Released in June 2006 and developed by the Taito Corporation (you know the guys who made that little known arcade game 'Space Invaders') and published by Ubisoft 'Over G Fighters' attempted to fill the gap of Aerial Combat games for the 360, Blazing Angels being the only alternative at the time.
When it hit the scene, Over G received almost all negative reviews, critics tore the game apart slating every single aspect of the game. They emphasized it's lack of viable storyline, it's tired blurry graphics, it's glitchy controls, it's steep learning curve, and it's repetitive nature. It seems to me that these reviewers simply did not have the patience for this game and played it for half an hour before spewing out their premature conclusions. This game has an excellent combat system, very realistic physics and great graphics for it's time, and with some perseverance I guarantee you will begin to love it.
Over G appeals to gamers who are after a more 'simulated' and challenging flying game, and with this comes a sense of elitism and pride. I would not recommend this game for casual gamers or achievement whores, but I highly recommend it to any aerial combat fan with a little skill and commitment in them.
The story is somewhat lacking, in fact it's almost none-existent, it is commendable however that they use all real life names of all aircraft, weapons and even all the locations in the world are real places.
The aircraft, weapon, and wingman selection screen coupled with the realistic feel of the pre-mission prep can be very fulfilling, although it is spoiled by the cartoonish appearance of the debriefing animation.
The missions begin as short dogfights, usually shooting down a few enemies and it's mission complete. At first this seems ridiculous and far too easy to make sense, but the game soon builds up to larger and longer conflicts involving air, ground and sea targets. These later missions can become quite difficult and they require good planning beforehand, you must think carefully about your weapons and wingman choices.
During missions you have full control of your aircraft, you have 4 views to select from, inside your cockpit looks great, but also outside, in third person, can help with avoiding missiles.
You have full weapon selection and speed control, do not use afterburners all the time or you may run out of fuel! You can, during most missions, choose to land and a restock on ammo and fuel, although I have played 4 campaigns and never needed to do this. You can also control your wingman, with 5 specific commands, your wingman actually does
respond to these commands and you should remember to use him/her at all times. During missions you will have to prioritize targets and become one with your aircraft. If you learn the controls to a tea and remain patient this game will reward you with great combat experiences and a great sense of accomplishment.Achievements
There are only 38 achievements, the first set are known simply as 'Rewards' and are unlocked by completing main and optional side missions during the campaign known as 'Scenario mode'. You'll be unlocking various new aircraft as you unlock achievements such as:
After your first playthrough you can revisit certain critical missions with all your unlocked aircraft for the 'Special Reward' achievements, the easiest of these is:
and the hardest:
To unlock Hell difficulty for the remaining campaign achievements you have to complete the game through on Expert. Once you have done this you can begin your Hell playthrough which only includes the 8 main missions of the campaign. Hell difficulty however is extremely arduous because you are restricted to using the F-1 aircraft, which has limited weapons, limited manoeuvring capabilities and is a pig of plane. These achievements are known as the 'Rare Rewards' and will unlock after every main mission you complete, the end achievement being:
Achievements in the Challenge mode can be completed at any time. You are building your rank up as you find and destroy various 'Boss' aircraft in an 'arena' type mode, and if you fail and die you will lower your rank so it's best wait until you have a good grasp of the game before going for them. The simplest of these achievements, known as the 'Premium Rewards' is:
which requires the downing of some specific aircraft to unlock a specific Boss enemy then downing that enemy in a kind of one-on-one dogfight.
Once you have unlocked the first five Premium Rewards you can then focus on building your rank up to ultimate and going for the 6th Premium Reward to shoot down the F-2 FT Squadron, unlocking:
After all of these are unlocked you can go for the final achievement which may take some time to grind in multiplayer, or even longer in the arena mode. You have to reach the third highest rank of 'Predator or Best Guy' and then defeat the final Big Boss to unlock:
Do not let these inflated ratios put you off this game, many off these achievements have simply not been attempted by all the casual gamers who mistakenly stumbled upon this game and didn't have the patience to finish it. With a some perseverance this game will be yours to command.
In conclusion this game is not for the faint-hearted and, although there are some flaws, it will appeal to any good aerial combat fan or any fan of a good challenge.