PART 13: TICKET TO OASIS (DLC)
- Collector Cards: N/A
- Recipes: N/A
- Minigames: N/A
- Side Missions: N/A
This quest (and the following DLC-missions) cannot be completed until you are able to enter Wellspring. This quest can also not be completed if you haven't completed the original "Mutant Bash TV"-quest.
WELLSPRING - JACKPOTS
Jackpots is found close to Sally's Second Chance bar, and can be easily found by looking at the "Jackpots" sign (like seriously, you can't miss it). Follow the small ally and you'll find a door you can interact with. Inside, you'll meet Sarah again along with Clive who is a former Scorcher. Clive agrees to help you if you win him a ticket to Oasis. To complete this, you'll need to go talk with JK Stiles, and he'll want you to complete his latest installment of Mutant Bash TV in return for a ticket. Just like the last Mutant Bash TV run, we'll need to stock up heavily on Shotgun ammo as well as Sentry Bots, Wingsticks and Pop Rockets. Luckily, since you can now freely enter Jackpots, there is an unlimited amount of money to be won with Video Poker. Once you're ready to take on this new challenge, head to JK Stiles' studio.
MUTANT BASH TV - BASH CANYON
ARENA 1 - THE BONEYARD
Once you triggered the Mutants to spawn in, back yourself up to the doorway where you've entered and deploy two Sentry Bots in front of you. This will be an easy ride: just shoot the Mutants that start attacking your Turrets.
ARENA 2 - BALLOON GAMES
This arena is a bit more difficult than the last one, with a Grenade Launcher up high while you are attacked by its regular brothers. Use Sentry Bots to cover your back and use your Sniper Rifle or Settler Pistol to shoot the target on the left- and right side of the catwalk he's on to drop bombs on him. Alternatively, you could also blast your ammo into the Mutant's head, either way works. This arena is only considered completed when you kill the big guy, so focus fire on him. Once he's dealt with, you'll be free to breath and shoot outlines of mutants to gain some extra cash. After that section, two mutants will climb up the catwalk and a Scoop Mutant can be found on the opposite side of where you came outside from. Use your Sniper Rifle to deal with him
ARENA 3 - SHIPWRECK ISLAND
Honestly, this could be the most frustrating part of this mission. You'll have regular and Slime Mutants spawning in, and to make it even harder there are explosives in the air that explode at random times. You could shoot them, but it's better to focus fire on the other, unpredictable threat with your Shotgun and Sentry Bots. After clearing this arena of mutants, there's one more challenge to go.
ARENA 4 - THE KRAKEN RETURNS
This arena starts off slowly with regular mutants and some Scoop Mutants: nothing your Shotgun, Sentry Bots or Wingsticks can't deal with. After a while, JK Stiles will announce the "final challenge", which will be a Kraken accompanied by several other Mutants. Use Pop Rockets on the Kraken to get it killed quickly, and deploy Sentry Bots and Wingsticks to deal with the others. Once you're finished here, get ready for the bonus round.
BONUS ROUND - AERIAL ASSAULT (SERIOUSLY?!)
There was absolutely no reason to include this round, but here it is anyway. The only thing you need to do is kill Mutants in the air with the turret before they get torn apart by the propeller in front of you. Once this is done, JK Stiles will reward you with a cash reward based on time and accuracy as well as Clive's ticket. Return to Jackpots to deliver it to Clive.
WELLSPRING - JACKPOTS
Clive will tell you all you need to know about the Firestorm project and tells you how to enter their hide-out. The next DLC mission will be available immediately, though I choose to do it near the end of the game for one simple reason: a better chance of survival with better equipment. Let's return to the main game!
Before I forget, you'll unlock the following achievement for successfully completing the Bash Canyon-quest:
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