4. Mekabolt The DesertUpdate notes

THE DESERT

The Desert is the second world in Mekabolt. It is a tad more difficult than the first world but is still pretty easy. Once we finish all 24 levels of this world, we will be done with all of the achievements.

LEVEL 1

Upon booting up the first level, you will unlock:

In the desert, the spikes are replaced with cacti, so be sure to avoid them. To start, jump up to the right and shoot the flying robot. Head up and jump off to the right at the top. Jump over the next two sets of cacti, and in the corner, you will see a new robot.

This is the cactus robot, and it acts similarly to the block robot. Shooting it will stun it, but only for a few seconds. During these few seconds, you can safely jump on its head, like with the block robot.

Shoot the cactus robot, and make a few jumps up to the right and grab the battery.

LEVEL 2

Jump up once to the right and we will encounter a new type of block. These bright yellow blocks will flash after you step on them, then they'll disappear. Use caution when walking on these. Climb over the disappearing blocks and jump over the single cactus. Jump over to the platform above the cactus pit and quickly run and jump to the single stable block. Complete the level by jumping once more, over to the battery.

LEVEL 3

The yellow disappearing blocks will also disappear if you shoot them. Do so, and break out of the starting room. Jump onto the floating disappearing block and move slightly right in the air as to not fall on the cacti below. Shoot the cactus robot to your right, jump over the higher cactus, then fall down the pit of disappearing blocks. At the bottom, you'll land on the platform with the battery.

LEVEL 4

Head to the far right disappearing block from where you start, then fall down straight to the bottom, where we encounter yet another new block. These blocks with arrows on them can be pushed and shot. Push this first block into the pit on the right and hop over. Shot the next arrow block out of the way and hop over the single cactus. Hop up, then go down and shoot the bouncy robot. Push it so that you can reach the wooden platform at the top of your screen. Climb up the wooden platforms and jump over to the left. Hop down into the pit over the single cactus. Shoot the cactus robot on your left, then quickly jump on it and then up once more. Quickly jump up to the disappearing block and then up to the platform with the battery.

LEVEL 5

Loading into level five will unlock:

and you should a group of wind maker robots below and to your right. These robots will shoot you into the air when you walk in their path -- simple. You can also find wind maker robots that run around, and they work the same as the other running robots, such that when you shoot them, they'll become stunned until you shoot them again.

Float across the gap using the wind maker robots, and jump over the single cactus. Drop down to the wind maker robot, shoot it, and push it to the right wall. Float up and collect the battery.

LEVEL 6

Jump up to the right, shoot the wind maker robot, and push it so that it's slightly to the right of the single yellow block above you. Float up and land on that yellow block. Jump to the wooden platform to the right. From this platform, jump up, shoot the spear-throwing robot, and wait for the spear to pass. Jump up and over to the spear. Jump up once more to see a cactus pit with disappearing blocks in a staircase above it. Quickly jump on each of the disappearing blocks to the other side where the battery awaits.

LEVEL 7

Fall down and shoot the wind maker robot when it's to the left of the vertical floating platform in the middle. Hop down and push the robot so that you can float up to the top of that platform, then fall down on the other side. Turn around and shoot the wind maker robot again and wait until it is on the same side of the platform as you, then shoot it again. Once it is stunned on the right side of the platform, push it up against the wall to your right. You will fall down onto a disappearing block. Shoot out the other blocks that are on the platform in the middle of the two cacti, making sure you leave the right-most block. Use this last block to jump up to the battery.

LEVEL 8

Fall down and shoot the wind maker robot when it is on the left side of the single block. Use it to float up and over the single block once the coast is clear from bombs from above. Jump up, shoot the cactus robot, then use it as a step up (again making sure to time it with the bombs falling from above) and quickly falling off to the right. Here are a few disappearing blocks over a cactus pit with a bomb dropper robot below. You need to use the disappearing block above the cactus directly to the right of the bomb dropper robot as a quick platform to the other side. Once more, when the timing is right, hop over and quickly jump to the platform with the battery.

LEVEL 9

Push the arrow block off the edge to the right, then fall down with it. Do that one more time down to the base level. Using the arrow block, hop up to the platform to the left. Jump over the two cactus pits to come to a cactus robot and a disappearing block staircase. Shoot the cactus robot, then quickly jump on its head and up the staircase, making sure you're fast enough to avoid falling on the cacti below. At the top, jump up once to the wooden platform. Jump to the right, onto the disappearing block platform, and then once more to the right for the battery.

LEVEL 10

Fall down to the left and push the arrow block into the pit. Shoot the bouncy robot, hop over and push it against the left wall. Bounce on its head, and while bouncing, make sure to shoot the arrow block in the hole in the wall enough times that so that you can get behind it to push it later. Once you have shot it enough, hop up to the wooden platform to the right. Jump up and shoot the spear-throwing robot. Once the spear has passed, jump up and across to the spear in the left wall. Fall down into this pit where the arrow block from earlier is located. Push the arrow block against the left wall, hop up it, and then once more to the battery.

LEVEL 11

From the start, stand on the leftmost disappearing block and fall down. Then, stand on the only disappearing block on this level, which will then drop you on another one that then drops you to the floor. From here, jump up and shoot the column of disappearing blocks that are closest to the cactus robot. Jump over the cactus robot and into the space where the disappearing blocks were located before you shot them. Proceed to shoot the other two columns out so you can walk over to the wind maker robots that will push you up and to the left. Shoot the flying robot to your left, and jump on its head. When it is at the peak of its movement, keep shooting the arrow block until it falls. Once it falls, fall down with it, jump up, and then jump to the battery.

LEVEL 12

Jump up the disappearing block staircase to your right. Shoot the cactus robot and use its head to climb up to the next platform with a cactus robot. Do the same here to get to the wooden platform. Walk to the left edge to see a disappearing block. If you hold left, you should fall onto the disappearing block and then onto the other platform without having to jump. From this side of the platform, you quickly need to run across the disappearing blocks and jump over the cactus robot into the path of some wind maker robots. They will push you up and you need to move to the left side to get to the platform with the battery.

This is the 36th level, which means we unlocked the third world and an achievement:

LEVEL 13

Another new enemy appears on this level:

and you should see some flamethrowers in front of you. Unlike the other robots in this game, you cannot interact with the flamethrower. They simply will shoot flames out of the silver part every now and again, so be careful near them.

Jump over the first flamethrower and shoot out the four disappearing blocks that are blocking your path. Jump over the second flamethrower and float across the next pit using the wind maker robots. Float across one more pit and then land on the column next to the final flamethrower. When the path is clear, jump over to the battery.

LEVEL 14

Jump over the flamethrower to your left to find a cactus robot and a spear-throwing robot up on an edge above. You need to quickly shoot the cactus robot, jump on top of it, shoot the spear-throwing robot, and move to the right in the air to dodge the spear. Jump over both of the flamethrowers to the right. Shoot the cactus robot, jump up, shoot the next cactus robot, jump onto the spear and then jump up once more. When the flamethrower is not shooting, jump over it to grab the battery for the level.

LEVEL 15

Jump over the single cactus to your right and shoot out the four disappearing blocks to your right. Stand on the disappearing block below you to land on a platform with a single cactus robot. Shoot the cactus robot, jump on it, then jump to the block in between the next two cactus robots. Quickly, when the time is right with the flamethrower, shoot the cactus robot, jump on it, and jump onto the disappearing block. Once it disappears, get ready to jump and run across the two flamethrowers and jump onto the disappearing block, then walk to the battery.

LEVEL 16

Jump up to the wooden platform and shoot the bouncy robot from here. Push it as far right as it can go. In quick succession, jump on the bouncy robot, land on the disappearing block to your right, and then up once more to the platform with the column. When the flamethrowers are off, hop down and quickly run to the right. From the position in between the flamethrowers and bomb dropper robots, shoot the disappearing blocks to your right, enough that you can walk in. When the timing is right with the bomb dropper robots, run across and fall down onto more disappearing blocks. Jump up to the first orange column to your left, and when the coast is clear, run past the gap where the bombs are falling. You should see two cactus robots to your left. Shoot the first one, jump onto it, shoot the next one, jump onto it, and then onto the platform with the battery.

LEVEL 17

Upon starting this level, you will unlock the last achievement for finding a new enemy:

these robots are similar to the flying robots. They float up and down in a path, however, you cannot step on them as they have a spike (as the name implies). You can shoot them, however, they are stunned for an extremely short period of time.

Quickly shoot the flying spike robot and jump over it. Jump up to face the cactus robot, shoot it, then jump on it and once more to the right. Jump up to the wooden platform to your left, and then to the other wooden platform back to your right. Jump over the single orange block to the other wooden platform. From here, you need to jump over the cactus robot and land in between it and the flying spike robot to your right, landing on a disappearing block. Once the block has disappeared from beneath you, shoot the flying spike robot, and jump over it. Jump up, shoot the cactus robot, jump over it, then jump up once more to the battery.

