Here is the full list of all 50 Sid Meier's Civilization Revolution achievements worth 1,000 gamerscore.
You have won as an Indian civilization!
You have earned a special unit ability!
You have won as a Roman civilization!
You have won as an Egyptian civilization!
You have won as a Greek civilization!
You have won as a French civilization!
You have won as an Aztec civilization!
You have won as an African civilization!
You have won a Domination Victory!
You have won a Technology Victory!
You have won with a Cultural Victory!
You have won a Technology Victory as King or higher!
You have won a Cultural Victory as King or higher!
Your unit has had 20 wins in battle!
Your city has grown to size 20!
Your city has achieved 200 science production!
Your city has achieved 200 gold production!
Your city has achieved 200 culture production!
You have won an Economic Victory as King or higher!
You have won as an American civilization!
You have won a Domination Victory as King or higher!
You have won as a Mongolian civilization!
You have won all types of victories!
You have won an Economic Victory!
You have won as a Japanese civilization!
You have won as a Chinese civilization!
You have built a Wonder of the World!
You have discovered an ancient artifact!
You have constructed a building!
You have created an army!
You have developed a new technology!
You have unlocked a great person!
You have built your second city!
You have won a battle!
You have met with another civilization!
Win as a Spanish civilization.
Win as a German civilization.
Win as a Russian civilization.
Win as an Arab civilization.
Win as an English civilization.
Win a victory with each civilization.
Unlock all Great Persons.
Win a Domination victory on Deity difficulty.
Win a Technology victory on Deity difficulty.
Win a Cultural victory on Deity difficulty.
Win an Economic victory on Deity difficulty.
Win the game by year 1000 AD on King difficulty or higher.
Win without changing governments on King difficulty or higher.
Win with only one city on at least King difficulty.
Develop a city to produce 200 resources per turn.