is off or you're not counting. Especially throwing knives that throw 2 ways. Boomerangs and lightning just suck as weapons and shouldn't have been added.
Graveyard (unlocked after the tutorial)
Stages 1 and 2 are great for getting the achievement for 5 rounds with perfect accuracy. If you are following the strategy I stated above and have long waits between the first few kills this should be easy, simply take care about aiming before you fire.
Unlocked by 261 tracked gamers (82% - TA Ratio = 1.10)
Stage 1: To unlock the next stage you need 50 points. It will tell you at the top of the screen when you get it unlocked. You get 10 points for ending a round by killing the ghost with the crown or the chair/zombie that starts the stage and 1 point per ghost you kill/exorcise. Get 5 kills using the same strategy as the tutorial level. 50 point min
after each stage it will tell you how many more kills to unlock the next weapon.
Stage 2: Start taking your time when you land before you make a kill. The longer your ghost doesn't shoot, the better. Aim for a specific corner too while you get used to the conga line/usual strategy. 50 point min. Foyer unlocked
Stage 3: This level is overly complicated with all the bouncing. This may take multiple attempts. Aim for one of the platforms if you can, if not, on the ground level. Create a small conga line. Weapon selection at this point is small but that's a good thing. 50 point min.
Stage 4: Looks harder than it is if you take your time and aim for the left corner. Having 8 platforms moving in different directions can make this a lot harder than necessary. You guessed it, 50 points min.
Stage 5: This level looks more complicated then it is. Aim all ghosts to the bottom right corner, do a good amount of standing around before you kill. No points needed, just complete at least 1 kill. No kill requirement.
Foyer (100 points in total, from all stages in Graveyard, to unlock)
Stage 1: I had to wait a really long time for the first kill. The same strategy as before after that, wait as long as you can and aim the same direction every time. 50 point min.
Stage 2: This was the first level I failed on. It's really close quarters so aim for the bottom again and after 2 kills start aiming to sit in the middle and shoot. Leave a slight gap so you can get behind the ghost and easily kill it. You want to shoot the crowned ghost as it drops down to the bottom. 50 point min.
Stage 3: Whatever you do, do not get a kill while in the oddly shaped center here. Very difficult to get in without getting killed. Stand for a long time at the top with your 3rd kill, to make your 4th and 5th kill easier. 50 point min.
The next achievement can be gotten easily on the boss level but I don't like to wait. Replay this level if you have the harpoon gun unlocked. Aim for getting 10 ghosts on the bottom around the same time, with none in the far left corner and with long waits before you start killing. Stay up top before your last kill for a long time. You don't want the crown to get hit or the kill count will stop with him. After that kill wait till you get the harpoon gun then jump over the top to the left side and drop to the bottom, drop down into the corner and when you see 6+ in range fire and get your achievement.
Unlocked by 175 tracked gamers (55% - TA Ratio = 1.34)
Stage 4: Easy level. Aim for the bottom right but do all your killing outside the nook. Each time you kill you will go further inside said nook until you have 5 kills. 50 point min. Library unlocked
Stage 5: No kill requirement so the strategy for this level is to kill the first guy and then as many as you can after that. No kill requirement. Later in the game, these stages will be vital to unlocking further levels as the requirement in points continues to rise. No kill requirement.
Library (200 points in total, from all stages in Foyer, to unlock)
Stage 1: This level is pretty basic beyond the fact the strategy now requires 8 kills a level. The same strategy shouldn't change just don't use throwing knives EVER. They throw backwards too and it's just annoying to have to remember which ghost throws backwards. In the middle of the level are some moving platforms that can interfere a bit. At 6 kills I used melee and smashed them before they got to the ground. Easy 75 point min.
Stage 2: I'm sorry but the strategy barely works here. The best advice I can give you is to still take your time between kills as best you can. The longer the gaps between kills the less likely you are to die. STAND STILL A LOT. It pays on the 8th round to just kill some extra ghosts, especially the first few that stand still for so long. I went kamikaze in the end and still got 200 points. 75 point min.
Stage 3: Another level with book staircases that switch which way you can walk. It doesn't interfere with the ghosts but it will interfere with you. The usual strategy works well here. In fact, you are kind of forced to stand still a lot to get to the bottom. 75 point min. Conservatory unlocked
Stage 4: Drop to the bottom using the elevator on the right or left side. Wait for your first kill at the bottom, rinse and repeat the usual strategy. No kill requirement.
Stage 5: Like Stage 2 this one can be annoying. Fortunately, no point requirement so go nuts or just get one kill. No kill requirement.
Conservatory (200 points in total, from all stages in Library, to unlock)
Stage 1: You only need 75 points to unlock the next level but I strongly suggest 80 on each level unless you end up with a level well over the 80 mark. The first level has a moving platform with spikes on the bottom, these will kill you and can be useful if you want to end the level fast. The red goop on top will slow you down when you walk. The usual strategy works well here. 80 point min.
