Tomb of King Raithwall
Recommended Level 16-18
Important Enemies
- Demon Wall (Optional)
- Demon Wall (Boss)
- Garuda (Boss)
- Belias (Boss/Esper)
Your party enters the Tomb of King Raithwall and you'll have the option of saving your game. Do so. From where you start, you want to prepare for the upcoming boss battle. If you're able to, cast Protect on everyone. If you got the Eksir Berries, they will come in useful during this fight. The boss is a flying boss, so you want to have characters who can use Magicks or Ranged weapons, as normal melee attacks will do no damage.
Boss: Garuda
With Garuda dead, climb the stairs for a cutscene. Using the Orange Save Crystal. Dyce will appear here now, and will sell you a number of items. It's recommended to purchase a few Prince's Kiss from Dyce, as there's a number of enemies that can send your party to Sleep.
When ready, interact with the Ancient Device to enter the Tomb.
You'll start in the Hall of the Destroyer. You'll have two bosses coming up, both Demon Walls. To get 100% completion, you need to defeat both, but for the story, you only need to defeat the second Demon Wall. For fighting the Demon Wall(s), it would be a good idea to set up Gambits to use the Prince's Kiss (Ally: any > Prince's Kiss) and a Gambit to remove Blind from an ally (Ally: any > Blindna). Also ensure that your Battle Speed is set to the highest speed (if you haven't already). It just means that your party will attack more quickly.
If you're able to, cast Shell on your party. It will at a 50% chance to miss being inflicted with debuffs. If you wish to fight the optional Demon Wall, read below, otherwise jump to the Mandatory Demon Wall fight. If you won't want to fight this Demon Wall, use Flee
to run to the door at the end of the Hall. Interact with the door to proceed.
Boss Battle: Demon Wall (Optional) - Hall of the Destroyer Area
With this Demon Wall dead, you'll be able to retrieve an Azure Jewel from the wall it starts in. You can't do anything with this jewel until you've defeated the second Demon Wall.
Boss Battle: Demon Wall (Mandatory) - Hall of the Sentinel Area
If you didn't kill the Optional Demon Wall, you now do not want to leave the Tomb. If you do, you'll get to face the Demon Wall again.
Head down to the Royal Passage. You'll get a cutscene. Then travel down to the middle of this area and open the urn for the map of the Tomb. You'll now need to travel to both the Northfall Passage and Southfall Passage and activate switches in both areas. You can do either area first, but for this guide, we'll go to the Northfall Passage first.
Head up and down to the outermost path. At the end of this path is Dispel (1 on the map). Then head into the Northfall Passage. This is a fairly linear path area, so head around, killing enemies, until you reach the Northfall Pedestal. Interact with it, and a stone block will lower half way. You'll then be ambushed by Zombies. Kill them, and travel back to the Royal Passage by using the Way Stone.
Then travel towards the Southfall Passage. On the middle path, at the end is a chest containing Vanish (2 on the map). Again the path is linear in the Southfall Passage. Interact with the Southfall Pedestal, and you'll then be ambushed by Lich enemies. The stone block will then lower all the way. Use the Way Stone to go back to the Royal Passage. The Way Stone in the middle of these three can then be used to get back to the start of the Tomb. This means you can go and save your game and reenter the Tomb without having to fight the optional Demon Wall.
Go back outside to Dyce and purchase some Handkerchiefs, then set a Gambit to use them. Top up on Prince's Kiss if you need them.
Using the Way Stones, get back to the Royal Passage. Then take a Way Stone to either the Northfall or Southfall Passage. Go through the newly opened area (the Stone Block was preventing access). Both routes will take you to the Cloister of Flame.
There is a quick cutscene that takes place when you enter the Cloister. You need to make sure you're prepared to remove Oil with Handkerchiefs. the next boss can inflict Oil on your party, which increases the damage done by Fire. Which isn't good, as the boss is a Fire Magick user. Cast Shell on your party before the fight.
Head down to the bottom of the Cloister of Flame to initiate the fight.
Boss: Belias, the Gigas
Defeating Belias will give you your first Esper. You can assign him to one of your characters. You'll need to purchase him on a License Board. It's good to get an idea of who can get the most out of being assigned Belias. Luckily Belias doesn't really deliver much.
Giving Belias to a character will then allow you to summon him in battle. You do this from Mist > Summoning. You'll also now be able to assign a second job to each of your characters. To do this, you'll have to purchase a tile for 30LP. You'll then have to pick a second job there and then. The Jobs page gives information on good job parings.
In the area where you fought Belias, look for a treasure chest with the Shades of Black Technick (3 on the map). You can then search the lower floor of this area for treasure chests. When you're ready, proceed into the Chamber of First Light.
Go down the stairs, past the Way Stone and then up the stairs for another cutscene. You'll receive the Dawn Shard at the end of it.
Go back to the Way Stone and use it to get back to the entrance of the Tomb. Save your game and then head out to the Valley of the Dead. Take a moment to set yourself up for an upcoming boss battle. Cast Protect and Shell on your characters. Set up a Gambit to cast Slow and/or Sleep on enemies (Foe: any > Slow/Sleep). Gambits to use Potions/Hi-Potions would be good for when HP is less than 50% (Ally: HP<50% > Potion/Hi-Potion). This is because it's quicker than casting Cure/Cura, and it's easier to cast those manually when you can control it better.
When you're ready, walk towards the exit of the Valley of the Dead for a cutscene.
You'll end up on board the Shiva.
The Shiva
During the cutscene, Fran will go into a Berserker mode. If she's in your main party, this will continue over into the boss fight you're about to enter. You can't remove this status from her.
Boss: Vossler
After the fight, the party will escape The Shiva. You'll get the following achievement, and the story will pick up in Rabanastre.
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