Full list of all 51 Frostpunk 2 achievements worth 1,330 gamerscore.
The base game contains 35 achievements worth 1,000 Gamerscore, and there is 1 DLC pack containing 16 achievements worth 330 Gamerscore.
Have at least 5 different area effects applied to the district
Have 10 districts affected by hubs
See 10 different situations near a district hub
Have "Devoted" standing with every community
Fulfil at least 1 promise to 5 different communities and factions in one playthrough
Never have relations worse than Sceptical with any community or faction.
Sign at least 20 new laws in a single playthrough
Have 100% of delegates vote in favour of any law
Set up 3 colonies
Finish the game without gathering any resources from the frostland or colonies
Have twice as much heat abundance as heat demand
Fulfil at least 300 Heat demand using Steam and have absent Squalor
Never research a building or sign a law of the opposite affinity to the one you already have.
Double starting Research speed
Have maximum trust
Have all problems absent for 50 weeks in the City with at least 15k population
Ensure the Wanderers' survival during the Whiteout
Ensure Wanderers' survival while saving the seals and not expelling the elders
Complete the playthrough in the Utopia Builder
Complete all Ambitions in the Utopia Builder
Finish Defeat the Frost or Embrace the Frost before the whiteout
Have no hunger during whole duration of the Whiteout in New London
Have at least 50 income of heatnotes
Don't let Fervour of any faction reach maximum level in a playthrough
Don't let Faction War spread over 5 or more districts
Reach over 60,000 population in your main city
Reach over 50,000 population outside of your main city
Have Squalor Absent despite having at least 1000 Material Demand
Have Crime and Tension Absent in the City with 30k population
Research 60 different ideas under 600 weeks.
Have at least 90% of the population be active workers in your city.
Meet all factions in the Utopia Builder mode
Have negative relations with all communities
Have rally and protest at the same time
Change a policy to another one, and then sign the previous one once again
Disregard community requests 5 times in one playthrough
Complete the Story without passing any Rule laws on at least Captain difficulty
Complete a playthrough without any avoidable deaths
Complete the Story on any difficulty
Complete the Story on at least Steward difficulty
Complete the Story on Captain difficulty
Salvage all cores deposits in Winterhome before toxic gases engulf the city
Clog all gas source before first rise of toxicity on at least Steward difficulty
No deaths caused by Civil War during the whole game
Have the banished faction leave New London of their own accord
Never be in danger of losing your position due to low Trust or high Tension
Have no votes against Captain's Authority policy
End the civil war through the Path of Reconciliation
Have Disease Absent and Cold Absent for 20 weeks, when there is at least -100 Celsius degrees
Have at least 20k heatstamps and over 200k Goods stockpile
Have no problems higher than Minor in a colony for 300 weeks