Stage 2: Tons of spikes in the middle of the level. Whichever side the first kill picks, you go to the other, wait and kill him from a distance. Then stand behind your ghost over n over again. Halfway through I just started killing them up top. 80 point min.
Stage 3: Double elevator with a spiked bottom. Super easy level for the strategy as long as you don't get jumpy when on the bottom floor. 80 point min.
Stage 4: Very similar to Stage 1. The usual strategy works here as long as you avoid the elevator with spikes on it in the middle. The less you shoot the less you dodge, don't forget it. 80 point min.
Stage 5: The first time this level is actually needed. You will need more than 1 kill this time. A giant spiked pit in the middle this time. The first kill will end up in the bottom area so wait a really long time up top facing away from the gap. Keep all your kills up there to avoid accidental deaths. At this point, I've started letting it add up for minutes to make it really easy to set up. Also allows me time to type all this out. 80 point min. Kitchen unlocked
Kitchen (400 points in total, from all stages in Conservatory, to unlock)
Stage 1: Introducing flamethrower pillars.. avoid these. There are 3 pillars here, 2 fires at once and then one fire. they indicate before they shoot out of lava. Standing on the lava doesn't hurt. The same strategy works wonders here. 80 point min.
Stage 2: 4 flamethrowers down the middle and 1 more on each side at the bottom for a grand total of 6 flame throwers. Again the longer you wait to kill him the easier it will be to stand at the top and get all your kills far away from these. 80 point min.
Stage 3: 4 flamethrowers at the bottom so all fighting will be up top. Same strategy with a prolonged wait to kill the first guy. 80 point min
Stage 4: 3 elevators in the center will stagger and go up and down. on each side of these elevators will be flame throwers that will shoot the left side then the right side. The top is overly crowded so I suggest sticking to the bottom and waiting for your first kill as per usual. Grabbing weapons can be risky here and landing up top is not a given. Use double jump to your advantage and a green aura should indicate who you are quickly. 80 point min.
Stage 5: 6 flame throwers shooting off-timing of one another. 3 up top 3 down bottom. You will notice on the very bottom that you can avoid all of this. Great place to start, eh? Usual strategy as best you can from that spot. Hard level 80 point min. Bedroom unlocked
Bedroom (400 points in total, from all stages in Kitchen, to unlock)
Stage 1: Picture frames are platforms, including the crooked one, and the bed is a trampoline. Good stage for the usual strategy. Way easier than the flame throwers were. 100 point min.
Stage 2: Two trampolines can make killing the first guy a little more difficult. Aim for standing up top for a while and then dropping down to the ground between the two beds, waiting 10 seconds, jumping and then killing him. Set the second one up to kill him when he jumps. Then follow the usual strategy. 100 point min
Stage 3: Two trampoline beds on top of each other. Nothing special about this stage just follow the usual strategy. I will note that having more kills will get you exorcisms popping up more. You can use these to flush the screen and also make an easy kill as the ghost will just walk around and not attack. Just keep that in mind when you get close to your goal. 100 point min.
Stage 4: Nothing special again but I strongly suggest using the strategy in the left corner as the right corner is awful tight. The usual strategy works great. 100 point min. Balcony unlocked
Stage 5: Just kill the first guy and then die 3 times, you are gonna spend enough time playing this game in challenges. No kill requirement.
Balcony (400 points in total, from all stages in Bedroom, to unlock)
Stage 1: Introducing wind which can make the usual strategy harder. The wind changes directions every so often. Just pay more attention and you may have to use exorcisms to remove some of your ghosts. The top and bottom will blow different directions. 100 point min.
Stage 2: 3 different wind streams this time, switching direction a little more frequently. The usual strategy still works well here especially if you wipe them out every 4-5 with an exorcism. The wind is a pain. 100 point min.
Stage 3: Only a single stream to contend with this time. Let the chair pick the right or left corner while you wait up top. Usual strategy but keep the kills up top as best you can and wipe them out with an exorcism. 100 point min.
Stage 4: 3 wind streams. The bottom is your best bet to play out the usual strategy. This may take some dodging if the chair is frisky. 100 point min.
Stage 5: If you got an average of 125 on each of the above levels you can skip this one. It's really easy though so if not just go about the usual while avoiding the middle which is a double directional wind stream. The bottom has a wind stream so the best place to follow the strategy is to wait up top. Don't forget to jump and wait a few seconds to give yourself a heads up when to start the kill streak. 100 point min. Attic unlocked
Attic (450 points in total, from all stages in Balcony, to unlock)
Stage 1: Easy level. Nothing special here just follow the usual strategy. 125 point min.
Stage 2: Another easy level. Drop down the left side to get to the bottom fast and follow the same strategy we have been using through this game. 125 point min.
