The Long Reach Reviews

  • HateMe4141HateMe41411,220,287
    17 Jul 2018
    14 1 4
    The long reach is a side scrolling suspenseful horror game published by Merge Games and developed by Painted Black Games. The story opens with a man-child, Calvin, making his way to the corner store to buy some jellies. The story quickly gets dark as you witness a gruesome killing and are dropped into the shoes of local scientist and start progressing through their story, slowly piecing together what has happened. With the perfect amount of suspense, dark humor sprinkled with just a pinch of nihilism, this tale will have you on the edge of your seat, gripped with intrigue from start to finish. Which is convenient because this can be completed in one sitting.

    The gameplay is typical of the 2D puzzle genre, search each room for the highlighted item, pick up the item that surely must be junk… nope its needed for the next puzzle, try all the items in your inventory on all the highlighted spots to find what goes where. The puzzles themselves are not overly challenging and can be solved with a little intuition. A few jump scares, dramatic musical stings, and run-ins with enemies will make sure you are nice and attentive to the story, which is quite good and deserves a few hours of your time.

    Dimly light corridors, flickering lights, ominous music that fades into whispers, then nearly gives you a heart attack as it swells into a suspenseful sting, all paint the dark and dreary portrait of The Long Reach. Move in and out of reality at the blink of an eye as you drift from street view to a burning hellscape, where people hallucinate their greatest fears as if trapped in a dream or nightmare, unable to wake to reality.

    Gripping Story
    Eerie music and visuals
    Great dialogue

    Short story
    Linear path with no room for branching stories

    I really enjoyed my time with this game and would love to play more games like it. I would have liked a few more puzzles and a more fleshed out story, but as a whole it was great. I would recommend it to fans of the thriller/puzzle genre. The price is a bit high for the amount of content but would make a great purchase when on sale. Hopefully we get more titles like this in the future.
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    EarthboundXSame, this reminded much so, so much of Uncanny Valley.
    Posted by EarthboundX on 06 Mar 19 at 08:17
    Noble RoyaleJust got in the sale today, and have uncanny ready to play also. Wish me luck...
    Posted by Noble Royale on 13 Mar 19 at 14:48
    Legohead 1977I enjoyed this one, maybe a bit more that Uncanny Valley, but not as much as Final Station. A cool story that ties up well and doesn't outstay it's welcome.
    Posted by Legohead 1977 on 15 Jul 19 at 09:18
  • Spring ShieldsSpring Shields184,543
    18 Jan 2020
    0 1 0
    Bought this game for $4.23 CAD about a month or so ago and overall, I would say it's okay.

    You play as Calvin, a low level scientist at a research institution in a fictional city in New Hampshire. He checks into work one day, is lead into a testing room where he plays some bars by Bach and Beethoven on a piano before blacking out. He awakes sometime later to learn that an experiment being conducted in the institution has gone off the rails, leaving some characters dead, some who have gone insane and leaves Calvin questioning his own mental state. It's then up to him to find out what's happened and shut the experiment down. Overall, the story ends up being just alright, the writing is also just alright and there's no voice acting, so you're fed dialogue through text dumps. The game also has dialogue options, most of them don't matter, save for a few encounters towards the end of the game.

    The art direction is well done, even though it's pixel art, they were able to render some truly horrifying and unnerving scenes such as a guy blowing his brains out with a handgun, to a guy hanging himself with Christmas lights, to a person being lit on fire, among other things. The pixel art environments are highly detailed and the lighting and piano-heavy, musical score create a dark and unnerving atmosphere.

    While the game is a 2D side-scroller, it also borrows some classic point-and-click adventure game mechanics as well; hunt for items, use item or combine items to use on objects to solve a puzzle and progress the story. The game features a lot of monotonous backtracking through mostly the same science lab environment to find the items you need. I found the puzzle solving to be kind of frustrating, since the game doesn't really hold your hand with any of it. This was a huge drawback for me and it made me realize this part of the game is definitely not for me.

    The game also has some survival horror elements as well where you can sometimes find yourself being chased by a crazed cenobite-looking, machete-wielding murderer and your only options are to run, hide or die.

    I really wish this game expanded on it's story and it's world a lot more than it did. The game gives you some brief moments of this when you're walking outside or talking to people in a diner or store, but then it drops you right back into the same science lab environments with item hunting.

    The Long Reach's art direction and music certainly drew me in and enticed me to keep playing, but the game's tedious backtracking through samey environments, item hunting and puzzle solving left me feeling more frustrated than rewarded. Couple that with a story that's just okay, underdeveloped characters that I had no investment in and it's roughly 2 hour run time that left the world feeling kind of underdeveloped and overall, I can really only offer a recommendation if the game is bought for super cheap or if classic point-and-click adventure games are your thing.