HITMAN Reviews

AuthorReview
Limerent Death
266,267 (158,405)
Limerent Death
TA Score for this game: 521
Posted on 11 March 16 at 20:43, Edited on 15 March 16 at 21:10
This review has 13 positive votes and 5 negative votes. Please log in to vote.
Hitman is a stealth based assassination third person game that centers around master assassin Agent 47. You control him in sandbox levels and are chosen to kill a specific target in ways seen and unseen to the NPCs in the area. The master of the craft is only as skilled as you aim to be.

Plot and Overview

Not much can be ruled about the plot thus far on the game as it is episodic in nature and currently only the Intro Pack and the Paris assignment ("The Showstopper") can be played along with Contracts mode.

However, based on the few cutscenes watched as well as following up from 2012's Absolution installment to the franchise, it is likely that it'll follow up on it in time. I will adjust this review when more episodes are out. The developers at IO Interactive state they will shape the story through the episode releases and expand upon it the more content is released. For now this review will mostly reflect the quality of gameplay.

Graphics

The graphics in this game are realistic and a joy to look at. I wouldn't say it excels over other games in the graphical prowess on display but it is far from an ugly game and character models and gameplay seems to be spot on to what you'd imagine of a stealth title. I have yet to encounter any glitches or bugs personally so I am quite pleased to have no issues when playing.

Gameplay

The game is more Hitman stealth like you all know and love. The gameplay mechanics are smooth and are pretty much exactly the way Absolution played. The game however is more akin to the play styles of Hitman: Blood Money, due to less linear gameplay. Players can make Agent 47 blend into the environment in which he stalks his target. You can accomplish the kills by using cabinets and lockers to hide bodies (dead or unconscious), dressing up in an unfortunate person's clothing as a disguise to more easily traverse the area and using opportunities learned through exploration in the level of how to complete your target kill or advance forward in the level. The game has various weapons always at your disposal: Agent 47's signature suppressed pistol, though this time not being the well known Baller, and the iron wire for strangulations. You can also use blunt objects in the environment you find for completing tasks and for knocking out people from a distance. You also have options for distractions: using light switches and generators for power failures or using coins in your pocket to make a clatter elsewhere to draw attention away from an enemy's post. There will be future weapons and content added in through the additional episode contracts and free updates. Expect more varied ways to kill in each level!

Laymen's term, it's core Hitman. You'll feel right at home. I also find it would be quite accessible to newcomers to stealth or the Hitman titles. The first few tutorials are generous in help and offer lots of tips to new players to the dangerous world of stealth games.

Sound

The atmosphere of the levels is in tune to real life environments and conversations. The amount of realism present to make daring kills detectable is always there. Sound effects are on point as well as gunshots. No complaints on my end on in game interactions. The soundtrack has a smooth modern electronic undertone which suits the sleek personality of 47 and the series, if I do say so myself. I found the game suffered no in game audio issues in my own OWN personal time with the game thus far. A few sound issues may be found within online Contracts mode after certain events according to comment on my review. I'd say more or less it's a person by person basis on whether or not it is a serious issue in quality. If I experience a problem or more voice grievances I'll note and take attention to it.


Misc.

The game has a decent life span as it is episodic and can be played all up front after all the episodes have been released or one by one whenever new episodes are released periodically. As of the current schedule it seems we will have monthly installments with one new episode arriving in each release drop. IF I had to guess I would state that additional episodes should cost anywhere between $6.99 to $9.99 a piece. You can also buy them all up front with the Full Experience unlock, which is the same price as a retail game release of $59.99 USD. Your prices might vary on where you live so apologies. The game CAN be bought for full retail physical form in January 2017. However, if you're not that invested in waiting or getting a hard copy do yourself a favor and just buy digital.

I personally purchased the Intro Pack, which has the Intro Prologue tutorial missions and the first official episode/assignment in the Showstopper mission which is in Paris, France during a fashion show. The Intro Pack also includes free access to Contracts and Escalation Contracts mode. I also personally got the Requiem Pack from pre-ordering the game. It features some additional weapons/variants and a suit. As of this moment, I am uncertain whether or not you will be able to access this DLC on and after launch if you didn't pre-order. Though I am sure the physical disc version will!

Some of the future content will see Agent 47 completing work in Thailand, an unnamed US city and in Japan.

