Your Supposedly a badass apprentice (called Starkiller) with unmatched power, since the idea was your moved were augmented beyond what we saw in the films, So said Lucas Arts
The Story is between the 2 trilogies, where Vader get's himself an apprentice, and inturn triggers certain events before the second set of films..
Graphics.. they're fair enough, not great, pretty average, but do show the SW universe off.. although, there's alot of screen tear throughout the game (and that is with an install)
Sound.. Typical Star Wars stuff.. nothing wrong here..
Gameplay.. You don'treally feel all that of a badass unless you play on Apprentice. OBy the hardest setting, even maxed out you will find yourself dying quite alot. Although on Master, I found dashing past entire area's the best way of getting through. The game has it's fair share of 'issues', some of this may be intentional -
- Collision dectection - mainly an issue on bosses, but a lot of the time they don't even need to hit you to cause a hit, even if your out of the blast radius..
- the lightsaber - this is obviously your weopon, even beefed up, a lot of the enemies are very resistant to it's damage, although this could be 'invincible frames' on the enemies, or just plain ignoring your attacks, even force lightning is shrugged off.
- The enemies - I have no idea where this was all pulled from or dissapeared too, but some stormtroopers are immune to certain attacks, or even most. There are some Wookie sized 'troopers you can't lift, yet you can lift a 50ft door with reletive ease.. Snipers/shooting enemies shoot at you reguardless of whether friendlies are in the way (this is actually in a lot of games, and I hate it, because it's just not done in the real world!)
-The bosses - What on Earth were they thinking, every single boss is way more powerful than Starkiller, and take an absolute age to kill, often, they ignore damage from your attacks, having to find one trick that usually works to use for the next half hour
- Other stuff - From being knocked down, it has taken a minute to get back up, because I was sliding across the floor. I have fallen through a wall. No regenerating health bar, enemies give back only about a 6th of your health bar, a third on one of the bosses 'troll like slaves'.. The Star Destroyer sequence (as noted on another review) was a total pain, with the tie's attacking you constantly, completely ruined the moment, especially as it can take a while to do, as the stick display lies to you after the second pull..
This game can't match Ninja Gaiden 2, which was a frustrating game too, but I still came out on the other end loving the game..
Edit: the newest DLC 'Tatooine' is about average, starts off ok,, but less than half way through, there's a long corridor that has you going in to a cell, blowing out the wall in to the next cell, out the door across into the opposite cell, then doing it again probably 5 times. For near a GB it felt like it should have been longer.
I revised my 'Stars' based around the Apprentice/Warrior difficulties
2.5