Slice Zombies for Kinect Reviews

  • Lil Miss CherryLil Miss Cherry885,224
    07 May 2015 12 May 2015
    15 5 10
    *Originally posted at Pressa2join.com *

    External image


    Arms poised ready to slice, my first victim shoots up on the screen. Normally zombies scare the life out of me and I approach them with the kind of caution usually reserved for the worst kind of horror film but as this little guy flies onto my screen I swiftly move my arm through the air and slice his head clean off, then watch it comically fall down in front of me.

    Slice Zombies for Kinect is a Zombie slicing game, developed and published by a small indie company from Germany, Made. Having just released their first game on the Xbox One, you can tell how passionate they are about it and it certainly is a lot of fun.

    The game starts off quite easy enough, Zombies mixed with some random bombs begin popping up in front of me. You lose a life if you miss a zombie or are unfortunate enough to hit a bomb, with the game giving you three lives before game over with an extra life available from the shop once you have sliced enough coins.

    External image


    The game can get pretty hectic at times, to earn coins you have to slice them and they fly on the screen with the zombies and the bombs. It’s up to you whether to take the risk and try to get as many coins as you can while avoiding bombs and slicing those pesky zombies. Each time you either win or lose the game you’ll earn XP which levels you up and unlocks new zombies that make life more difficult for you.

    Zombies that teleport, big zombies that require a few hits to take down and explode (and look suspiciously like Luigi and Mario), cute bunny zombies with big ears, Scientist zombies and zombies that fly left to right across the screen all get added to the already hectic mix as you progress. There are also hands that crawl across the screen starting with just a basic one, but others that provide you with an extra life, a bomb or a hand that bursts into a pile of coins when hit and can all be bought from the shop and the frequency of these hands make the game a little easier.

    Earning coins also unlock really cool and colourful backgrounds which make the game look even better. Bright pink swirls (if that’s your thing) chocolate and tiles are among the variety that can be earned, all breathing a new lease of life into the game every time it’s changed. You can also make your hands rockets, guns, there is also a very cool Pac-Man themed slicer where fruit spews out upon every attack, if you’re a fan of the retro arcade game from the eighties then that is sure to put a smile on your face.

    External image


    What disappointed me a little was the fact that even though new zombies are thrown into the mix there is only one game mode, it just got progressively harder as you levelled up. The mode is very similar to Fruit Ninja’s classic mode which to me was probably the least fun mode of that game as it requires skill, and patience. I think what this game needed was a fun mode, where you can’t lose lives but just slash away like your life depended on it.

    The addition of the different hands, guns and zombies did bring variety to the game even if it did have one mode and I enjoyed slicing the many zombies that I unlocked as I ranked up. Overall leaderboards allow you to compete with friends and trying to rack up a big score in game by getting combos and slicing heads made me want to keep playing.

    My only problem with Slice Zombies was the Kinect tracking, at times it failed to register me and I had to hold my arm in a slightly awkward position, during the game was fine but attempting to navigate through the menu’s was a real struggle. That was my only major gripe, having to frantically wave or hold my arm still in attempt to get it to read me.

    External image


    Overall Slice Zombies for Kinect is a fun game with a few issues. I enjoyed the time I spent frantically slicing the many, many coins and zombies that appeared and played it until my arms almost detached themselves from my body. The variety of zombies and the many unlockables from the shop added to the longevity of the game and brought a lot of extra enjoyment. Not all games can be AAA titles and sometimes it’s just nice to play a simple, fun game to pass the time, even if you wake up a little sore afterwards. Slice Zombies is a great little Zombie splattering Kinect title and we hope to hear more from MADE in the future.

    In terms of achievements for the game, 16 out of 17 of them can be earned within the first 2 hours of the game, with six being unlocked after your first ever game if you do moderately well. The last can take between 4 to 5 hours or less depending on your stamina/skill and is unlocked by buying all items in shop and getting to level 21, apart from that, this is a very easy game achievement wise.
    3.0
    Showing all 10 comments.
    tecianNice review, cheers.

    Looks a easy completion, how much is it ??
    Posted by tecian on 08 May 15 at 09:40
    TheIrishBeastGood review. Add a section on the achievements and your thoughts on them perhaps?
    I was excited for this. Just one mode is disappointing though. I fear boredom will set in grinding the last few achievements.
    Posted by TheIrishBeast on 08 May 15 at 10:23
    MrsodIs it worth $8?
    Posted by Mrsod on 08 May 15 at 13:27
    TheMaizeIts fun when it works... but the tracking is terrible... only once have I managed to get past the startscreen....and after playing one match, it couldn't recognize me again...
    Posted by TheMaize on 09 May 15 at 06:34
    planting42Crap game. Don't play this! If your Kinect isn't on your TV (like mine, its on the mantle) you need to stand about 2 feet from the screen to have a chance to cover the play area. The fact that bombs and zombies routinely overlap each other makes each game last about 20 seconds. Expect to be frustrated with the poor menu navigation.

    Overall - 1 star is being kind since its their first title.
    Posted by planting42 on 09 May 15 at 07:58
    KORND0GThe tracking in the menus makes this game very frustrating. Tracking while playing is great. You spend half your time in the menus so Buyer Beware!
    Posted by KORND0G on 09 May 15 at 16:20
    justmarkTOnly managed to play this once so far as stick on menu screen
    Posted by justmarkT on 10 May 15 at 15:20
    Lil Miss CherryI spoke to the developer he said you have salute the menu screen etc one arm up straight other by your side to get it to read you, then it should move fine in the menus. Still not as good as it could be
    Posted by Lil Miss Cherry on 10 May 15 at 16:24
    CIutch CoreyYeah menu navigation is longer than the actual match lmao. I keep getting lost by my Kinect which is just irritating since i have to keep restarting my game -.-
    Posted by CIutch Corey on 15 May 15 at 15:41
    Dlonix13It honestly doesnt get that boring. This is the first kinect game I've played on my xbone and I found it fun. Then again, I had 760 gamerpoints in the first hour to hour and a half. It was nuts. I was having problems reaching zombies near the edges of my sceen, but thats probably just my fault as I really have no clue how to use the kinect for games and probably could have fixed it. t was 19.99 marked down to 13.49, so I said the hell with it. I will go back and get te last two achievements at some point. here are a few boosters you can buy to make it much easier, bu it is still a grind. The only other things I'd ever done on connect was a roomie's kinect adventures or something and just dance or one of those and I was pretty uhhh.....not sober. I was impressed by the motion sensing....but....yes...you did have to fiddle around with it every once in awhile to get your had showing again. Either way....I'd buy t again and it is def not the sort of game I am accustomed to. I just couldnt believe it felt like every two seconds a 50 or 100 point cheeve would pop. Made me giddy.
    Posted by Dlonix13 on 26 May 15 at 05:54