REUS achievements
10,411
(1,000)

REUS

3.3 from 59 votes

There are 64 REUS achievements worth 10,411 (1,000)

2,180 tracked gamers have this game, 13 have completed it (0.60%)

Kenji ZeBoudah
100%

Kenji ZeBoudah10,411 (1,000)

First played on 22 Apr 18 , Completed on 28 May 18, Played for 87 hrs 12 mins

64 achievements out of 64 won

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REUS Achievements

In a 1-hour Era gain 2000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
Unlocked by 16 tracked gamers (0.7% - TA Ratio = 11.67)  
In a 1-hour Era gain 3000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
Unlocked by 14 tracked gamers (0.6% - TA Ratio = 12.47)  
In a 1-hour Era gain 4000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
Unlocked by 13 tracked gamers (0.6% - TA Ratio = 12.94)  
In a 1-hour Era gain 3000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
Unlocked by 14 tracked gamers (0.6% - TA Ratio = 12.47)  
In a 1-hour Era gain 4000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
Unlocked by 13 tracked gamers (0.6% - TA Ratio = 12.94)  
Finish a 1-hour Era with at least 5000 Prosperity. No Alt Mode.
Unlocked by 13 tracked gamers (0.6% - TA Ratio = 12.94)  
Genesis Titan1,295 (100)
Complete all projects & developments.
Unlocked by 13 tracked gamers (0.6% - TA Ratio = 12.94)  
Opera301 (25)
Have humans complete a Opera Project.
Unlocked by 15 tracked gamers (0.7% - TA Ratio = 12.05)  
In a 1-hour Era gain 3000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
Unlocked by 15 tracked gamers (0.7% - TA Ratio = 12.05)  
In a 1-hour Era gain 4000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
Unlocked by 13 tracked gamers (0.6% - TA Ratio = 12.94)  
Finish a 1-hour Era with at least 3000 Prosperity. No Alt Mode.
Unlocked by 15 tracked gamers (0.7% - TA Ratio = 12.05)  
Finish a 1-hour Era with at least 4000 Prosperity. No Alt Mode.
Unlocked by 13 tracked gamers (0.6% - TA Ratio = 12.94)  
Complete all the level 3 developments.
Unlocked by 15 tracked gamers (0.7% - TA Ratio = 12.05)  
Castle312 (25)
Have humans complete a Castle Project.
Unlocked by 14 tracked gamers (0.6% - TA Ratio = 12.47)  
Monument301 (25)
Have humans complete a Monument Project.
Unlocked by 15 tracked gamers (0.7% - TA Ratio = 12.05)  
Hospital292 (25)
Have humans complete a Hospital Project.
Unlocked by 16 tracked gamers (0.7% - TA Ratio = 11.67)  
Complete eighteen level 3 developments.
Unlocked by 16 tracked gamers (0.7% - TA Ratio = 11.67)  
Have humans complete a Multinational Project.
Unlocked by 15 tracked gamers (0.7% - TA Ratio = 12.05)  
Island Town301 (25)
Have humans complete a Island Town Project.
Unlocked by 15 tracked gamers (0.7% - TA Ratio = 12.05)  
Barracks24 (5)
Have humans complete a Barracks Project.
Unlocked by 99 tracked gamers (5% - TA Ratio = 4.71)  
Complete six level 3 developments.
Unlocked by 20 tracked gamers (0.9% - TA Ratio = 10.44)  
Complete twelve level 3 developments.
Unlocked by 18 tracked gamers (0.8% - TA Ratio = 11.00)  
Laboratory301 (25)
Have humans complete a Laboratory Project.
Unlocked by 15 tracked gamers (0.7% - TA Ratio = 12.05)  
Factory312 (25)
Have humans complete a Factory Project.
Unlocked by 14 tracked gamers (0.6% - TA Ratio = 12.47)  
Complete all the level 2 developments.
Unlocked by 22 tracked gamers (1% - TA Ratio = 9.95)  
In a 1-hour Era gain 2000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
Unlocked by 17 tracked gamers (0.8% - TA Ratio = 11.32)  
Have humans complete a Historic Point Project.
Unlocked by 30 tracked gamers (1% - TA Ratio = 8.67)  
Circus69 (10)
Have humans complete a Circus Project.
Unlocked by 47 tracked gamers (2% - TA Ratio = 6.88)  