Stage 3: This level is a cluster buck (excuse my rooster). The strategy still works great. Stick to the bottom right this time as it has a bit more room than the left side. About 7 kills I switched levels until I got an exorcism and erased all of them. 125 point min.
Stage 4: There's not much to say other than thankfully there are no flamethrowers or wind streams. I found these levels as easy as the first levels minus having to earn a higher score. I think if you took your time you could easily get 10+ ghosts at the bottom right. Easy stages so far. 125 point min. Cellar unlocked
Stage 5: Kill one, die 3 times and move on. No kill requirement.
Cellar (500 points in total, from all stages in Attic, to unlock) While on ice, wait till you stop to jump if there are spikes nearby.
Stage 1: A lot of work for not a lot of achievements so far. Introducing blue platforms with spikes on the bottom and slippery ice on the middle platform. I strongly suggest you do no killing on the ice platform unless it is your final kill needed or a mass exorcism. Use the blue spikes to the end stage quickly. 125 point min.
Stage 2: Note I have 660 kills at his point of the game. This stage has 4 blue spike platforms, 2 on each side. And 2 slippery ice platforms in the middle. But it also has a long empty spot at the bottom that makes it especially easy to beat. Avoid grabbing the weapon on the right side, on a blue spike platform. It's almost a guaranteed death. Don't use jump to indicate either, maybe just wiggle your character if you're about to kill the previous ghost. This way you don't jump into a spike. Annoying but fairly average stage. 125 point min.
Stage 3: The first stage that took more than 2 tries. Don't go to the bottom since its a giant ice pit, one slip up and your run is ruined. Stick to the middle long blue platform with blue spikes on it. Try waiting a long time before jumping, waiting a few seconds, dropping down and killing the first guy. Then you can kill the top ghost when it jumps before it drops down. Way easier than the ice rink at the bottom. I counted to 40 from the moment I started then dropped after the jump. I then counted to 38 on my second kill, 36 on my third and so forth. I should've gotten the 10 exorcisms in one go but got ripped off IMO. 125 point min
Stage 4: Super easy level after the last one. 3 blue spike platforms in the middle, all covered in ice. The bottom is ample for the taking and easily obtained following the usual strategy. Again don't jump to indicate unless you are suicidal. 125 point min
Stage 5: You could obtain a really high score on other levels to skip this but I didn't feel like going over the minimum requirement. 3 blue spiked platforms, 2 icy platforms below those. The bottom again makes this level nice and easy. Usual strategy. 125 point min. Altar unlocked
Unlocked by 150 tracked gamers (47% - TA Ratio = 1.45)
Altar (600 points in total, from all stages in Cellar, to unlock)
Boss stage: Gather the ghosts in the right corner. They spawn every few seconds and imitate what you've done in those seconds, whether or not you got kills. Ghosts will spawn but won't shoot since you aren't shooting. When you get the achievement for 30, aim to get the rocket launcher and kill at least 10 of the zombies on one side of the altar. Then exorcise as many as you can, assuming the item showed. The best level for a bunch of achievements.
Unlocked by 161 tracked gamers (51% - TA Ratio = 1.40)
Unlocked by 161 tracked gamers (51% - TA Ratio = 1.40)
Unlocked by 145 tracked gamers (46% - TA Ratio = 1.47)
Now you must beat him. Chances are you got hit doing the last part so either die and start over or beat him to learn the pattern. Only exorcisms hurt him. Get a rocket launcher or harpoon gun. Build up over 30 ghosts by jumping up and down the steps on the right side while avoiding the boss. You need to use each of the 4 steps to shoot once going from the top down. Each time you clear a step you need to grab the exorcism go to the other side of the screen and hit him with it. Quickly head back and trigger another exorcism to appear, rinse and repeat. Watch out for the ghosts as they have the potential to crush you. Can be utterly frustrating but restart if you're hit. When you beat the boss, without losing health, you will unlock the following:
Unlocked by 150 tracked gamers (47% - TA Ratio = 1.45)
Unlocked by 132 tracked gamers (42% - TA Ratio = 1.54)
Depending on how many kills/deaths and repeats you had for all stages you may have unlocked
Unlocked by 217 tracked gamers (68% - TA Ratio = 1.20)
If not, you will have it by the end of the Challenges page.
Before heading on to the challenges, there's one more achievement that you can quickly pop. Head back to Graveyard Stage 1. Head to the top of the map and then wait about a minute before killing the first ghost, then grab the magnum looking big gun. Shoot about 20 times then kill the ghost. Jump on these green ghost bullets, without touching the ground.
Unlocked by 126 tracked gamers (40% - TA Ratio = 1.59)
Find anything you think is wrong with this walkthrough? Help us fix it by posting in its Walkthrough Thread
This walkthrough is the property of TrueAchievements.com. This walkthrough and any content included may not be reproduced without written permission. TrueAchievements.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners.