Layers of Fear Walkthrough

12. Inheritance DLC

Inheritance DLC

Use cn_RS to activate your flashlight.

Key:

N#1 – “Dear Friend, before I leave…”

N#2 – “You selfish f***ing…”

N#3 – Certificate of pedigree

N#4 – “Hawaii, why wait for hell?”

N#5 – “Dear Mr and Mrs Kirkstein…”

N#6 – “Rat, Lies, Lies”

N#7 – “What time is it?” picture

N#8 – A glimpse into the future

N#9 – Missing cat

N#10 - Last will and testament

N#11 - Henry Marvin, MD

P#1 – Picture of father holding dog over stove

P#2 – Picture of girl surrounded by rats

P#3 – Picture of sad girl playing piano, mother in wheelchair

P#4 – Girl on stool, angry father at easel

P#5 – Mother in bed, angry father in middle, girl in closet

P#6 – Girl looking up at scary door

P#7 – Picture of man surrounded by paintings

P#8 – Girl with dog holding dolls

P#9 – Girl standing at window

When you start, turn around and pick up N#1 behind you. Then continue and check the third drawer after entering the main hall. Another N#2 will be here. Turn around and look in the corner beside the entrance corridor. There’s another N#3 on the side here. Go into the room on the rightmost side of the room. This is the kitchen. Go to the back of the room and stare at the door till a flashback occurs. In this flashback, click on the door to let the dog out. Once the flashback ends, enter the pantry and pick up P#1. Head out and into the bathroom to the right. Pick up N#4 by the bath. Head out of the bathroom and right into the rat trap room. Wait for the flashback. During the flashback, interact with the lock. After that, pick up P#2 on the floor. Head out and into the door next to the stairs. Head down the stairs and continue until you are blocked and receive a flashback. During the flashback, interact with the sheet on the left. After the flashback, pick up P#3 to the left. Before leaving the basement, check one of the tables in the same area for N#5. Head back up the stairs and to the right, into the workshop. Head over to the shelves and wait for a flashback to appear.

Once the flashback finishes, you can choose the paint brush or the crayon, pick the crayon and use on the easel. Once in the fable lands, head south along the purple path. At the end of the path is a stage with curtains. Interact with this. After the tale is over, head back to the middle (where your easel is) and head north, remember to activate the red lever beside your easel. Follow the red path until you reach a danger sign. Just past that should be a crayon. Pick it up and head back to your easel and interact with it. Then, look to the right and pick up the paint brush. Use it on the easel. Once in the house, head to the South West area and find the red paint. Head back to the easel and interact. After the painting changes, head left and round. Follow the path until you see a painting on the ground. Turn around and you should see the cupboard moving towards you. Ignore it and continue on till you see a hill with toys everywhere. Here you need to push the basketball up the hill. It’s easier to hug it against the wall while pushing. Push it up and then walk over it to reach the black paint. Once you wake up, follow the linear path until you reach your easel. Interact with it. Now, look to the right of the painting and on the ground will be a picture. Pick it up, then pick up the crayon. Interact with the easel again. Now, head past your easel and hold the sword until you have it. Now, you need to look around for the serpent. Once you go near it, it will die and you will receive:

Secret Achievement in Layers of Fear
Continue playing to unlock this achievement. (Secret)
  • Unlocked by 1,662 tracked gamers (58% - TA Ratio = 2.59) 2,886

Go back to the middle and head down the green and yellow path. Turn right at the split and pick up the drawing. Then head behind the trees and forward till you reach another lit area (this is the left side of the split) there should be a drawing on the ground here, pick it up. Now head back to your easel. Head down the south (grey) path and at the split, head left. Pick up the photo, then wait till you can move again, then head down the right split. Head up the ladder and interact with the door. Wait until the cutscene is over, then pick up the crayon on the ground. Head back to your easel but DON’T INTERACT WITH IT YET. Instead, head down the NE brown path and interact with the stage again. After this, head back to the easel and interact with it. Now, head SW down the white path and pick up the picture on the ground below the giant doll. Head back to the middle and go north down the purple path. Before heading left or right at the split, pick up the picture below the sign. Head left down the split and pick up the drawing. Now head down the right split. When you see a toy horse on the ground, pick up the picture next to it. Then head into the pink house to past it. Go down the corridor until you’re back outside the house. Turn around and head back to the easel. When back in the middle, head right and down the brown path. Head all the way till you’re in an area with red lights on the ground and chairs everywhere. Walk around here for the moment until you receive:

Secret Achievement in Layers of Fear
Continue playing to unlock this achievement. (Secret)
  • Unlocked by 1,627 tracked gamers (56% - TA Ratio = 2.62) 2,886

Now head back to the easel and go down the green/yellow path. Head left and crank the music box until the crayon pops out. Head back to the middle and use crayon/use paint brush. Paint brush: once back in doors, walk left past the easel and out of the room. Turn left and follow it round until you can exit on the right. Follow this path round until you can once again exit on the right. After exiting, go left and find the yellow paint on the table. Go back into the previous hall, but go right this time. Follow the paths round to the left until you’re back to the easel. Interact with it.

Once the vision is over, pick up both pictures on the cabinets for P#4. Head out of the workshop and up the stairs. Head left into the bedroom and look at the gramophone for a flashback. During the flashback, interact with the gramophone. After the flashback, turn around and find P#5 in the closet. Head onto the landing and over to the couch. Look on the ground for N#6. Then walk around the couch for a flashback. During the flashback, interact with the dog. After the flashback, head past the bedroom and pick up P#6 on a table. Turn around and walk to the left of the office, with a white door at the end. Before going in the white door, go into the door on the right. Search the corners to find P#7. Exit and head into the white door. Go over to the blurry painting and look at it for a flashback. Here, you need to keep your crosshair on your father. You will often be forced to move but just keep moving it towards your father. After the flashback, look below the painting to find P#8.

Exit this room and head into the father’s office. Look at the picture on the desk to initiate a vision. When you respawn, head right and follow the father’s portrait. Continue on until you reach a room with a piano. Here, you need to mash any of the keys until your mother says “Hey, I have an idea. Go get your crayons.” When she says this, go check one of the cabinets in the room to find the crayons. Now head back to the piano and look at the sheet music. It will now have coloured shapes which relate to keys on the piano. Just simply press the right keys in succession. Do it slowly though as it’s easy to mess up. Eventually your father will be pleased with you. Head out of the room and down the hall. In the next room, go over to the shelves next to the clock and open them to create a ladder. Now, look at the clock face and interact with it. The room layout will change. Your goal here is to seek out a code and two pictures (one in the shelves and the other on a chair). You may need to change the layout numerous times before you find everything. The code can spawn in one of three places:

In the shelves to the right of the clock.

In the shelves on the other side of the room.

On the table.

When you have the code, use it on the safe on the other side of the room. Interact with the item in the safe for a sub-memory. After you have everything, head out of the room and down the hall. In the next room, head right again in favour of your father. Continue until you reach a room with an open box with an X on it. Look in here for N#7. Exit and keep heading straight until you reach a wall with fire on it. Turn around and go towards another wall. Keep turning until you see a rocking horse. Head to it. Once that’s over, look on the ground to find a toy train. Pick this up for a sub-memory. Exit and continue down the path. Look on the left wall to see a picture fall off. Now turn around and continue.

In the next room, head over to the cabinet by the table to find a segment of a picture. Now, head left and up the stairs. Go around the table and move the picture to find another segment. Head up the stairs once more and go over to where the table was. Interact with the cupboard and wait for the picture to fall down from above. Pick it up and go downstairs this time. Head left and find the picture of the girl and dog. Now head up the stairs two times. On the landing, interact with the picture on the left wall for a sub memory. Head into the next room and push the vase off the table to find a key. Use it on the cabinet in the room for a picture. Continue and head right for your father once again. When you reach a plank heading up, don’t go up it, instead, go around it to find N#8. Head up the plank and move the steps so you can continue. Then interact with the pink cake for another sub memory. Move the steps once again and go forward. Now open the drawers so you can climb up. Interact with the red ball to make it fall, then head up by opening another drawer to make a step. When you reach a split path, first go right to move the plank in the middle. Now head the other way and interact with the brown cake for another sub memory. Go down the path and find yet another cake for another memory. Continue through the hall and into the room with the couch. Now simply wait a minute for the cutscene to end. When you wake up, interact with the test tube/bottle on the floor for another memory. Exit the room and head straight and open the door to find another note, N#9. Turn around and head left down the hall. In the next room, climb on the couch and reach to the shelves to the right of it to knock down a red wheel. Pick it up and head over to the frowning toy cat. Pick up the key and interact with the cat until it smiles. Now you need to stay close to it as it moves through the next area. Once you reach the end, enter the next room and look at the shrine to end the quarrel vision and unlock:

Secret Achievement in Layers of Fear
Continue playing to unlock this achievement. (Secret)
  • Unlocked by 1,914 tracked gamers (66% - TA Ratio = 2.41) 2,886

I Remember It Like It Was Yesterday in Layers of Fear
Recall all your childhood memories.
  • Unlocked by 2,173 tracked gamers (75% - TA Ratio = 2.27) 2,886

Once that’s over, check the desk and drawers to find P#9, N#10 and N#11. You should now have:

This could be important in Layers of Fear
Read every note in the game.
  • Unlocked by 1,341 tracked gamers (46% - TA Ratio = 2.89) 2,886

Now head downstairs and back into the workshop. Head over to the wall and interact with it to put the puzzle on the wall. Now you need to arrange it to create an image. Solution below.

Image 1

The Big Picture in Layers of Fear
Assemble all the puzzle pieces.
  • Unlocked by 1,639 tracked gamers (57% - TA Ratio = 2.61) 2,886

Fixing the inheritance ending glitch:

*** Spoiler - click to reveal ***

IMPORTANT! PLEASE READ BEFORE YOU DO ANYTHING ELSE.

Turn around and interact with the shelves to unlock:

Secret Achievement in Layers of Fear
Continue playing to unlock this achievement. (Secret)
  • Unlocked by 1,291 tracked gamers (45% - TA Ratio = 2.94) 2,886

As soon as the achievement unlock, quit the game and continue it. Instead of solving the puzzle, head upstairs through the room next to the bedroom.

Secret Achievement in Layers of Fear
Continue playing to unlock this achievement. (Secret)
  • Unlocked by 2,168 tracked gamers (75% - TA Ratio = 2.27) 2,886

You'll need to do one more run for:

Secret Achievement in Layers of Fear
Continue playing to unlock this achievement. (Secret)
  • Unlocked by 2,032 tracked gamers (70% - TA Ratio = 2.34) 2,886

This time, you need to do everything against the father. This includes:

1. Always follow your mother's portrait.

2. When you enter the workshop, always use the crayons on the easel rather than the paint brush.

3. In the small room with the rat traps, do not lock the door before your father gets to you.

4. During the section where you are told to sit still and look at "me", you need to constantly look away and anger your father.

5. In the bedroom, do not turn on the gramophone while your mother is pleading.

6. Purposely anger your father while playing the piano

Key:

N#1 – “Dear Friend, before I leave…”

N#2 – “You selfish f***ing…”

N#3 – Certificate of pedigree

N#4 – “Hawaii, why wait for hell?”

N#5 – “Dear Mr and Mrs Kirkstein…”

N#6 – “Rat, Lies, Lies”

N#7 – “What time is it?” picture

N#8 – A glimpse into the future

N#9 – Missing cat

N#10 - Last will and testament

N#11 - Henry Marvin, MD

P#1 – Picture of father holding dog over stove

P#2 – Picture of girl surrounded by rats

P#3 – Picture of sad girl playing piano, mother in wheelchair

P#4 – Girl on stool, angry father at easel

P#5 – Mother in bed, angry father in middle, girl in closet

P#6 – Girl looking up at scary door

P#7 – Picture of man surrounded by paintings

P#8 – Girl with dog holding dolls

P#9 – Girl standing at window

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