LIMBO Walkthrough

3. Story walkthrough

This game only has a story mode. Basically, you have to make it through the game, but there are some collectibles on the way as well. Most will need more than one playthrough, I think 3 should be sufficient. However, since you basically will just need one playthrough, I will point out the collectibles chapter per chapter, along with the right things to do and, most important, when to do them. So, lets start with the story playthrough!

I also have to mention that you will need at least 2 playthroughs here. You can of course go for just one, but I can tell that dying fewer than 5 times is quite hard on the first go. Get familiar with the game on the first run and take your time. Postpone the 5-life-nightmare for another playthrough. Of course I don't take any credit for the videos I provide here, so give the creators credit for these. Gameplay credit goes to aXHNX and HDShadow on


Chapter 1

As soon as the level starts, go to the left until you reach a dead end with a shiny piece. Pick it up to get your very first achievement. I found a video as well, but it's not mine so I take no credit for it.

Wrong Way in LIMBO
Wrong Way78 (70)
That's not right
  • Unlocked by 58,793 tracked gamers (80% - TA Ratio = 1.11) 73,259

Now, continue along the path to the right, drop down the tree and across the gap (spikes in the gap, they kill you if you fail). As you reach the structure, pull out the trolley, get up, climb down, drop down to the left and jump over the gap. Now you'll need to jump into the boat, pull it out of the water towards the edge and climb all the way up (be careful with the spikes there). We will encounter our first bear traps, so look closely on the ground! Pull the first one away so you can jump over both and continue to the carcass on the rope. Bring the beartrap underneath the right cliff and jump on the rope. The carcass is now gone, so swing the rope and climb up. You will come to a log with a gap in between. Jump it and run as fast as you can to the left, since it will move, and a big boulder will come down too. If you're not fast enough it will smash you! Now, jump over it and you will come to the next chapter.

Chapter 2

Get to the lake, take the crate and pull it under the rope. Get all the way up and flip over the almost-broken tree (just touch it from the side). From here, take a jump to the left (there is a hidden rope), get up and sack another achievement right up there. I also found a video for that one.

Altitude is Attitude in LIMBO
Exploration off the ground
  • Unlocked by 58,968 tracked gamers (80% - TA Ratio = 1.11) 73,259

Now carefully get down, push the crate against the wooden log as far as you can into the water without drowning, and jump across to the other side of the lake. Chapter complete.

Chapter 3

Go to the right until you reach the spider. Now, let her stomp 3 times (attacking the ground) and you will hear a beartrap falling down. Pick it up, run to the spider and trick it so that the trap dismembers it 3 times. Now run forward until you get caught in the spiders trap. Wiggle your stick and you will become unlodged. Now, go forward, jump across the gap and roll the rock forward. Stop as soon as it gets enough momentum to hit the tree. Stand back and watch the tree fall. Hop across it to end the chapter.

Chapter 4

You will land on a big rock that starts rolling if you stand close to the right edge. Roll it up and as soon as you reach land, jump off and roll down the hill. This will now have loosened the netting and will be free again. You will find another guy and as soon as you reach him, the ground will break down. Hang onto the rope (careful, a bear trap will fall down) and get up to the ledge to the right to end the chapter.

Chapter 5

Now we reach the tree stumps. Jump over the first pair of them and you'll reach a small log that supports one of the stumps. Jump on it to break it and then quickly jump back, otherwise you'll get smashed. Now you will come to a stump that will fall to the right. Time your jump and reach the next one. Now wait for the ball to swing (either jump on the spot or jump on the next log). Make your way across and jump off the slide before you get pierced by the spikes. Get to the fake spider leg, wait for it to raise and scare the guy handling it away. Jump across the lake and move forward until you see the burning wheel coming at you. Turn around immediately and jump across the lake again. Now head forward, jump over the rock and get into the cave. Climb both ladders to reach the next chapter.

Chapter 6

The following trap is a tough one. You will see two beartraps above you and will have to be fast to evade the first one. Go forward slowly and as soon as the trap swings, go a few steps back and the next trap will start swinging once it's passed. Go in the other direction quickly to evade the second one. This may need multiple atttemps, but afterwards, get up the rope until you reach the log at the waters edge. Now escape the spider: wait for its leg to stand on the log as a counterweight and continue onwards until the spider falls in the hole. Now, destroy the log blocking the rock, run back and watch the spider getting squashed. Upon reaching the spike pit, the remains of the spider will fall down. Evade its initial strike, catch the end of the leg and pull it off. Roll the remains of the spider on the spikes and climb the ledge. Slide down for the next chapter.

Chapter 7

Climb the ladder and jump a few times on the left-hand box until the rope tears. Move it down and climb the ledge. Upon reaching the water, climb on the body and wait for the parasite-infected to drown. Now jump on them, get back on land and grab the body closest to you. Drag it forward and drop it down the ledge to trigger the trap. Now slide down the slope, evade the traps and as soon as you see some people running after you, backtrack and watch them get squashed by the traps you professionaly evaded. Now jump over the pit and end the chapter.

Chapter 8

Climb down the ladder and move the trolley from the left to the right, as far as you can. Jump over it, get up the ladder and hang on the rope (without getting caught in the cog wheels) until it won't move any further. Now quickly climb down, climb the trolley and catch the rope before it reaches its former position. Swing when it's down at the max again and jump over to the next rope. Get it down again and wait for the locks to reach the same height. Now jump over and run underneath the descending weights. After this, a small glowing parasite will attach itself to your head and move you at its will. It directs you to the left into the sunlight, makes a turn to the right and forces you to jump over a pit. Jump over the crate, make a turnaround, move the crate, get up and let the parasite get eaten by the monster on the roof. Now jump over the small hill to the right and end the chapter.

Chapter 9

Get up to the ledge where the glowing plants hang off, jump a few times until one piece drops and the animal feeds on it. Now bring the animal to the left, inside of the wheel, and it will start running inside. Use the lever above and keep it at that until the machine is running and it begins to rain. Now get up, down in the hole and move the log into the middle. Get up again and hang on the chain until the pool is full. Now jump across the log to the other side, climb up the foliage and follow the path to the right until you slide down and end the chapter.

Chapter 10

Grab the box and pull it to the the right until it's underneath a large gap that's covered by a metal lid (try to have the box as far left as possible). Now climb up, remove the metal decking to open the gap, get back down and pull the lever there. The water level will now rise rapidly, so quickly climb the ladder and jump on the box that will now rise with the water. Grab the ladder to your left, pull the box up there (it has a hole, so your time to reach the upper ledge is quite limited) and move it to the left a little so that you can reach the platform once the water rises high enough. Now slide down to the right, make a jump to the second storey and open the lid there. The water will rise along with a ball. Wait for it to break free and quickly close the lid to trap the ball on this level (it will be in mid-air, so try to be fast!). Roll the ball to the left (give it a few pushes and as soon as it's rolling on its own, leave it be) and climb the lader. Now stand on the grate to the right, wait for it to raise with the ball and jump to the next ledge. Here is where we have to pull the lever. Wait for the water in both tanks to reach an equilibrium (a little more in the right tank is more favorable as you also have to make the jump to the ledge), climb up and use the switch on the middle platform to sink the big weight. Now climb the box that will rise up to the next ledge and end the chapter.

Chapter 11

You will again see a bug on a lamp, waiting to attach itself to your head. You need to time it right to move the crate underneath it to the very left, BEFORE it possesses you. Now get possessed, walk right (jump up on the ledge) and make a turn to the right. grab the ladders and make a way on the lower walkways and pipes. As soon as the second pipe crashes, be quick; climb up to the right, automatically walk to the left again, up on the crate and again to the right to the two ladders. Now jump on the second ladder and WAIT until the pipe rises high enough so that you can make the jump to the right ledge. Jump underneath the ceiling monsters once so they can eat the parasite and wait until the pipe you rode up on comes close enough to be grabbed. Pull it to the right, jump over it and shove it in the water. Jump on it and you will see a chain to the left, hanging down. Jump on it and wait for the light piece to fall down on the pipe. Pick it up for another achievement. I also found a video for those that need one.

It's Stuck in LIMBO
It's Stuck118 (70)
Prepare a dry landing
  • Unlocked by 25,766 tracked gamers (35% - TA Ratio = 1.68) 73,259

Now climb up the ladder, slide down the roof (don't fall down into the pit), jump to the right and climb up the drain pipe. It will break off the wall but don't worry, get up and finish the chapter.

Chapter 12

Run right until you can see the large "HOTEL" letters before you. You'll need to time your jump right, otherwise you will get electrocuted and die on the 'H'. Jump on the 'O', glide down to the left and grab the rope there. Make your way to the right, deactivate the electricity and get across the letters again. Careful on the 'L' and the arrow sign, since the 'L' will move around and the arrow will fall down. Jump on the ledge in time to end the chapter.

Chapter 13

Run right and you will land on a glass roof (you will see cracks appear on the surface). Make your way across and you will come to a ladder on wheels. Get on to the right side of it and pull it left, as soon as it rolls down, jump on it and make a jump on the already-cracked glass to shatter it. Slide down, make a jump on to the light, on to the next (it will fall down, so be quick) and off to the fire hose. It will unroll (make sure to stay at its end) and as it's finished, you will fall off from it. Run left, touch the wobbly structure and make it crash (don't get smashed) and move on to the right for another parasite ride. Take a left to the light and then a right across some platforms and by an elevator. Now you will come to a button on the floor. Walk over it and move SLOWLY (pulling the analog stick back will do that) forward and wait for the box to drop. Jump on it, then jump across the saw BEFORE it kills you (this will take some practice!) and make your way to the right. Let the bug get eaten again and head back to the left. Jump across the saw when it touches the end to the right (timing is crucial) and speed back to the see-saw platforms. Make it swing left and right until it reaches the top so you can get back to the elevator. As soon as you reach them, the chapter is done.

Chapter 14

Run left past the elevator and get the box in the middle of the elevator. Use the switch and move up with it. Now get the box to the right and push the button again. Get the box close to the elevator roof, push the button and get up there quickly. Now you can see an iron rope to the left. Time your jump right to reach it and let the light piece appear. Carefully jump back to the right and get your hard earned achievement here. Another video to make clear what i mean.

Urban Exploration in LIMBO
Involves heavy lifting
  • Unlocked by 29,639 tracked gamers (40% - TA Ratio = 1.57) 73,259

Now you'll have to move the grate a little bit to the right and you'lll see that there is another seesaw platform. Let the platform sink back to normal, get the elevator back up and push the button to lower the elevator again. Now quickly grab the elevator platform and pull it to the right to stop the seesaw platform from moving when pusing the box upwards. Pull the lever up there to lower the rope and move the box underneath it. Now be quick; activate the lever, get on the rope and swing to the right. Here is the tricky part: as soon as you activate the left button the box will start to drop down AND the jigsaw will be activated. Now wait for the box to almost drop, and activate the right button. Move the box underneath the second box now so that you form some a ladder of sorts. Climb the boxes and jump on the ledge to the right BEFORE the saw kills you. Now, run to the right and PAST the ladder until you hear you are stepping on water. Jump right and continue until you reach the piece of light. Another achievement unlocked with a corresponding achievement. Also another video for those in need for one.

Alone in the Dark in LIMBO
Beneath the arthropod
  • Unlocked by 33,783 tracked gamers (46% - TA Ratio = 1.47) 73,259

Now run back (remember, at the sound of water, jump) and climb up the ladder for the chapter to end.

Chapter 15

You;ll reach an area where a fly is sitting and as soon as you get too close it will fly away. SLOWLY get close to it and as soon as it descends, grab one of the legs and it will lift you up. After getting dropped, go to the right, move the box to the ladder and climb up. Here is a tricky part: you have to move the tire over the platforms underneath you and for that you need to prepare a little bit. Climb over the first and move it from this side to the left, as far as it goes. Now climb over the second one and make sure that you can climb back pretty fast (don't move it if its really close and easy to reach). Now, activate the button, climb over the second one and push it to the left. Pull it to the right and switch cranes to move it to its final destination. You can now head back down and go to the left where the tire should be. Move it to the left, run to the right and up to the crate blocked by the automated gate. Push it outside as soon as the tire comes back and move it towards the big cog to end the chapter.

Chapter 16

Before you even think of using the switch on the higher ledge, climb the cog, climb up the ladder on the higher up ledge and climb all the way down until you track a piece of light on the now inactive cog. Get it for another achievement. Again, I have a video for those in need of one:

Climbing the Cog in LIMBO
Don't pull the lever just because you can
  • Unlocked by 24,018 tracked gamers (33% - TA Ratio = 1.74) 73,259

You now need to go back and activate the before mentioned switch; move the crate on the cog to make it lift up, climb on the upper ledge and push the box down on the cog. You should now have both crates next to the cog. Move the first one to the right (on the rising platforms right side) and the second one close to the button on the right. Now move the box quickly on the button and make a jump on the now-rising platform. Grab the iron chain up there and swing back and forth a few times. Propel yourself towards the switch, activate it and jump on the rope when it swings back, and make your way across the electric floor. Now drop down the hole and end the chapter.

