- Savior of Shandalar
Defeat the Final Boss
Locked - 1 guide
- Veteran Explorer
Defeat all Explore Nodes
Locked - 1 guide
- Inherit the Earth
Draw three cards with Mentor of the Meek in a single turn
Locked - 3 guides
- Divine Choice
Control a 20/20 Seraph of the Masses
Locked - 2 guides
- Defensive Line
Deal 20 damage with Vent Sentinel in a single duel
Locked - 3 guides
- Pincer Movement
Put twenty cards into graveyards with Hedron Crab in a single duel
Locked - 3 guides
- Angelbane
Destroy an opponent’s Angel using Shadowborn Demon
Locked - 2 guides
- Out of the Gutter
Deal 10 noncombat damage to opponents with a single Guttersnipe in a single duel
Locked - 3 guides
- It Must be Mine
Collect all cards from the Main Campaign
Locked - 1 guide
- Devout Disciple
Have a devotion to green of 10 or more when Nylea’s Disciple enters the battlefield
Locked - 3 guides
- Death from Above
Deal 20 damage to a single opponent in a single duel using creatures with flying
Locked - 2 guides
- Second Life
Gain 20 life in a single duel
Locked - 1 guide
- Hat Trick
Control a creature with three Auras attached to it
Locked - 2 guides
- Five-Creature Discount
Cast a spell without paying any mana for it
Locked - 3 guides
- Ingenuity
Win a duel without an opponent losing life
Locked - 6 guides
- Spellstorm
Cast five spells in a single turn
Locked - 3 guides
- Not Again
Cast the same spell five times in a single duel
Locked - 5 guides
- Insult to Injury
Sacrifice a creature you don’t own
Locked - 2 guides
- Grateful Dead
Win a duel with twenty or more creature cards in your graveyard
Locked - 2 guides
- Rampant Growth
Have seven lands on the battlefield before the end of your fourth turn
Locked - 1 guide