Teenage Mutant Ninja Turtles Reviews

281,748 (173,646)
TA Score for this game: 1,349
Posted on 23 December 13 at 11:06, Edited on 23 December 13 at 12:31
This review has 11 positive votes and 1 negative vote. Please log in to vote.
I’m a Ninja Turtles fan. It’s one of the few things from my childhood that’s never really left me. I grew up with the original cartoon series. I also grew out of the original series before it ended. Fortunately, before I stopped watching the show, I discovered the original comic book. Later, I watched the 2003 tv series. More recently, I’ve gotten into the IDW comic and the 2012 tv series. So when a TMNT game comes out, it’s not a surprise that I’m going to at least try it.

Let’s start off with a few facts. This game is based on the Nickelodeon cartoon. When installed, the game takes up less then 500 MB of your hard drive. Unlike TMNT: OOTS, the art style actually looks like the 2012 series. The voice work is done by most of the cast from the tv show. I think the only character who has a different voice actor is Leonardo.

It is an Activision title. Activision can be pretty hit or miss when it comes to games based of franchises. For instance, one of the best games I played last year was Fall of Cybertron. It had beautiful graphics, an interesting storyline, and took the time to distinguish each Transformers’ personality. This is no Fall of Cybertron.

The developer of the game is Magic Pockets. Magic Pockets was founded in 2000 and is primarily known for making games for handheld devices. After learning this information, I began to wonder if this game was originally going to be for handhelds only. The reason I say this is because the sound and graphics are sub-par for the 360 generation. The actors do a great job, but it sounds like somebody didn’t know how to properly record them. While the game looks like the 2012 cartoon, it’s…you know how they sometimes have “comparison” features on DVDs? The one’s that put the completed scene on the left and the not-quite-done version on the right? This is the one on the right. There are parts, particularly in the cut scenes, that are grainy and blurry. There are times where the picture is almost bleached out. It really does feel like it’s a badly ported game rather then a Xbox retail title.

The game has three modes: the story mode; the time trials; and the survival mode. The story mode I will put aside for the moment, as I have quite a bit to say about that. The time trials are really just the story levels with a clock. There are achievements tied to each time level. You don’t have to get the top time to get these achievements, just complete the levels.

The survival mode is supposed to be a horde mode. I say “supposed to be” because a true horde mode gets harder as time progresses. This game just chucks a random number of bad guys at you. It actually felt as if some of the levels were placed in the wrong order.

As you play the game, you can collect energy shards to upgrade the turtles. Each turtle levels up individually. The upgrades slightly makes your turtle more powerful, but not enough to say there is a huge difference in leveling up. There are four achievements that require you to fully upgrade each turtle. Energy shards are abundant, so it’s not going to take you a real long time to complete this.

There are collectibles to be found in the story mode of the game. Most likely, you’re going to find most of them during the first run through. The good news is, you don’t have to play the whole game again to get the ones you’ve missed. On one of the menu screens, you can hi-light each level to see how many collectibles you’ve found and then just play the levels where you missed one.

Now for the story mode. I do want to apologize as this might slightly go into rant territory at the end. There’s really not going to be spoilers for the game, but there might be a few for the cartoon.

When the Teenage Mutant Ninja Turtles game was announced, I figured it would be aimed for kids. I knew that sometimes executives believe that things for kids should be simplified and, to an extent, I can see their point. For instance, you don’t want the control scheme to be so convoluted that younger kids become frustrated while playing.

What I can’t stand is when simplified also means a game with no story what so ever. Still, with what Nickelodeon was doing with the tv series, I was hoping for at least a decent story-line. Not only did hope die here, it was slowly beaten to death with a baseball bat.

The game is supposed to be set between the first and second seasons of the cartoon. Anyone who watches the series knows that this isn’t possible. There are events in this game that would downright contradict events that took place in the first few episodes of the second season. However, to say it took place during the first season doesn’t work either. So the game is just really it’s own thing.

As the game starts, the turtles realize that The Krang and Shredder have teamed up. The turtles must stop them! And with those two sentences, I’ve pretty much summed up the story. You spend the whole game fighting random Krang and Foot Solders with the occasional boss fight thrown in. The End. The weakest episodes of the new series take longer to explain then this and they only last for thirty minutes!

Fans of the new series can probably understand my frustration, but for those who have not watched an episode let me take some time to explain a few things that make this show so great. First off, while this show is intended to have some of the humor of the original cartoon, it is supposed to be more mature. For instance, in the original, fights were slapstick. The new series, on the other hand, probably has the best choreographed fights that I’ve seen in a Western made cartoon. Also, they are not afraid to show the turtles getting hurt. There have been a few episodes where the turtles have had the you know what kicked out of them. In instances like this, the artist will change the character designs to show severe bruising and some nasty cuts.

