Here is the full list of all 50 Sid Meier's Civilization Revolution achievements worth 1,000 gamerscore.
You have won as an Egyptian civilization!
You have won as an English civilization!
You have won as a Russian civilization!
You have won an Economic Victory!
You have won as an American civilization!
Your unit has had 20 wins in battle!
Your city has achieved 200 culture production!
You have won as a German civilization!
You have won a Domination Victory!
You have won with a Cultural Victory!
You have won as a Roman civilization!
Your city has achieved 200 gold production!
Your city has achieved 200 science production!
Your city has grown to size 20!
You have constructed a building!
You have earned a special unit ability!
You have met with another civilization!
You have built your second city!
You have discovered an ancient artifact!
You have created an army!
You have unlocked a great person!
You have won a battle!
You have built a Wonder of the World!
You have developed a new technology!
Win as a Greek civilization.
Win as a Spanish civilization.
Win as a Chinese civilization.
Win as a Japanese civilization.
Win as a French civilization.
Win as an Indian civilization.
Win as an Arab civilization.
Win as an Aztec civilization.
Win as an African civilization.
Win as a Mongolian civilization.
Win a Technology Victory.
Win all types of victories (Domination, Technology, Cultural, and Economic).
Win a victory with each civilization.
Win a Domination Victory on at least King difficulty.
Win a Technology Victory on at least King difficulty.
Win a Cultural Victory on at least King difficulty.
Win an Economic Victory on at least King difficulty.
Unlock all Great Persons.
Win a Domination victory on Deity difficulty.
Win a Technology victory on Deity difficulty.
Win a Cultural victory on Deity difficulty.
Win an Economic victory on Deity difficulty.
Win the game by year 1000 AD on King difficulty or higher.
Win without changing governments on King difficulty or higher.
Win with only one city on at least King difficulty.
Develop a city to produce 200 resources per turn.