Here is the full list of all 50 Sid Meier's Civilization Revolution achievements worth 1,000 gamerscore.
You have won a Domination Victory as King or higher!
You have won as an Aztec civilization!
You have won a Cultural Victory as King or higher!
You have won as an Indian civilization!
You have won as an African civilization!
You have won as an Egyptian civilization!
You have won with a Cultural Victory!
You have won as a Roman civilization!
You have won as a Russian civilization!
Your unit has had 20 wins in battle!
You have won as a Japanese civilization!
You have won a Technology Victory!
You have won as an American civilization!
You have won a Domination Victory!
Your city has achieved 200 culture production!
Your city has achieved 200 gold production!
Your city has achieved 200 science production!
Your city has grown to size 20!
You have built a Wonder of the World!
You have discovered an ancient artifact!
You have earned a special unit ability!
You have constructed a building!
You have built your second city!
You have developed a new technology!
You have created an army!
You have won a battle!
You have met with another civilization!
You have unlocked a great person!
Win as a Greek civilization.
Win as a Spanish civilization.
Win as a German civilization.
Win as a Chinese civilization.
Win as a French civilization.
Win as an Arab civilization.
Win as a Mongolian civilization.
Win as an English civilization.
Win an Economic Victory.
Win all types of victories (Domination, Technology, Cultural, and Economic).
Win a victory with each civilization.
Win a Technology Victory on at least King difficulty.
Win an Economic Victory on at least King difficulty.
Unlock all Great Persons.
Win a Domination victory on Deity difficulty.
Win a Technology victory on Deity difficulty.
Win a Cultural victory on Deity difficulty.
Win an Economic victory on Deity difficulty.
Win the game by year 1000 AD on King difficulty or higher.
Win without changing governments on King difficulty or higher.
Win with only one city on at least King difficulty.
Develop a city to produce 200 resources per turn.