Achievements

Most achievements can be attained through replays and different approaches to the levels. Most ask for a specific task to occur during an assassination or the events leading up to it. As of launch day there is 450 G to be collected. I expect every installment after it to add onto the main score, eventually totaling 1000 or possibly even 1250. I am unsure at this time but I expect it to be quite a bit with what everyone is used to in the final gamerscore figure. Veteran Hitman and stealth players should have no difficulty completing most of the achievements (myself already having 245 G after a few short hours of play). If you are a new comer, be prepared to start honing your skills. The achievements are not overly difficult but if you are a poor stealth player you might have issues. Best of luck to anyone!

Replayability

The replayability on this game is quite moderate to high depending on how much you love assassinating targets and completing varied challenges and tasks. Challenges within the levels test your approaches and gameplay styles for additional bonuses and personal satisfaction when and if you complete them. Most gameplay after the initial challenge and level completions will be found within Contracts mode. Contracts mode is an interactive game mode where players enter levels, kill whomever they desire (and as many as they desire) and set the weapon restrictions and outfit types the community players have to use in order to finish the contract for the highest score. No contract is the same and with it available to everyone who owns the game, you'd better expect to find a TON of content to play and replay till your heart's content.

Online Contracts mode has a few minor issues connecting on certain missions and out right failing to load or having kicking issues on others. This might be another person by person matter. It isn't a major problem but if it extends this problem to the game's entire lifespan I fear we might be in trouble and would be a major criticism to an otherwise fantastic game.
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Quickdontdie
382,597 (225,993)
Quickdontdie
TA Score for this game: 3,280
Posted on 29 May 17 at 03:38, Edited on 07 March 19 at 22:57
This review has 5 positive votes and 0 negative votes. Please log in to vote.
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Originally written for quickdontdie.xyz

Hitman is a game that, on the surface is a short game with little story, but when you go deeper than that, you find an experience that can be rivaled by few games. Hitman is a game that takes you to 6 locations each with nearly infinite ways to assassinate the targets. As you replay each level, finding the best routes and unlocking new disguises, starting points, and items that can be used on any map, barring the two training maps. In the 6 sandbox levels, as well as smaller levels based off of them, you can kill the targets unseen, go guns blazing, or anything inbetween. There is no "wrong" way to play Hitman.

Gameplay
In Hitman, you can go through each assassination however you please. If you happen to die along the way, you can reload a save you make, or an autosave if you didn't expect it. The game only autosaves every three minutes, and to me it seemed that it wasn't often enough. Oftentimes, those three minutes could have many different events between them that I would have to replay. The save system also allows for you to see multiple assassinations based off of the same "opportunity," which is a surefire way to assassinate the target based off of what is happening at the time during the mission. These opportunities vary from 47 being an exterminator to 47 being a cameraman, and anything inbetween. These opportunities often provide extra lore for each mission, and also offer hints on how to effectively assassinate a target.

When you are done with opportunities, there are still many different ways to assassinate each target. Playing through and gaining mastery on each mission unlocks you many items, such as poisons, guns, and explosives. While some are only useful on certain maps, they all provide different paths to an assassination, some messier than others. You can choose to plant an explosive to somewhere a target will walk, detonate, and run away, or you can use coins to distract a target away from their guards, then silently use a fibre wire to kill them and put their body in a dumpster.

Aside from the main mode, the game offers contracts and escalations. Contracts mode features user-created contracts with leaderboards. For contracts mode, you are allowed to select characters to kill, excluding "crowd" characters, disguises to kill them in, and, lastly, how to kill them. This wouldn't be a good mode, but IO Interactive selects "featured contracts" each month that are well made, and offer further replayability. Escalations mode features contracts created by IO Interactive with specific instructions for you to follow. These generally have a specific route to follow, so they don't add as much content. That being said, they are still a fun distraction for a few minutes each.

Story
The story in Hitman is smaller, and isn't a huge focus in the game. Yes it exists, but it isn't very important in the game. It is delivered through cutscenes after each mission is finished. Aside from that, you can pick up on hints about the story in each mission, and connect mission to mission with NPC dialogue. This NPC dialogue was more memorable than the cutscenes, and aside from helping the interconnecting lore, the dialogue provided self-sufficient lore for each level. If Hitman continues, then the story will be expanded. Unfortunately, for now, there simply isn't much to it.

Graphics and Sound
This game is not a game that stands out graphically, but in the sound department the game is one of the better ones. The game uses the glacier engine, and while it doesn't look stunning, for the most part, it never looked "bad". Hitman doesn't feature too many "spectacular moments", but they are there, and they look nice. I wouldn't say anything in the game dazzled me, but the game was never focused on graphics and I never had a problem with the game running at a poor framerate, and none of the assets looked poor.