Injury can be used as an example for another thing this cartoon does so well; presentation of mature ideas. This series takes great care in what to show and what to hint at. In a recent episode, Donatello’s arm has to be reset. Now, the turtles are on the run and have to do this quickly. Raphael takes his Sai and puts the hilt into Don’s mouth, telling him to bite down on it. The scene cuts here. Little kids probably won’t understand the unpleasantness that’s about to happen, but the adults will.

Another example of how the show has mature themes, can be taken from Splinter’s origin story. In this universe, he is Hamato Yoshi and was mutated into a rat. He left Japan after Oroku Saki killed his wife and child. Now, that is pretty heavy for a kids show in and of itself. However, what got my attention was the images the artist showed as Splinter told the story. When Splinter got to the part about his wife and child dying, they show a burning house. Maybe I’m reading too much into this, but it seems like they’re suggesting a pretty gruesome death.

However, the greatest strength of the series comes from the family dynamic of the main characters. To start, for the first time in the history of TMNT the turtles actually do behave as though they are fifteen years old. To clarify, this is primarily when they're not fighting for their lives. They're young, inexperienced, and they need guidance. They need their father and Splinter feels like a father here, more so then any of the other cartoons. He teaches them, worries about them, and if you harm them he will tear you limb from limb.

One of the sub-plots that ran throughout the first season involved the turmoil Splinter faced as his sons went out into the world. On the one hand, he knew his sons had the abilities to do good in the world. On the other, he'd lost his family once and there was a chance he could loose his second family. This terrifies him and sometimes it prevents him from making the best decision. In fact, when Splinter realizes the Shredder has come to New York, he trains his sons to the point of exhaustion and fills them full so full of fear and self-doubt, they become almost incapable of fighting. Splinter almost became the cause of his second family's destruction.

So, how does all of the examples from the tv show fit into the game? It doesn't. None of the maturity, the character development, even the family dynamic shows up in this game! There isn't even a hint that it exists in this universe.

The point that I’m trying to make is that Nickelodeon knows that you don’t have to sacrifice a mature, compelling story when creating a show for kids. You just have to be careful on how you tell it. All the great cartoons that have come out in the last ten years, and their haven’t been that many in my opinion, have had great stories. They’ve had fully developed characters. Nickelodeon seems to get this.

Therefore there is no reason, no excuse that can be made when it comes to this video game. Everything that makes the show so great cannot be found here. It had the potential to show that kids games can be just as fascinating as games geared toward an older audience and they just didn’t try. If you’re an adult, don’t buy this game. If you have kids, try to entice them to buy something else instead. They could have done better, they should have done better, and they do not deserve anything more then half a star.
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Stardust Ren
263,834 (168,836)
Stardust Ren
TA Score for this game: 1,349
Posted on 18 November 13 at 23:43, Edited on 20 November 13 at 21:01
This review has 11 positive votes and 5 negative votes. Please log in to vote.
This is my first review so if you have any problems with it, please message me about it!

I was thinking this: "TMNT? What has it come to with all the crappy games lately. I hope this is better than Out Of The Shadows!" Boy was I wrong... facepalm

Let's get started with the story:

Story- 3/10

The story is supposed to be between the first and second seasons of the Nickelodeon Teenage Mutant Ninja Turtles show. It was not a good story. It is mostly about training to fight the baddies of New York City. It lacks. Characters like Dogpound, and Shredder made a appearance as a boss. But this is not a good story.

Gameplay- 2/10

The gameplay is just kill a group of enemies and move on. It's just that. There are 5 "Areas" with 3 to 5 levels in each. The hack and slash gets boring after the first 2 levels. The bosses are at the end of each area which are easy to beat. You will probably not lose a life in most levels. You can buy upgrades for each turtle and combos which help the turtles get more powerful. But, you must find collectibles to unlock more upgrades which is very easy. The collectibles make a humming sound and if there is a secret area, one of the turtles will hint it. The graphics are terrible. Lacks what the Xbox 360 can do. Looks more like a Xbox game.

Sound- 1/10

Your ears will bleed. There is bad lipsyncing, loud moments, annoying sounds constantly and just bad overall. Listen to some music after getting all the collectibles so you don't have to get your ears drowned with Michelangelo saying things every 5 seconds.music

Achievements- 1/10

EASY. Very EASY. Took me about 2 hours to beat the campaign. Rest of the cheeves took about 3 hours since you have to play the game again in time attack and get to a high round in survival. One of the easiest compilations of 2013! clap

So overall, this game shouldn't be 35 dollars. It should be a arcade game. Lacking story, bad graphics, horrible sound but a very easy 1000 G for your card. The only reason I rented it was for the Gamerscore. I hope this review helped! Like I said, this is my very first review and I know its not the best. Please leave a comment below if I messed up on anything! See you later TA!wave
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310,857 (170,799)
TA Score for this game: 1,349
Posted on 04 December 13 at 02:52
This review has 6 positive votes and 2 negative votes. Please log in to vote.
Ok, let me start off by saying that I hadn't really been keeping up with the Teenage Mutant Ninja Turtles lately. I've heard some good things about the TV show on Nickelodeon that this game is based on, but I've literally only seen, like, 40 seconds of a single episode. The thing is, though, that I just don't really watch TV in general so I apologize if I sound like I've been living under a rock for the past few years or something on that account because I prolly do. But with that said, let's get right into it.

