SPY Mouse (WP) Reviews

  • Rusty Nail zhRusty Nail zh1,091,350
    24 Feb 2014 19 Mar 2015
    6 2 4
    Spy Mouse reminds me of the good old Tom & Jerry times and is full of the cat & mouse clichés. You might know the developer "Firemint" from the Flight Control games. So this game should be fun, but I hope has more diversification in gameplay and not a "land 10'000 planes" grinding achievement.
    Let's check out how the game looks and plays.

    Gameplay

    There is only one gameplay mode and that's the Single Player. You have 6 different cities with 11 levels each and one boss level at the end. In addition you also have hidden and special levels in every city.
    The gameplay is similar to the Flight Control games as you steer the mouse similar to the planes. You draw a dotted line and the mouse will follow it, no matter what. Unlike the Flight Control games, the mouse stops at the end of the path. You will soon master the controls, as there is nothing hard to learn here.
    To clear a level, you have to collect all cheeses in the room(s). Once all are collected, you can leave the level. There are also different power-ups you can collect - Chili, which makes you move faster, Balloon wich will weight out the cheeses you collect on the way (The more cheeses you have, the slower you move) and 2 items which will distract the cats (fish and ball of yarn). Additionally you have 3 secondary objectives to complete, like clearing the level in a certain time, clearing a level without collecting any items or clearing the level in full-stealth, just to name a few. Your enemies (cats only) also come in different variations - There is the normal cat who will follow you, but is not too fast, the blind cat, the ninja cat who throws ninja stars at you and the black cat who is the fastest and hardest to run away from. The game, especially in later levels, knows how to best mix them up to give you a little bit of a challenge.
    The game itself wouldn't be too difficult and if you're not an achievement hunter or completionist, you will play this game for approx. up to 2 hours. But if you want to get all the the 2nd objectives and every achievement to 200GS, you will look at 4-8 hours.

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    Graphics/Design

    The graphics are cute and really good, as you can expect from a game that also got released on the iPhone months before. The different cities differ only in style. You will play in suburban houses, in big city buildings or in a fabric.

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    For Achievement Hunters

    The game is not hard, it just requires some dedication and patience. Completing all 3 objectives in all the levels will grant you an achievement at the end of the game, so you will be replaying the levels a couple of times to get all objectives. Thankfully you can get them separately and don't have to get them all in one go, which in later levels would be anyway impossible. There are only a few guides to the game and you will have to do most levels on your own. I played this game without any help of guides, but I really liked it and wanted to tweak my score myself.
    It's hard to say how many hours I had, to play it through, as I played it in bits and pieces. But all in all it's about 4-8 hours, maybe more.
    4.0
    Showing all 4 comments.
    The Manic MooseGreat review. I would agree for the most part but I feel the game to 100% complete is more like a 8-10 hour mark. Dependent on skill of course. I can't find any guides so may well be more difficult to complete without walkthroughs.
    Posted by The Manic Moose on 30 Mar 14 at 11:01
    Rusty Nail zhThanks for your feedback! Yeah, the hours I played this game was hard for me to tell, as a played it in bits and pieces. But will crank up the hours a little bit then. :)
    Posted by Rusty Nail zh on 30 Mar 14 at 12:28
    Sgt Malarkey BrWill start this today!!! Nice review!!!
    Posted by Sgt Malarkey Br on 14 Jan 15 at 17:31
    Sgt Malarkey BrMaybe more for sure!!!!
    Posted by Sgt Malarkey Br on 12 Mar 15 at 14:55