The sound department is much better when compared to the graphics. The sounds themselves blend well, give you hints, and were scarcely annoying. The NPC dialogue in this game either give you hints on ways to assassinate the targets, give lore, or are intentionally hilarious. I have two complaints with the sound, however. Some of the NPC dialogue can get repetitive after multiple playthroughs, and the gun sounds themselves aren't very realistic which was mildly distracting. Overall, however, the game is incredible in the sound department, and the NPC dialogue is generally a huge positive point.

Achievements
The game currently has 69 achievements for 1360 gamerscore, offering a varied and fun-to-unlock list. The list for each episode generally includes a few of the best kills, completing all of the opportunities, and reaching mastery level 20. None of the achievements are too hard, but they offer a good challenge and carry you through the game quite well. While they aren't varied from episode-to-episode, they still feel that way because how different the routes are for each episode. Aside from all of the DLC achievements, the starting list has achievements based around the different modes, such as completing 10 contracts and the easiest achievement, pacifying a guy. All around, the achievement list is a fun one, and one that you'll not be groaning while completing. Especially with the easter eggs.

In the end, Hitman is a really good game, and one you'll be playing over and over. There are many modes to play through, and the NPC dialogue can help guide you to assassinations. The achievement list is a fun one, and one that will hold you through the game. If you like replayable content, you will like Hitman.
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Jet Klaatu
255,512 (161,335)
Jet Klaatu
TA Score for this game: 2,787
Posted on 09 October 18 at 21:47
This review has 3 positive votes and 2 negative votes. Please log in to vote.
Essential Hitman game for Newcomers!

I've played all of the Hitman games up until this release and it really has gone back to its roots of "sandbox" style missions of assassinations. You get the freedom of choosing from many different paths and methods of taking out your target(s). Hitman: Blood Money was the last game in the series to come close to this style and I have been waiting for a similar game ever since.

So let's talk about the elephant in the room shall we; episodic release strategy. Some like it and some hate it. I am all for it when it comes to this type of game as it forces the player to spend more time on the sandbox map hunting those achievements and you look forward to the next instalment with excitement and anticipation of a fresh new map and characters to explore. You can even go as far as creating a custom mission for your friends to attempt which I was really delighted about.

The story arc is terrible on the other hand and is made worse by this broken pace.
*** Spoiler - click to reveal ***

It's a fantastic game that gives you hints on how to take out your targets and you really have to explore the environment and learn the patters and what disguises work on what people. The extra themed events are a nice touch too with some famous actors starring as a voice cameo of themselves. The achievements are not too difficult if you're used to these types of games however some are a complete pain to try and obtain and I would advise a YouTube guide for those tricky ones that take a lot of time.

Overall
Pros
- Sandbox style gameplay
- Forced exploration due to episodic releases
- Variety of paths and methods of removing a target
- Humorous character interactions
- Create custom missions and publish them

Cons
- Terrible Hitman story (not grounded)
- Graphical repetition that's too obvious in crowds
- Limited event targets had no relevance or impact (no point in doing)
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joFuRi
141,128 141,128 GamerScore
joFuRi
TA Score for this game: 1,105
Posted on 01 June 18 at 13:05
This review has 2 positive votes and 2 negative votes. Please log in to vote.
I really enjoy this game, frustrating though it may be. Major downside is that they put so much emphasis on playing this online. They have removed the most basic of reasons to play Hitman - the scoring! Unless you’re online you won’t get a score or a kill count or the usual pop ups that tell you if you made a headshot or whatever. This is annoying, I don’t see why my experience should be so much less because I don’t have the internet. You don’t get any challenges included on the disc so you can’t unlock anything, all weapons, suits and stash points and other starting locations are forever locked. I get that it was online when initially released but if they’d even included one challenge per level so you could get one new weapon when completed it would have been a nice touch.
That said I have had this game for over a month and I’m still enjoying it. Yes, I only have access to the basics, but it doesn’t matter. The game has so many different ways to be played with limited levels so if you have the internet I can only imagine the hours you could put into this. The AI is fun and reacts to you better than previous games which is annoying when it’s clever enough to figure out where you are after shooting someone and surround you with guards!
You may experience glitches, I have had a few but they’re not major. There are plenty of save opportunities. The game automatically saves at random points (it seems to do it every 4-10 mins depending on what alert mode the npc ‘s are) plus there are manual save points you can use. Whether online or not I suggest using a manual save any time you accomplish something you’ve been aiming to do (like killin a target) because if you don’t you may regret it when killed.
If you liked Absolution this is a major step up from that and a lot more fun. I am still discovering things in all the levels I didn’t know existed and I look forward to many more hours of gameplay to come.
Buy it - you won’t regret it!
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