Red Faction : Guerrilla is the 3rd installment of the Red faction series and the 1st to hit the next gen consoles.
Red Faction 1 and 2 are linear 1st person shooters, this is a different take on the series as it has now evolved into a sandbox 3rd person shooter. So this may disappoint die hard red faction fans as the game play is vastly different. However 1 element is still presant, the indulgent destruction qualities in which practically anything man made, can be destroyed be either mine, rocket or the mighty sledgehammer.
It follows on from the old uprising in the 1st games and is set a few years after these events. The EDF (Earth Defense Force) has once again quashed the old uprising and you must liberate sections to cause revolution. It is set in the future when Mars is being mined for valuable resources, but the minors who travel for the riches soon find themselves treated like slaves. I found the story didn't flow so well in this game. In the 1st red faction there was a real sense of rebellion as you went from a working minor to all out revolution. This just seems like you drive about picking up the odd friend for a bit of a rampage.
It plays a lot like Mercenaries, though is much better in my opinion. Even the moan about the driving below is nothing compared to Mercs so if you enjoyed Mercs 2, I would defiantly pick this up.
The buildings collapse piece by piece in the is the most realistic destruction engine I have seen. The physics of the structures collapsing are excellent and while I'm no builder, the wrecking mode demosntrated the importance of hitting structures in the right places to maximise destruction.This opens up great opportunites in the game and allows you to approach different tasks in a variety of ways. This is much needed as a lot of the missions are very similar and repetitive but I found myself overcoming this by the exploring the varying options open to you.
Bored of taking out the enemy before destroying a key location? Then why not just grab a heavy good vehicles and try and drive straight through it? If you can get hold of a walker, even better and more destruction is to be had as you wade throgh realms of enemy forces sending them left, right and centre.Or if stealth is more your thing, creep round the back, smash down the enemies barricade and get to work with your sledgehammer. You also have mines, rockets and the immensley powerful gravity mines to assist you and appease your destuctive appetite.
Also back is one of my favourite weapons in game history, the rail gun. This awesome piece of kit allows you to see enemies through walls/ vehicles and send a penatrative blast to dispatch your enemy. It also distinguishes between comrades and enemies by highlighting enemies in red, now thats technology! In the 1st 2 games this was a vital stealth tool. In this game it is more handy to kill EDF forces in tanks before taking them as your own.
The vehciles are good, designed for the off road terrain of mars and ones from your based are often equipped. Tanks, jeeps and EDF flyers are your enemies and would have been good if you could take control of the flyers like evey other vehicle
Graphics are nice though nothing special, they hold together well when destruction is all around. No framerate problems and have to say, no gliches or any problems with the solo or multiplayer game. Well made, well tested
I don't think this should have been a sandbox 1st person shooter game though. Apart from the obvious destructive fun to be had I felt the elements worked better in a 1st person shooter as it provided hidden and secret routes. In this game you blast a whole in the wall when you could have just walked around the side and I felt a bit of the magic was lost. Which leads me onto the negatives
The driving can be a real pain. Maybe this is the result of sandbox games? We crave for games where you can go anywhere, do anything and be realistic but then it becomes a bore when we actually have to get somewhere we wanna be in a short amount of time. Even so, check points at the end of the driving would have been handy and not left me cursing, do I really have to do that again? I also didn't like how you where superhuman when changing vehicles, you can stay alive with the might of the EDF on your back just by switching to a new vehicle, this will recharge your health until thats vehicles destroyed so you could easily stay alive by vehicle hopping.
The AI was not brilliant, other then the odd dive out of the way when faced with instant death the EDF forces showed little regard for their own life. Even when your a know fugitive, they would leave you alone at odd points and then seem to attack you randomly.
I love the online multiplayer. The maps and modes are good and a lot of scope to play in different ways. You can sniper effectively, plenty of tall towers to hide and you can use stealth back packs to really help. Be warned though while doing this someone blew up the tower I was in and sent me crashing to the ground to be picked off by his hammer, much to my delight! you can also carve yourself little holes and hide though this won't utilise the varying back packs on offer which give you either speed,levitation, stealth, power and vision to name a few. A well balance mulitplayer with lots of fun and this should keep you playing the game fro a while.
Acheasement rating 7/10,
plenty of stry achievements and a few harder ones to get your teeth into. Pretty standard sandbox stuff with story completion, collectable and multplayer kill achievements. Certainly not an easy list by anymeans but currently has good ratios and most of them aren't hard, jsut time consuming. However, get pro on all transporter times? I didn't get pro on any!
All in all good stuff and much pleasure to be had, I really enjoyed this game. A buy rather then rent I say to get the most out of it and the best new multiplayer I've experienced in 2009