Chapter 17

Move the smaller cog into the larger one and watch the room spin around. Stand as far left as you can and wait for the gate to crash down (if you stand too close you'll get squashed). Make your way on top of the cogwheel and jump off to the left. You have now reached a region with a box and two switches. Jump down, deactivate the magnet and move the crate up to the right. Now run back to the switch and try to activate it when the crate is in the middle of the right ledge and the ladder is to the left. Try to jump from it at first to the right, then to the left, to know that the distance is ok. Go up on the right, push the button and quickly run to the left, before the door closes. Get the crate underneath the chain BEFORE you activate the lever! Now activate it and grab the chain (climb up a little bit to avoid the saw) and wait for the crate to be underneath you. Jump down and time your jump right to reach the chain without getting cut by the saw (the box will go to waste, so be on your guard). Jump against the left wall, slide down and finish the chapter.

Chapter 18

Jump over the gap, activate the lever and wait for the box to fall down. Move it to the right so that it's close to the edge and jump to the other side quickly before the rock smashes you or the door shuts (the shutter will crush you as well). Run to the right, over the cog and you will be hit by another worm. Run left, up the cog, under the light and back over the cog. Now the scenery has changed and you will be on a conveyor belt. Time your jump right to prevent getting smashed, make your way over the second one as well and climb one of the crates in time to let the ceiling monsters eat the worm. Now, push one of the crates back so that you can jump to the second press again. Run underneath it to the left and you will see a ladder on the upper left. Reach it and follow the way to find another piece of light for another achievement. Video below:

Backtracking in LIMBO
Backtracking112 (70)
Ride the crates
  • Unlocked by 28,820 tracked gamers (39% - TA Ratio = 1.59) 73,259

Let the cog, to your right, take you up (you might have to fiddle around with the lever a little bit), reach the ladder, take the left cog up and end the chapter.

Chapter 19

Grab the ledge to the right, get past the moveable ladder and move the trolley underneath the switch you can see up there. Now, go back to the moveable ladder, move it to the right, ride it up to the left and push the button as soon as it's back to the left. Ride it to the right and you should reach the right upper ledge without any problems (this may need some practice). Activate the lever, drop down on the trolley and move with it to the right until you reach a ladder (it's quite dark here). Climb it and stay a little behind the trolley. Now, a saw will appear. Jump over it and land safely on the trolley again. As soon as you finish the ride on non-electrified ground, jump down, stop the trolley and try to give it a little nudge to the left. What you need now is to time the thing right (this is really tough!). Try to get the trolley in motion to the left, climb it and jump/climb up the ledge to the right. Now speed to the right (be fast because as soon as the trolley touches the wall, the ground you run over will be electrified) and JUMP the last piece. This is tough because the time limit is really small. Now, pull the lever and the world will spin again. Make your way to the end (careful of the rock) and a crate will fall down. Climb it, jump to the left into the dark (hidden ledge there) and on to the right over the electrified wall. You will find another piece of light for your collection. Another video for you here:

Guided by Sparks in LIMBO
The crate is key
  • Unlocked by 30,578 tracked gamers (42% - TA Ratio = 1.54) 73,259

Now get back down, move the crate to the left, drop it in the hole, make your way over the electrified floor and end the chapter.

Chapter 20

Jump over the gap and on to the right and IMMEDIATELY to the left again (since the weapon systems will be activated). Now lure the weapon to the left one and let it shoot twice to destroy it. Now move to the right and pass the guns as you go to finish the chapter.

Chapter 21

We now come to the anti-grav section which is fairly easy to succeed. Move one of the boxes to the far right and let it slide down. On your way back, use the second crate to jump up the ledge and wait for the box to follow your lead. Now move it to the ladder (leave it underneath), jump up, go to the right and let the ladder descend down. Move the crate to the right again, climb the ladder and pull the crate to the right. Now place it as close as you can to the next ledge. Go down again and move the crate to the right. Speed up, jump on the crate and let it rise with you. Time your jump right and quickly get yourself underneath the gate before it closes again. Climb underneath the elevator (descend by pulling the stick down to the left of the hole), make a jump to the right and climb the rope down to reach another piece of light. For those who need a video, see below.

Under Ground in LIMBO
Under Ground120 (70)
Vertical passageway
  • Unlocked by 24,793 tracked gamers (34% - TA Ratio = 1.71) 73,259

Now, get on the elevator, activate the gun by travelling on the roof and let it shoot the chain. Move the box on the roof of the elevator on the left ledge and jump on the aforementioned gun. Run to the left and juggle the crate over the obstacle to the right until it touches the back of the gun. Jump back and push the crate to the right underneath the ladder (another weapon emplacement) and climb up. Up there, press the gravity panel and move the crates to the right. One above the left side of the moving platform and one to the right end. Now time it right to catch the crates on the moving platform in time to reach the higher ledge. Climb down, enter the next area and the chapter is done.

