Slender: The Arrival (Xbox 360) Reviews

  • Removed Gamer
    Gamer has been removed
    35 26 15
    Walking Simulator: The Long Walk Home is a unique game, based on...Wait, that's not the title? No one will know the difference anyway. Moving on, it is based on a very popular game from a few years back on PC, which was spawned by the Slenderman craze brought on by Marble Hornets and decently written 3/5 might recommend creepypastas on Something Awful. I was honestly excited for this game when it was announced (I have no idea when that was, mind you), and after playing the Genesis version of the game, I decided to pick this up. Where does this sequel fit in?

    Well, the game is short. Much longer than the PC title that inspired it, but still incredibly short. In fact, there is an achievement for beating the game in 45 minutes. Even if you grab all the collectibles and soak up the largely unimpressive environments, the game still takes no longer than an hour and a half from beginning to end. The original PC game, entitled Genesis, is available after completing the game, but that might add 20 minutes of play time, assuming you've never played it before. The gameplay itself is as basic as basic can basically be, with LT to run, RT to shine your light brighter to blind enemies (you might need to do this once), and Y to turn your light off entirely. Nothing special, nothing tricky.

    Throughout the game you'll mostly be moving through a forest, but you also get to spend some time in a mine, in a cave, and in a few houses on a farm. Nothing jumps out graphically, and the game seems dull and uninspired. Since this is marketed to the horror crowd, one would expect a few scares to happen along the way. Sadly, these are very few and far between, although the ones you do get are pretty well done and more or less unexpected. The actual level breakdown, however...That's where the game loses the most points for me. If you played the original game (Genesis) you'll remember picking up 8 pages of a book scattered throughout a forest, with Slenderman appearing in front of you when you least expect it, forcing you to find a way to run around him. That's basically all this game is, but extended. The 2nd level (8 Pages) is so reminiscent of Genesis that you'll wonder if it's just the exact same thing, with landamarks swapped out. The following level (Into the Abyss) yet again feels like the same damn thing, except instead of pages you have to turn on generators to escape. The rest of the game follows suit, with light exploration to find a key to continue, all the way up until the "Wow, I saw this coming in level 1" finale.

    The achievements for the most part are simple and easy, requiring all the collectibles to be found (there are 50, but sometimes you can get up to 4 laying next to each other in a room), the game to be beaten, and for you to die specific ways. The main pain in the ass is beating the game on Hardcore mode, and beating the game in under 45 minutes. Hardcore mode is frustrating because it requires speed, especially in the first few levels. In 8 Pages, if you're unable to locate all the pages quickly enough (you will be stuck at 7, multiple times) your flashlight will die and you'll be plunged into darkness. Normally that'd be something cool, an idea that enhances the gameplay a bit, but not in Slender. You'll be left stumbling through the woods, unable to see ANYTHING, let alone where the path is. If your flashlight goes out, dying or restarting the game are pretty much your best options. In a normal game, that wouldn't be a problem. Simply figure out where you're supposed to go, and go there. The issue with Slender is that item locations and spawn locations are random for a majority of levels, not giving you a good idea of where you're starting, let alone where you're going. This also does nothing to aid replayability, it only creates frustration once you realize "Ah shit, the keys not here. Better pop my head into every door in this hallway now".

    The game certainly does have its shortcomings, but there are some pretty decent jumps throughout. If it's on sale, it's not a terrible game to get. For the $10 price tag? I can't say it's worth it.

    2/5
    2.0
    Showing most recent comments. View all comments.
    It's dark here now, got my volume up, playing the game. Still not spooked bud. Confusion in a game isn't something fun and challenging, it's something annoying and frustrating. The first game I legitimately played was Resident Evil 3 on PSX. The majority of my card is survival horror or horror-like games. Trust me, I know the genre. This is a poor example of it.
    Posted on 26 Sep 14 at 03:40
    Thanks for the warning, was afraid of it being bad. Won't buy, thumbs up.
    Posted on 27 Sep 14 at 22:38
    Dark Death 90When you first stated that you played the Genesis version, I at first thought you were being sarcastic and saying you played it on the Sega Genesis. I never realized that was the name of the original game. Silly me.
    Posted by Dark Death 90 on 28 Sep 14 at 07:08
    Awoo@CRO5573Y
    As someone with a vast amount of experience with the horror genre, I can say that Slender (having played the PC version), is awful. This version is nothing more than a way to cash in on the success of the original free game, and it shows. The idea itself isn't terrible, but the execution, with a very lackluster story, annoying rather than intense game mechanics, and way too much pitch black darkness, ruins the entire thing. Anna, that came out the same week as this, serves as a good counterpoint as it demonstrates how to create a good, properly vulnerable atmosphere. That doesn't mean this game doesn't scare you, I'm sure it would scare a lot of people, but anyone with experience with the genre and its tropes will just yawn and roll their eyes. Indie horror games are a dime a dozen these days, and this is unfortunately just another of the bad ones.
    Posted by Awoo on 29 Sep 14 at 03:40
    lnertiatic ESP@CRO5573Y
    This review is honest and I totally agree with it, it's boring, stagnant and not scary. It was OK when it first came out on the pc but after you'd played it once it wasn't worth going back to. Seems like they havnt changed much, trying to cash in on it way too late. Well we are all looking forward to your self proclaimed better review cro5573y, let's see if you can change our minds
    Posted by lnertiatic ESP on 29 Sep 14 at 18:24
    tornprince2012Damn how many people just couldn't take their favorite game was destroyed in this great review. Even Slenderman whispers : "P...p...p...pussies....".

    The review is good, with a disclaimer. Whoever doesn't agree, keep on walking, no need to put a negative vote just because the reviewer didn't enjoy the game like you did. Have anything to say? Put your own damn review and let's see what people will say about it! "P...p...p....".

    Vitiated - awesome job, +1!
    Posted by tornprince2012 on 13 Oct 14 at 01:15
    Darklord1899This virtually the same game as White noise online. You can get it in the indie games for 80p. I just played the demo and was very underwhelmed.
    Posted by Darklord1899 on 26 Oct 14 at 22:41
    TheMrTomasGood review. The game is not worth your time.
    Posted by TheMrTomas on 02 Nov 14 at 11:08
    FFX BrotherhoodI actually enjoyed the game. Really liked the atmosphere and the tension, particular around the Abyss and Homestead Levels. I would still say wait for a sale for anyone on the fence about buying it. It is majorly short, but I spent £2.99 on it I think? (Not 100% sure) and I don't regret it. +1 for the review all the same
    Posted by FFX Brotherhood on 04 Dec 14 at 01:50
    Draco719Did we play the same game? I paid all of like $4 for this so I was pretty impressed with it. I never really expect much out of arcade titles though, so maybe thats the difference?

    I love the horror genre, its my favorite. This stood out from the rest because of the randomness. Never knew when slender would pop up and where. Most scary games playing the second time through was just boring because I knew where all the scares were. It was short, yes but I kind of enjoyed that. Some arcade games are RIDICULOUSLY long. I think some people just enjoy sounding tough. Like the guys that go to haunted houses and act like nothing startled them. You just end up looking super douchey. Were all here for the cheap thrills and yes, we know its not real danger. The game was spooky and thats just a cold hard fact.
    Posted by Draco719 on 08 Mar 15 at 05:10