Have humans complete a Blast Furnace Project.
Unlocked by 44 tracked gamers (2% - TA Ratio = 7.03)  
Tavern41 (5)
Have humans complete a Tavern Project.
Unlocked by 33 tracked gamers (2% - TA Ratio = 8.25)  
Have humans complete a Nature Park Project.
Unlocked by 27 tracked gamers (1% - TA Ratio = 8.98)  
In a 1-hour Era gain 2000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
Unlocked by 15 tracked gamers (0.7% - TA Ratio = 12.05)  
Have humans complete a Mad Scientist Project.
Unlocked by 162 tracked gamers (7% - TA Ratio = 3.66)  
Complete eighteen level 2 developments.
Unlocked by 53 tracked gamers (2% - TA Ratio = 6.53)  
Lighthouse81 (10)
Have humans complete a Lighthouse Project.
Unlocked by 33 tracked gamers (2% - TA Ratio = 8.12)  
Have humans complete a Customs House Project.
Unlocked by 161 tracked gamers (7% - TA Ratio = 3.69)  
Complete nine level 2 developments.
Unlocked by 84 tracked gamers (4% - TA Ratio = 5.12)  
Hamlet60 (10)
Have humans complete a Hamlet Project.
Unlocked by 63 tracked gamers (3% - TA Ratio = 5.97)  
Apothecary69 (10)
Have humans complete a Apothecary Project.
Unlocked by 47 tracked gamers (2% - TA Ratio = 6.88)  
Have humans complete a Mountain Lodge Project.
Unlocked by 50 tracked gamers (2% - TA Ratio = 6.67)  
Bank60 (10)
Have humans complete a Bank Project.
Unlocked by 61 tracked gamers (3% - TA Ratio = 6.02)  
Have humans complete a Sacrifice Altar Project.
Unlocked by 159 tracked gamers (7% - TA Ratio = 3.70)  
Complete all the level 1 developments.
Unlocked by 106 tracked gamers (5% - TA Ratio = 4.55)  
Harbor19 (5)
Have humans complete a Harbor Project.
Unlocked by 153 tracked gamers (7% - TA Ratio = 3.79)  
Market16 (5)
Have humans complete a Market Project.
Unlocked by 212 tracked gamers (10% - TA Ratio = 3.22)  
Have humans complete a Fishing Docks Project.
Unlocked by 240 tracked gamers (11% - TA Ratio = 3.02)  
Tradepost10 (5)
Have humans complete a Tradepost Project.
Unlocked by 607 tracked gamers (28% - TA Ratio = 1.90)  
Level 371 (15)
Reach level 3.
Unlocked by 99 tracked gamers (5% - TA Ratio = 4.74)  
Have humans complete a Observatory Project.
Unlocked by 61 tracked gamers (3% - TA Ratio = 6.02)  
Workshop20 (5)
Have humans complete a Workshop Project.
Unlocked by 136 tracked gamers (6% - TA Ratio = 4.03)  
Have humans complete a University Project.
Unlocked by 238 tracked gamers (11% - TA Ratio = 3.04)  
Mill16 (5)
Have humans complete a Mill Project.
Unlocked by 226 tracked gamers (10% - TA Ratio = 3.11)  
Temple17 (5)
Have humans complete a Temple Project.
Unlocked by 190 tracked gamers (9% - TA Ratio = 3.39)  
Level 230 (10)
Reach level 2.
Unlocked by 252 tracked gamers (11% - TA Ratio = 2.95)  
Complete eight level 1 developments.
Unlocked by 285 tracked gamers (13% - TA Ratio = 2.77)  
Alchemist16 (5)
Have humans complete a Alchemist Project.
Unlocked by 206 tracked gamers (9% - TA Ratio = 3.26)  
Geologist17 (5)
Have humans complete a Geologist Project.
Unlocked by 189 tracked gamers (9% - TA Ratio = 3.41)  
Have humans complete a Plantation Project.
Unlocked by 263 tracked gamers (12% - TA Ratio = 2.89)  
Druid10 (5)
Have humans complete a Druid Project.
Unlocked by 604 tracked gamers (28% - TA Ratio = 1.90)  
Have humans complete a Toolshop Project.
Unlocked by 667 tracked gamers (30% - TA Ratio = 1.81)  
Complete all tutorials.
Unlocked by 1,310 tracked gamers (60% - TA Ratio = 1.29)  
School6 (5)
Have humans complete a School Project.
Unlocked by 1,514 tracked gamers (69% - TA Ratio = 1.20)  
Shrine5 (5)
Have humans complete a Shrine Project.
Unlocked by 1,847 tracked gamers (84% - TA Ratio = 1.08)  
Granary5 (5)
Have humans complete a Granary Project.
Unlocked by 2,176 tracked gamers (99% - TA Ratio = 1.00)