2. General hints and tips
Please read all points before continuing. They are very helpful!
- Fortunately, the way the game saves collectibles, it means you do not have to pick them all up in one playthrough.
- Chapter select/new game will allow you to find any missing collectibles. I will have a checklist for every single collectible on a later page.
- You can check collectibles in the Magnum Opus room on the wall and in the book on the cabinet. Words cannot be checked.
- There are 59 collectibles in this game.
- Throughout this WT, I will list each collectible as soon as it appears during the story. I will list them as Word#1 = W#1, Memo#1 = M#1, Rat Drawing 1 = R#1 etc.
- I'd advise you to turn up the brightness more than the default, but not all the way up. This will make searching a bit easier. It doesn't ruin the atmosphere in my opinion.
- Change your in-game sensitivity up to the highest it can go. You'll be doing a lot of turning in this game.
- You can die in the game. Although there are no consequences for death, it may potentially be linked to which ending you receive.
- You can walk faster using
- Open as many drawers and cabinets as soon as possible to get:
Unlocked by 29,338 tracked gamers (68% - TA Ratio = 1.21)
- Please read and understand the Legend before starting.
M# = Memento #
W# = Spoken Word #
R# = Rat Drawing #
MOR = Magnum Opus room = The room with your painting. You will return here after each chapter.
JSA! = Jump scare ahead!
TJ = The Junction
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