Frozen Free Fall: Snowball Fight Reviews

  • NeoRyuu777NeoRyuu777506,887
    25 Sep 2015 25 Sep 2015
    29 9 4
    It's been noted before that Frozen Free Fall: Snowball Fight is very much like Candy Crush. I won't disagree with that, and honestly, I wasn't that interested in playing it... until I came home from work and saw my young children staring at the screen excitedly as my wife played through a level. And that's when I saw the magic: unless you happen to like match-3 games, it may as well be just another freemium game designed to take your money. But for young families... it was something more.

    Firstly, the "companion" system. While the game starts you with Kristoff, after a short time of playing you get Anna and Elsa, each of whom have their own special ability. While you can pay to use those abilities, it's not required. But more importantly for me as a parent, seeing the Frozen characters actually react to your moves, your wins and losses, helped entrance my young children.

    That segues nicely into the next feature - multiplayer. Most of the match-3 games I've played in the past (though I haven't played many) simply didn't have a true multiplayer system, so this was a pleasant surprise. Again, as a parent to two little girls who are completely obsessed with Frozen, the fact that this game has a multiplayer was a huge relief - they could play together. Notably, it's also a nice way for me to connect with them, given that I'm a working father who is always torn between trying to relax after a hard day at work, and spending quality time with my family.

    In short, this is a game designed to market to children and young families. And you know what? There's nothing wrong with that.
    Showing most recent comments. View all comments.
    xPut Name HerexThank you for writing a review for this game that is actually sensible given the type of game it wants to be and not in terms of some "how hardcore gamers should treat it", or worse, scoring it based on achievements [shudder] You're a good man toast
    Posted by xPut Name Herex on 13 Nov 15 at 18:19
    DelithHow old are your girls? Another way to put it: What age group do you recommend for this game?
    Posted by Delith on 20 Apr 16 at 21:04
    NeoRyuu777My daughters are ages 4 and 2 at present, and they still enjoy the game... even if my 2-year-old still has a hard time playing it herself (she doesn't quite have the coordination to work the controller, so she typically watches instead of playing). If I had to estimate a minimum age, I'd say 4, because my eldest is getting the hang of it now.

    So, an overall age group? There are two selling points: Match-3, and Frozen. Where these interests largely intersect, I would say, are ages 4-12. So I would recommend the game for kids ages 4-12, and families with children of said age. Hope that helps, Delith!
    Posted by NeoRyuu777 on 20 Apr 16 at 21:21
  • CheneyHeadshotCheneyHeadshot349,921
    05 Nov 2015 05 Nov 2015
    9 4 2
    Frozen Free Fall: Snowball Fight is a good game at its core, it takes the Bejeweled template, strips away all the interesting extra game modes that the amazing Bejeweled 3 gave us and adds all manner of hateful microtransactions. They are the main sticking point. Like any F2P match three puzzler (for example Pokémon Shuffle on 3DS/mobile & the bafflingly popular Candy Crush Saga), you get credits/lives that refresh after a certain time. You run out, you can buy more if you're desperate to play some more. But if you're wanting to play this for an extended period instead of anything else on the One/360, take a long look at yourself and consider trading in your console.

    On the face of it, you could beat the entire game on just five lives, but some of the levels will require multiple retries. So unless you're some kind of match 3 savant you'll come back to this game once your lives refresh (+1 every half hour) or just forget it altogether.

    The mechanics of the game are complicated further by power ups, first few are free but again, run out and you'll have to pay to replace them. With some of the most laughable IAP prices I've yet seen on the One, you'll probably not bother after the first use. In effect pay to win, but you'd have to be some sort of chump to actually cough up.
    You can play it without shelling out but it'll take considerably longer to clock than if you give in to the microtransactions. Although one in particular to unlock all multiplayer characters is £16 so hardly micro.
    Thankfully you'll unlock all the MP characters in time, but you need to plough some serious time into single player to do so.

    Some levels are incredibly luck driven, sometimes you won't get a decent run on and you'll squizz through your lives in no time, other times you'll be flying through.

    Match 4 ice crystals together in a line and you'll get a power-up that'll wipe out a line in the same direction as the group you just matched. Similarly, make an L shape with 3 crystals in either direction and you get another power-up. The daddy of them all is the five in a row jewel that'll eliminate all of a particular colour if you match with them. Combine these power ups together and you'll get some glorious chain reactions that are often the key to three starring a level.

    There's also local multiplayer tacked on, it's largely unessential, but unlike singleplayer it's not curtailed by a life limit. You can boost some of the achievements with a second controller, recommend you do so.

    The fact that this has the Frozen license is largely immaterial, no doubt it'll attract kids and Disney musical fans to the game but for anyone else, just play with the sound off and enjoy this for what it is, a servicable match three game with some free gamerscore. Good luck maxing it quickly though, it's a long haul effort unless you actually pay up for extra lives & powerups.
    Though if you haven't already played it though, fuck this off altogether and go play Bejeweled 3 instead. Hopefully it'll be on the list of One backwards compatibility games as its too good a game to slip into the ether.
  • Removed Gamer
    Gamer has been removed
    17 28 11
    Quick review.

    This game is like Candy Crush, Bejeweled and all the clones of Candy Crush/Bejeweled you can find spread all over Facebook.

    I have played both versions of this game (X360 and Xbone) and am currently stuck on the same level on both (Level 18). I don't know whether it is even possible to get past this level without paying for the upgrades the game tries and sells you for real money. So far I've reach 10,000 points out of 30,000 points in the 40 seconds or so that it gives you to complete the level.

    This is not fun.

    So what this seems to boil down to is a 'pay to progress' Candy Crush clone that isn't actually much fun. Also the multiplayer could have been great if they'd made it online but as it is splitscreen/shared screen and they want you to shell out 15.99 to unlock all of the characters for the multiplayer it's all a bit sad.

    Achievement-wise you can get about 150G off of the game within the first 30 minutes of play, after that I suppose you could get sucked into the 'pay to progress' model or just replay a highscoring/spacious level inorder to grind out the other achievements. But that sounds extremely boring.

    Anyway if you want an easy 150G then play this. Otherwise I'd avoid it like the plague as it is only after your money via microtransactions at the end of the day.
  • Dakrkplayer2Dakrkplayer21,136,376
    20 Sep 2015
    18 82 30
    One key statement to discrab this game. A loss apatutioney to have a game. Where a stright or bi man played with his miss. Because it multiplayer will not set you owned rules. So the two love birds play this game for fun togather. It should allow how much time on the clock. And how fast super snowball metter gose. Or trun off timer all togather. And make the match where who get x amount snowballs first. But that just me. And if I made this. I do that. And add skill level and displayed the rule of the level better in single player mode. And offer to paid the game to lifth the limits of the stander licend key.