LEVEL 18

Shoot the flying spike robot and, when it falls, jump over to the disappearing blocks. Once they disappear, shoot the next flying spike robot and jump over to the disappearing block and quickly jump up before it disappears. Hop down to your right to see a wind maker robot. You need to shoot it to unstun it and then quickly shoot it again once it is under the orange column in front of you. Once you have gotten it positioned correctly, jump up the wooden platforms and onto the orange column, then fall down to the right. Here comes a part that can be tricky at times. You need to run to the second disappearing block, and either time the jump to the platform with the battery right when the flying spike robot is not near you, or shoot it to stun it. This part took me a few attempts to successfully complete it, but it is far from too difficult. Once you're on the platform on the right, fall down to reach the battery.

LEVEL 19

Jump and shoot the disappearing block to your right. Head up to the top of the platform where you can see the two flying robots and two flying spike robots in front of you. Shoot the two regular flying robots and hop on to the first one. While riding it, shoot the first flying spike robot and jump over to the second regular flying robot. The timing might be rough here, and stunning the second flying spike robot might help, but you should be able to walk off the flying robot and fall onto a platform below. From here, hop down, shoot the bouncy robot, push it all the way to the right and jump on it to the platform up to the left. Quickly hop across to the disappearing blocks and up to the battery.

LEVEL 20

As a warning, this was by far the hardest level in the game (for me, at least). The jumps here are sometimes tight, but doable. It might take you multiple attempts to actually finish it. If you get too discouraged, worry not, because if you go and complete the first five levels of the third world, you will get the final achievement. However, I have not attempted those, so I can give no advice on difficulty.

Hop into the wind from the wind maker robots, shoot the flying spike robot, then quickly walk to the right to either make it over to the platform or quickly jump onto the platform after landing on the spike robot's head. Hop down and shoot the bouncy robot. Get ready for a series of tricky maneuvers. You want to push the bouncy robot so it lines up with the broken pillar extending from the ceiling up above. You then need to start bouncing on its head. From here, you have to perform a jump that may take a few tries. You need to shoot the flying spike robot while you are jumping, and then the next time you hit the bouncy robot, hold right until you either land on the flying spike robot or onto the next bouncy robot. If you land on the flying spike robot, quickly jump onto the bouncy robot. You then need to perform the same jump again here but be mindful of the bouncy robot on the ground below. Once here, shoot the bouncy robot and push it against the right wall. Jump onto it and to the platform. Jump across the disappearing blocks, shoot out the next set, and jump down to the battery.

LEVEL 21

A quick and simple level. Jump up to the single yellow platform to your right. You need to jump and shoot the arrow block four times to make it fall. Once it has fallen, jump and shoot once more to set off the spear-throwing robot. Run to the left and jump up the disappearing blocks to the spear, which you can use as the final platform up to the battery.

LEVEL 22

Hop to the other side of the arrow block and push it all the way to the right. Jump up and over the flamethrower, up a few more platforms, and onto the wooden platform above. Jump back across to the left a few times to be next to another arrow block. Shoot this one out of its position to the left and then hop back down. Push it all the way to the left, hop up and over the other flamethrower and into the battery.

LEVEL 23

Run to the left after the bombs are dropped, quickly jump onto the disappearing block, then up one more platform. Jump over it and fall down to the other side. Shoot the spear-throwing robot and jump over its spear. Hop down once to stand next to a cactus robot. Shoot it, jump onto it and then onto the spear-throwing robot. Jump over to the spear it shot out its left side and use it to climb all the way to the top. Jump across to the disappearing blocks on the right and quickly run and jump as far right as you can until the blocks drop you down on the platform near the beginning of the level. Again, when the timing is right, hop down and run back to the starting position where a spear awaits to give you the platform needed to jump up to the battery.

LEVEL 24

The last level! Hop onto the disappearing block in front of you and fall down. Hop onto the first arrow block, up a platform, and then onto the second arrow block. From this position, jump and shoot the arrow block above four times to have it fall. Walk to the left of the arrow block you were on and shoot this one four times to make it fall as well. Do this once more with the final arrow block from where you first landed. Go over to the disappearing blocks, and use the set closest to you to fall down to the bottom level with some cacti. Hop over the middle cacti and jump and shoot the arrow block enough times so you have enough room to be on the platform as well. Once you do, jump over the cactus robot and push the arrow block to the wall. Jump up and do the same thing with the next arrow block. Push it against the wall, jump onto the final arrow block, then onto the last platform to grab the 48th and final battery that we need:

As a side note, there are two more worlds with more levels in each. However, the game only requires you to play through 48 of the levels in order to gain 1000G, which you should have by now! Hope you enjoyed this simple little game!

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