Stellaris (Windows) Achievements

Full list of all 154 Stellaris (Windows) achievements worth 4,804 gamerscore. It takes around 300-500 hours to unlock all of the achievements in the base game.

The base game contains 53 achievements worth 1,805 Gamerscore, and there are 14 DLC packs containing 101 achievements worth 2,999 Gamerscore.

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Add-on

Leviathans Story Pack

1,875
475
12
4.50
163
10 (6%)
Leviathans Story Pack
Add-on

Utopia

724
230
11
4.83
173
24 (14%)
Utopia
Add-on

Synthetic Dawn Story Pack

658
200
4
4.00
89
22 (25%)
Synthetic Dawn Story Pack
Add-on

Apocalypse

881
200
5
4.00
137
9 (7%)
Apocalypse
  • Exterminatus

    Use a World Cracker to destroy another Empire's capital planet

  • No Khan Do

    Kill the Great Khan in battle

  • Pandora's World

    Seal a world of Fanatic Purifiers, Ravenous Swarms, Determined Exterminators with a Global Pacifier

  • Stay on Target

    Destroy another Empire's Colossus while it is in the process of firing on a planet

  • Clash of the Titans

    Defeat a Fallen Empire's Titan fleet with a Titan of your own

Title update

Ancient Relics Title Update

10
5
1
0.00
572
574 (100%)
0-0.5h
Ancient Relics Title Update
Add-on

Distant Stars Story Pack

520
200
5
4.00
153
37 (24%)
Distant Stars Story Pack
Add-on

MegaCorp

1,535
370
8
4.50
171
14 (8%)
MegaCorp
Title update

Federations Title Update

1,459
240
8
4.50
802
171 (21%)
Federations Title Update
Add-on

Ancient Relics Story Pack

468
140
5
4.25
351
35 (10%)
Ancient Relics Story Pack
  • Arcana

    Study Minor Artifacts and discover a random technology

  • Artificer

    Have 100 Minor Artifacts

  • Dust Off

    Complete the Zroni Precursor chain

  • Green Thumb

    Complete the Baol Precursor chain

  • Relic Hunter

    In one game, find 5 Relics from Ancient Relics Story Pack

Title update

Nemesis Title Update

122
30
2
0.00
405
194 (48%)
Nemesis Title Update
  • We Come In Peace

    Complete a mutually friendly First Contact with an empire with no negative incidents

  • Shoot To Kill

    Start a full fledged first contact war before communications have been fully established

Add-on

Federations

376
70
2
4.75
526
23 (4%)
Federations
Add-on

Nemesis

1,212
189
8
4.00
235
7 (3%)
Nemesis
Add-on

Overlord

1,472
250
11
4.50
51
7 (14%)
Overlord
  • Surfing the Web

    Have a network of at least 30 Hyper Relays, in systems you own, connected to your capital.

  • Yeet the Fleet

    Catapult a military fleet directly into the capital system of an enemy empire you are at war with.

    2 guides
  • None Shall Pass

    Have a Fortress World with a Defense Shield, Ring filled with defenses, and a power of 10000.

  • Gotta Subjugate Them All

    Have a tier 3 subject of each Specialist type simultaneously.

  • Fine Print

    Modify a vassalization contract.

  • Maximally Effective

    Be the patron of three maximum sized Mercenary Enclaves.

  • You Monster

    Reduce, reuse, recycle.

  • Meet the New Boss

    Same as the old boss.

  • Underlord

    As a Subterranean empire, dig too deep, but prove yourself worthy.

  • Into the Unknown

    As a Slingshot to the Stars empire, send 10 science ships into the unknown with Quantum Catapults.

    1 guide
  • Non-Prophet Organization

    As a Teachers of the Shroud empire, prove that the Shroudwalkers made a terrible mistake.

Add-on

Unknown Pack

805
400
19
0.00
2
0 (0%)
Unknown Pack
  • Fixer Upper

    As an Idyllic Bloom empire, convert the junk worlds of the Ketling Star Pack into Gaia Worlds.

  • Growing Like Weeds

    Have 10 organic pop assembly on your capital, as a budding species without the Clone Army origin.

  • Tend the Garden

    As custodian of Wenkwort Artem, make it a resort world with a Ranger Lodge and original blockers.

  • Machine Supremacy

    Win the game as a machine uprising.

  • Strange Mood

    As a Master Crafter empire, fully construct a megastructure while you have a Covenant.

  • Directive 67

    As a Clone Army empire, denounce the Spiritualist fallen empire then destroy them.

  • Destroy the People of Earth!

    As the Commonwealth of Man, destroy the United Nations of Earth while ruled by symbiotic brainslugs.

  • Room for Desert

    Consume another empire’s desert homeworld.

  • Can you Smell What the Lithoids are Cooking?

    As a Lithoid empire, keep another Lithoid pop as Livestock or Process them.

  • Rock Beats Paper

    As a Lithoid empire, show the Galactic Community what you think of that strongly worded letter.

  • There’s a Zombie on my Lawn

    As a Necroid empire destroy a Plantoid empire, or vice-versa, without blowing up their final planet.

  • With Great Power

    As Necrophages do not invade any pre-ftls and defeat the crisis OR have 10 observation stations

  • Recent History

    As a Memorialist empire have Galactic Memorials on 5 tomb worlds created during the game

  • Holy Water

    Drench a Fallen Empire’s holy world.

  • Fishing for Trouble

    As an angler empire, provoke a Fallen Empire into declaring war on you and win.

  • There be Dragons

    Own 13 dragons and have them in your capital system.

  • Quest Complete

    Find the true ending of The Order’s noble quest.

  • Toxic Workplace

    As a Toxoid Galactic Custodian or Emperor, insult all other members of the Community. (Min 3)

  • Could be Worse

    Colonize a planet that started the game as a Toxic world, then turn it into a Tomb World.