Section 8 (GFWL) Reviews

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    Section 8 as with many games has its advantages and disadvantages. Most will enjoy the game however alot will not.

    The major problem with this game is that the campaign is almost none existant. With only 8 small missions the majority of the game you have paid for is other within 2 hours maximum and that's playing on the hardest difficulty (and believe me when i say im absolutely rubbish when it some to shooter games).

    There are three levels of difficulty on the campaign.

    Easy (which you must play through to unlock other difficulties)
    Medium
    Hard

    I myself did not find the hard difficulty to difficult at all.

    Onto the multiplayer, this seems very popular on xbox and pc and there always seems to be players online, there are several maps to choose from and different modes to play as well. The problem here however is the game will become to repetative over time and you soon lose interest of the game.

    When i say about this crossover of halo and shadowrun what i mean is it has a similarity to the halo 3 feel but with the glide function and a few other things that are in shadowrun.

    BY NO MEANS AM I SAYING IT WAS MADE BY BOTH CREATORS AS IT WAS MADE BY A COMPLETELY DIFFERENT COMPANY THAN BUNGIE AND FASA STUDIOS.

    This game is a fairly unique game and it must not be judged lightly some people will absoloutely hate the game, others however will thouroughly enjoy the game.

    Just to add it is very easy to 1000 gamerscore within a small amount of time if anyone experiences any problems with any achievement please feel free to message me
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