6. Part IV: Dinky Island
Part IV: Dinky Island
The explosion lands Guybrush on a mostly uninhabited island called Dinky. Before we carry on with our adventure, let's get another easter egg achievement. Go left to enter the jungle. Wander around until you come across a phone marked "Call Box" mounted on a tree. Use the phone to call the LucasArts Help Desk and unlock the achievement. By this point you should have 6 of 12 achievements for 100 gamerscore out of 200, so you're exactly halfway to 100% completion.
Call the LucasArts helpdesk when walking through the jungle on Dinky Island.
After leaving the area with the phone, you'll wind up back on the beach. Instead of exploring the island further, there's a few things we need. Collect the crowbar from the beach and the martini glass next to it. Grab the bottle from the ocean and use the martini glass on the water to fill it up. Use the filled glass with the still nearby to make distilled water. Open the barrel to get a cracker. Feel free to talk to Herman Toothrot (who you might remember from the previous game) but it is entirely optional and you should avoid speaking to him if you're on your speed run. It's possible to spend a lot of time talking to Herman if you select all the possible options, so don't bother unless you're not worrying about speed this playthrough.
With that taken care of, go back into the jungle, take a left, and continue until you see a bag hanging from a tree. Use the bottle on the tree to break it, then use the jagged edge of the bottle to cut the bag open. You can retrieve a box from the bag. Use the distilled water on the box to make a few crackers. You should have three at this point. Walk back to the right until you discover a box near a pond. Pick up the rope on the box, then use the crowbar to open the box. You'll find dynamite inside, pick up the dynamite then return to the beach.
Give a cracker to the parrot to get the first bit of directions to Big Whoop. When you arrive at the correct location the parrot should be waiting. Give it another cracker and it will say the next step towards the treasure. Repeat until you find The Big X. Use your trusty shovel on the X. When cement blocks your way, use matches with the dynamite, use the dynamite with the hole. There will be a small explosion.
Guybrush finds himself on a small column, with Big Whoop on another one nearby. Use the rope with the crowbar and then use your makeshift grapple with the exposed rebar sticking out of the cement above you. Guybrush is left hanging and we cut to Guybrush as he finishes explaining to Elaine the events of the game thus far. And then he plunges into darkness.
When you locate the light switch (press to use object highlighting here if you need it, you can use it 5 times total without costing yourself an achievement), use it to shed some light on the situation. Speak to LeChuck to reveal some startling information about Guybrush's family. LeChuck uses a voodoo doll that teleports Guybrush to a random room in this underground complex. It's also extraordinarily painful for Guybrush, but that's not an issue for you. Remember how we made a voodoo doll of Largo in Part I? Well we need to make one of LeChuck now. While collecting ingredients LeChuck will probably catch you at least once or twice and teleport you to another room. It's annoying but you can't or otherwise fail the game here, you can only have your progress impaired by LeChuck. Just make your way to all the rooms and collect all the ingredients in whatever order you can manage.
Go to the right until you find the medical room. There will be two skeletons sitting on a bench, take a skull from one of them and try to not think about the horrible mental trauma you're inflicting on Guybrush by doing so. That's our first voodoo ingredient. Look in the medical drawer for a hypodermic syringe and in the trash can for some surgical gloves. Leave the medical room, then exit the next room through the only other door to the left. In the next room, take the door on the back wall and you'll find yourself in a room full of boxes. Open the ones on the floor until you find a doll. There's also a balloon and some root beer in the boxes as well. When you're done, leave this storage area. Head left again and go through the door on the back wall of the next room. Guybrush will be in a room with a smashed up grog vending machine and you'll be ready to unlock the last easter egg achievement.
Use both of the surgical gloves and the balloon with the helium tank to inflate them. Then use an inflated glove to have Guybrush inhale the helium inside to earn an achievement.
With that 10g out of the way let's finish up. Refill the glove with the helium tank, then use the coin return on the grog machine. A coin will roll to the other side of the room. Wait for LeChuck to show up and be distracted by the coin. He'll bend over and you can grab his underwear to get your second voodoo ingredient. Remember the hankie we got from Stan? Give it to LeChuck to have him use it so we can get our third voodoo ingredient. The last one is a bit tricky, and we'll need to use the elevator to do so.
Once at the elevator, press the button and walk inside. From inside the elevator, LeChuck will find you again. Quickly use the lever to your left to close the door on his beard. Pick up the beard bits and that's your fourth voodoo ingredient. Use the beard bits, the hankie, the doll, the underwear, and the skull with the juju bag (just like the Voodoo Lady did in Part I) and you've got yourself a functional voodoo doll of LeChuck. Exit the elevator if you haven't already and wait for LeChuck to show his ugly mug. When he does, use the hypodermic syringe with the voodoo doll. Tear the leg off of the doll to incapacitate LeChuck and enjoy the final cutscene.
If you've finished the game without using the hint system once, and without using object highlighting more than five times, you'll earn an additional three achievements:
Only one achievement left now, so on to the speedrun.
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