Chapter 22

The key to this riddle is to make the left block stick to the ceiling and let the right one fall down again. For that, push the magnet and use the second switch to allow the block to raise. As soon as it sticks, deactivate it to let the second block fall down. Climb up and use the second gravity switch up there. Wait for the zip-line machine to rise up and BEFORE it touches the left end, deactivate it, fall down and grab the rope. Before it touches the right end, drop off (the spikes will kill you otherwise) and end the chapter.

Chapter 23

Slide down the roof, jump on the switch in the air and upon activating it mid-air, you'll land on the wall in front of you. Now hurry upwards and jump when you have the timing of the electric letter right (another button, so don't miss it). Move to the gap, get the timing again, jump off to the right and do the same to the left until you reach the chain to the right. Now descend, land on the 'O' and get to the right. Now jump, press the gravity panel and move the box a little to the right (there is a timer on the gravity panel, so be fast). Get back, use it again and move to the left. Climb the edge, get down to the left and pull out the drawer on the left wall. Land and pick up the light piece to get your last collectible. If you're having trouble, watch the video below to see how its done.

Going Up in LIMBO
Going Up124 (70)
Don't let gravity keep you down
  • Unlocked by 23,187 tracked gamers (32% - TA Ratio = 1.77) 73,259

Go back, push the crate to the right, climb the ceiling again and make it across the saw before the timer reaches the end. Slide down and time your jump right to push the button to be on safe ground again. Land on the gun and time it right to reach the magnet button. Push it and touch the ceiling again. Climb the newly-lowered weight, make it across and land on the ledge on the other side. Down below is another button to be pushed, so time it right again and slide down. Stand next to the chainsaw and wait for the right timing to jump off and reach the other side. Chapter done, on to the last one.

Chapter 24

Now this one is the last, shortest and trickiest chapter. Time your jump so that you nearly reach the chainsaw on the ceiling (only seeing, not nearly touching it) and use the momentum to activate the button and break the glass. If you are too slow, you will touch the saw and die (there is no 'too fast' here). If you miss the button, well, you die again. Run forward to the right and ta-da, you finished the game for another fine achievement.

Where Credit is Due in LIMBO
Perseverance has its own reward
  • Unlocked by 33,675 tracked gamers (46% - TA Ratio = 1.47) 73,259


Now you should be familiar with the game and most likely will only have one particular achievement left which is making it through the game with less than 5 deaths. Now, I wont lie, this is a really hard achievement and will prevent most people from ever finishing this game. Timing, and knowing when to do what, is crucial for this achievement. Also, don't even THINK of continuing the game if you have died once during chapters 1-10, since you will need every life you've got for the last few chapters, or the nice saws that will kill you quickly (and often!). Restarting from those chapters isn't as bad as restarting from chapter 21 since you are only around 10-15 minutes into the game. This game takes around 60 - 70 minutes to complete, so restarting on 15 isn't that much of a loss. The only tips I can give is to study the traps, don't die out of unawareness and ALWAYS be one step ahead. The best you can do is to know the timings you need like the back of your hands, but that's just too much to ask. Practice makes perfect and believe me, you WILL spend a lot of time on this one!

No Point in Dying in LIMBO
Complete the game in one sitting with five or less deaths
  • Unlocked by 2,616 tracked gamers (4% - TA Ratio = 5.28) 73,259

In case you should get stuck and the written guide doesn't help, here is a video guide I found. Again, I take no credit for them.


For this last achievement, I will warn you that you need to have collected all 10 hidden eggs, and have completed the game at least once. Once that is done load up Chapter Select and load Chapter 26 (has a picture of the bug you hold onto to progress further and leg falls off). Also a warning, most of the path to unlocking the achievement is in complete darkness and you will need to rely on sound to progress, so turn up your volume. You also don't have to worry that much if you die, there are quite a bit of checkpoints through the level, so if you die, just keep trying. Also to be 100% honest reading a written guide will be useless as you need to hear what goes on in the game to really know what to do to progress without dying as much, so please follow the video guide below, and you'll get the achievement with ease!

DING!208 (100)
Running off will get you nowhere (Secret)
  • Unlocked by 16,845 tracked gamers (23% - TA Ratio = 2.08) 73,259

Congrats, you earned a really tough 1000G.

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