All right. Let's get the BS out of the way. The story of this game is... pretty basic. A bunch of bad guys are doing bad things and it's up to the heroes in a half-shell to stop them. 'Nuff said. The voice acting is pretty good for the most part, but the audio clarity for some of the clips gets botched. They sound like they've been gained, like, +20 in Audacity or something and it generates noise in turn. The graphics stay true to the style of the TV show even though they pass as PS2 graphics. But going into this game, I didn't really think they were going to be that great anyway. Ah, well. What'd you expect?

As far as content goes, this is basically one of those games where you play the first 2 or 3 levels and you've pretty much seen everything. The level designs are pretty straightforward with a few niches here and there for hidden items and collectables, not to mention smaller weapons like shurikens and smoke bombs. The one that I enjoyed the most was 5-3. Prolly because it was the only one that had level hazards and was most reminiscent to previous Turtle games. If only the other levels were just as interesting...

There are a few types of enemies like Foot ninjas, Kraang robots, Mormons, and Mousers. Some have laser cannons, others have shields, it's an okay variety overall. There are two mini-bosses. The first one is a tank with a force field where you can just throw enemies into to damage it. The second one is just... ugh, jeez. It's just so friggin' irritating because of how the gameplay works, but we'll get to that later. As for the main bosses, well, it's really only a matter of dodging oncoming attacks and waiting for when they're in a state of vulnerability so you can strike back. They're pretty easy, yeah.

You can also collect XP from defeated enemies, broken objects, and just lying about to upgrade the turtles. But chances are, if you're playing alone, you're just gonna max out one single Turtle since I never really found myself using more than one of them. The upgrades that you can get really aren't that impressive, anyway. They're just basic stuff like health and power upgrades along with adding up to two attacks to your combo animation and three levels of a special attack. But said special attack doesn't really become useful until you upgrade it to level 3 in conjunction with a few strength upgrades. Before then, all it'll really do is just kinda whack the enemies in a small area and isn't worth jack.

There are instances where you simply can't attack an enemy while he's attacking or charging up an attack. This makes things more irritating especially when you're in the middle of a combo and then it's interrupted when you see the red glow around the enemy. So you have to stop button-mashing, then move out of the way before his attack can land, and then jump right back on him after he's fully recovered. It really interferes with the flow of the experience and it takes away the enjoyment of beating the crap out of Mormons-- er, enemies. This goes back to that second mini-boss I mentioned earlier. It's just an upscaled mouser that seems to have VERY small windows of opportunities to attack it because it just keeps dropping boulders on you and it's really irritating trying to time your attacks just right. If you didn't have to do that, this wouldn't have been an issue. And it certainly doesn't help that all the other smaller mousers keep coming in to annoy the everlasting fecal matter out of you. It was just a stupid move to make in this style of gameplay.

Your AI partners are pretty stupid, too. In most cases, they just stand around channeling their inner "Mario Party" Luigi so that they think they can win by doing absolutely nothing. Occasionally, they'll attack an enemy a few times, but I really would've preferred just fighting alone especially when the AI keeps taking items that I need. I mean I understand that multiplayer was the main focus of this game, but my point is that if you can't make competent AI allies, just remove them.

Y' know, I was really looking forward to this game. The new enemies we're coming pretty varied until about the end of the 2nd area where they seemed to just give up on making anything interesting anymore which, in turn, makes the rest of the game not worthwhile to play with the only good level being the second-to-last one. What a shame that it turned out the way it did considering that there have been good Turtles games in the past like Turtles in Time and TMNT on the Gameboy Advance. I mean I didn't expect it to live up to those standards or anything, but I did want it to be, y' know, SOMEWHAT decent. But it isn't even that. After playing this game for 20 minutes, I just got bored and didn't feel like continuing. The only reason I kept on chuggin' was because of the achievements (which are all very easy to obtain) and I had to play my own music from the dashboard to keep me motivated. It's just not fun, not in the slightest. The repetitive gameplay, uninspiring boss fights, and overall bland experience really makes it difficult for me to recommend this title to anyone. It's not absolutely terrible, but unless you just want another 1k gamerscore title to add to your list, there are far better ways to spend $40.
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