Surviving Mars Achievements

Full list of all 80 Surviving Mars achievements worth 1,750 gamerscore. It takes around 0-0.5 hours to unlock all of the achievements in the base game.

The base game contains 50 achievements worth 1,000 Gamerscore, and there are 4 DLC packs containing 30 achievements worth 750 Gamerscore.

Filter
Add-on

Space Race

498
250
10
3.46
4,139
3,798 (92%)
0-0.5h
Space Race
  • Space Shopping

    Play as USA and have a Geoscape Dome with a Megamall before Sol 100

  • Tao

    Play as China and have Tai-chi Gardens in 10 Domes before Sol 100

    1 guide
  • Space Capitalism

    Play as Blue Sun Corporation and produce $100,000 M Funding before Sol 100

    1 guide
  • Europa Universalis

    Play as Europe and reach daily production of 10,000 Research before Sol 100

    1 guide
  • Waste Not, Want Not

    Play as India and convert 3000 Waste Rock to useful materials before Sol 100

    1 guide
  • The Pace of Progress

    Play as SpaceY and complete all Sponsor Goals on challenge rating 500% or higher

    1 guide
  • No Pain, No Gain

    Play as Russia and have 500 colonists on challenge rating 500% or higher

    1 guide
  • The Garden of Eden

    Play as Church of the new Ark and have 250 Colonists at 70+ Comfort before Sol 100

    1 guide
  • Bushido

    Play as Japan and train 200 specialists before Sol 100

    1 guide
  • Gold Rush

    Play as Brazil and convert 2000 Waste Rock to Rare Metals before Sol 100

    1 guide
Title update

Below and Beyond Title Update

98
40
1
3.13
9,618
9,362 (97%)
0-0.5h
Below and Beyond Title Update
  • The Perfect Run

    Retrieve all resources from an asteroid & leave nothing behind

    1 guide
Add-on

Below and Beyond

755
210
9
2.51
2,005
750 (37%)
0-0.5h
Below and Beyond
  • Mission Success

    Successfully return from an asteroid

  • Multitasking

    Visit 3 asteroids simultaneously

    1 guide
  • Mysteries of Mars

    Fully develop a buried wonder to benefit your colony

  • Space Explorer

    Complete all techs in the recon & expansion tech tree

  • Job’s done

    Fully develop all buried wonders in the underground, before sol 100

    1 guide
  • Will they hold?

    Prevent 100 Cave-ins in total from Underground Marsquakes

    1 guide
  • Space Dwarves

    All your colonists live underground (at least 200 colonists)

  • Asteroid Hopping

    Have a single Asteroid Lander visit 10 asteroids before returning to Mars

  • Into the Unknown

    Go game over as your last colonists leaves Mars behind to take a trip into the great unknown

    1 guide
Add-on

Green Planet

485
250
10
3.52
5,157
4,164 (81%)
0-0.5h
Green Planet