Welcome to my review for The Final Station
Published by: tinybuild
Developed by: Do My Best
The Final Station is a side scrolling pixelated survival game that has you as the protagonist scouting areas for survivors and supplies, and taking your train from one station to the next. It doesn't really explain much at the start, other than they are returning. Who "they" really are doesn't get explained to you from the get go.
The world is a dark and dreary, with all survivors you find suffering a sickness. You will have to keep their hunger levels down and feed them. So management of supplies is vital if you wish to save them.
Each station you pull into contains supplies you need to scavenge, people to rescue and a code to find to allow you to leave on your train. Various notes and messages can also be found. But the further you progress, you will soon encounter these shadow beings who have one goal, to kill you. A swift headshot from your gun will despatch them quickly, but don't rely upon melee as it is largely ineffective and you will quickly take damage and have to start all over.
I was completely at a loss as to whether I liked Final Station or not. It's not an easy game to get into, as very little about the story is revealed to you, an the protagonist has no personality that you can relate too, or form any sort of bond with. This lets the game down, as you venture from one station to the next. These locations are short lived, and more often than not, you will be swarmed with precious few bullets to survive.
Despite the uncertainty towards the game, I can't bring myself to dislike it all that much. You will have to manage supplies, and save any survivors you find, which brings a solid challenge and defeat enemies who if there is a large enough of, will quickly sort you out with a death over and over again. Melee needs some form of adjustment however, as I never found a melee weapon, and fists do very little.
It is worth a look, as the survival element will appeal to fans of the genre. A pixelated and side scrolling merge with the survival is not something often found, and again, makes the challenge fresh and interesting. On your train are various parts you need to keep an eye on and maintain them to keep them working. Otherwise you will grind to a halt and then have to perform maintenance. Which is as simple as interacting with it.
Graphics: Pixelated affair here and it works well. Not too blocky, and everything resembles what it's supposed to do.
Music/FX: Ambient sounds at the most. Giving that sense of dread around every corner. Gun shots are also very loud. Which I don't mind, and given that each station you come to is practically devoid of human life, it echoes slightly after each shot. Less is certainly more here.
Gameplay: Simple interface, and easy to play. Little is explained though.
Longevity: You may breeze through it, you may not. Bullets are precious, so if you can pick up a box or chair to throw at your would be killers, do so. One less bullet spent. Don't expect a huge game, but it's not too short either.
Achievements: Nothing too difficult. For keeping 6 alive, make sure you scavenge everywhere so you have enough medkits and food to keep them alive during train journeys. Last thing you want is a corpse on your train. Make sure to plan ahead, just like I forgot too.
To conclude, it can be a game that is hard to thoroughly enjoy. But you won't really hate it. If you're unsure, check out some gameplay videos. Final Station offers a decent challenge, and an interesting survival standpoint. Should you buy it? That really is down to you should it pique your curiosity.
A copy of the game was supplied for review purposes.