Translated from Danish to English using Google Translate.
In 2007 Namco changed the way we perceive it to play Pac-Man. 240 dots, 4 energy tablets and 4 were ghosts in Pac-Man Championship Edition replaced by much more of everything added an even more intense gameplay. With DX series takes Namco step further and delivers on the incomprehensible ways an even better experience. Pac-Man Championship Edition DX is nothing less than excellent!The cheese is back!
Yes, actually it's according to legend, a pizza, you control around the maze, but most of the legendary stories surrounding the Pac-Man, is shown just tall tales. One thing is certain - Pac-Man is back, and Namco has started to revitalize some of their greatest classics, must certainly have all the praise they deserve. Pac-Man Championship Edition DX is a continuation of the 2007-series (without the DX in the title) but it is a continuation where the changes are to the touch.
The most noticeable change is the addition of the "Sleeping Ghosts". It is the ghosts who come to a standstill on the track (which comes in widescreen) and they wake up only when you drive past them.
Then follow after you, and the strategy is mostly out to gather as large a result as possible before you eat one of the track energy tablets (the ever so famous Power Pellets), and you can eat a whole series of ghosts in a row ( I arrived at a time up to 76 in a row before time ran out). When eating an energy tablet (both available at stationary places on the track or follow the ghosts around), one can eat as you know the enemy ghosts, and simultaneously displays a small indicator of how much time, your energy tablet products. We therefore reach to eat a new energy tablet before time runs out and it is largely the basic strategy in the Pac-Man Championship Edition DX.
It may not sound like that big a revolution - but that's it! The feeling of eating - and could continue to eat - row on row of ghosts - is simply phenomenal. There are some relatively large requirements for hand-eye coordination, since the speed often increases with how well it goes.
Should it be close to going wrong, the game sometimes in a sort of slow motion when you are in a split second just has the ability to change direction. It works amazingly well and is "tweaked" perfectly. In addition, you also have a number of bombs that send the pursuing ghosts in quarantine in the center space on the pitch in a few seconds and then resume the hunt for you.
The game contains of course the familiar Pac-Man symbols (key, cherries, etc.), which gives bonuses and simultaneously gets new dots and ghosts to materialize around the pitch.
The gameplay has a breakneck pace, yet you never feel it slipping and overly difficult. There are several different game modes, but there is no real difference between them. On some levels you must collect as many points as possible in time, while at other attempts to collect a certain number of dots or symbols without regard to score points.
Just as in 2007-series is both graphics and sound excellent. The sound effects exhibit obviously great respect for the original sound from 1980 and is heavily inspired it. Music - of course with a high tempo, so it fits the gameplay - is also really velllykket. Graphically, you can choose from several different themes, which you can also choose colors and various versions of Pac-Man. The graphic expression is phenomenally well put together and fit - just as the soundstage - perfect for the gameplay.Was it really possible?
When I in 2007 became acquainted with the absolutely amazing Pac-Man Championship Edition'm really not that Pac-Man in any way could be improved, but the DX series is actually in all areas even more successful. The gameplay is almost perfect and one should point out some shortcomings, it would probably be especially that there is no opportunity to compete against each other - either offline or online. That being said, it's excellent gameplay and the amazing sound and graphics to make Pac-Man Championship Edition DX for one of the best XBLA game ever.