“You can’t please all of the people all of the time.”
It’s only fitting that a quote attributed to Abraham Lincoln, often considered one of the greatest Presidents in United States history, is used to open a review of Half-Life 2, often considered one of the greatest First-Person Shooters in gaming history.
Half-Life 2: The Orange Box strives to be all things to all gamers; does Valve succeed in proving Mr. Lincoln wrong? Fear not, dear reader, for within this review you will come to understand why many have dubbed The Orange Box not only “The best deal in video game history” but also one of the best titles on the Xbox 360 console to date.
:: Identity Crisis ::
Is The Orange Box a story-driven First Person Shooter? Is it a team-based online shooter? Is it a unique and innovative 3D puzzle game? The answer is Yes, Yes, Yes!!! The Orange Box is actually 5 games in one: The original Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode 2, Team Fortress 2, and Portal. I must confess that I never played Half-Life 2 when it was released for the PC, and didn’t try the original Xbox release, either.
I was most looking forward to Team Fortress 2, being a longtime Quake Team
Fortress fan, and I didn’t yet know what to make of Portal. Although I had always heard people sing its praises, I entered the Half-Life 2 experience skeptical, but open-minded. Putting 5 games in one box at a discount price was enticing, but would it work?
:: Triple Threat ::
In the Half-Life 2 story, you take on the role of theoretical physicist Gordon Freeman. Not your typical action hero, Gordon has greatness thrust upon him when Earth is attacked by otherworldly creatures. When HL2 opens, Gordon is on a train making its way to City 17, a security-restricted stronghold of the menacing Combine. It’s your job to escape City 17, embark on a quest to take the fight to The Combine and stop them once and for all.
The story is well-paced, well-written and presented with the scope of a Hollywood blockbuster. The story drives the action well, and the varied locations and weapons keep the game play fresh. Gordon will journey through a city oppressed by villainous alien conquerors, beaches infested with giant ants, caverns, lush forests, deserted outposts, the creepiest town you’ve ever experienced, an abandoned prison, and to the heart of the enemy stronghold itself. Each environment is expertly-planned and well-realized,
and while none of the graphics are on par with today’s cutting edge, they do more than just get the job done.
The controls and game play hold up well in the 4 years since Half-Life 2’s initial release. The physics engine particularly shines, which is important when you get to the best part of the game, and start having some real fun – The Gravity Gun. The Gravity Gun is what sets HL2’s game play apart from most shooters, particularly its peers at the time. You can use the gravity gun to manipulate most of the environment, using as ammunition everything from boxes, buzz saws, toilets and even the bodies of fallen baddies.
HL2: Episodes One and Two continue the story as short campaign additions
and provide more of the same that you’ll find in HL2, which is not a bad
thing. They particularly improve upon the environments, with more of the
game taking place outside in scenic and realistic locations. Episode One
can be a little slow at times, but the pace picks back up with Episode Two,
and then some. When all’s said and done, the entire Half-Life 2 experience provides a very solid story, innovative and fun game play, high-quality graphics and animation, all which stands up well against today’s new titles.
:: There’s no I in Team Fortress ::
As the name suggests, Team Fortress 2 is a team-based online shooter – no single player campaign here. However, it differs from your usual online shooter fare in two key areas: presentation and game play. First, the presentation. The developers decided to go with a cell shaded, cartoon-like
look for the game which works surprisingly well with the game’s comic undertones and light attitude. It doesn’t pretend to set any new graphical standards, but it’s not trying to. It just wants to be a fun, solid, team-based shooter.
You start by selecting a class, the defining feature of TF2. There are many classes to choose from, and they each have very distinct abilities – and weaknesses – which keep each game fresh. Choose an Engineer to build health-dispensers or set up turrets for base defense. Place demolition charges with the Demoman to protect key areas or catch unsuspecting enemies. Sneak behind enemy lines with the chameleon-like Spy, or make a run into the enemy base with the speedy Scout. The rest of the classes add just as much variety: The Soldier, who can rocket-jump; The Medic, who provides invaluable healing for teammates; The Heavy, who is slow but
packs incredible stopping power; The Sniper, who can pick off enemies from great distances; and The Pyro, who needs no introduction. The game play is fast-paced and frantic at times, but the classes are well-balanced and quite varied in style. The maps are very well-made and lead to great battles,
but too few are included. However, A DLC pack is rumored for the future.
TF2 is simple enough to pick up and play, but the myriad of strategies you can employ with the varied classes makes the game difficult to master. This combination of simplicity and complexity, combined with fresh graphics will easily satisfy your team-based shooter needs for months.
:: If the cake is a lie, I can’t handle the truth ::
I went into The Orange Box knowing the least about Portal, and being quite unsure what to expect. In the end, it became my favorite part of the compilation.
The entire game and its mind-bending puzzles revolve around the use of the Portal Gun, and the concept is at the same time simple and amazing. Aiming the Portal Gun at a wall and pulling the right trigger creates a Blue Portal. Aim at another surface and pull the left trigger to create an Orange Portal. If anything, including the player, enters through one portal, it will exit from the other. As I said, the concept is simple, yet it opens so many amazing game play opportunities.
The challenges begin fairly simply, allowing you to get familiar with the
controls and the operation of the Portal Gun and its various uses. The difficulty quickly ramps up in the higher levels and you will sometimes find yourself frustrated by the confusing nature of the topsy-turvy puzzles.
However, none of them are so challenging that they will leave you frustrated enough to quit. That’s what the challenges are for. After you complete Portal’s extremely satisfying story mode, there are challenge modes which will test your ability to complete the levels on increased difficulty, in a
certain number of steps, and using a certain number of portals. These can get extremely difficult, especially when trying to obtain the Bronze, Silver, or Gold medal status on each challenge.
:: How The Orange Box disrupted my sleep schedule ::
Yes, I am talking about Achievements, folks. At 99 Achievements in all, I can safely say it contains the greatest number of achievements of any game I’ve seen. Normally I may consider this overkill, but given the enormity of the content, I don’t see what they could have done differently. They do a good job of keeping them uniform, with nearly all the Achievements being divisible by 5, with the exception of one 2-pointer.
There are so many Achievements that sometimes the effort-to-benefit ratio can feel a bit out of whack. On some occasions I found myself wondering why I spent hours trying to get that 5 or 10-point achievement. However, that makes racking up a hefty gamer score in The Orange Box that much more impressive, and feels very rewarding.
The difficulty range for the Achievements is good. They scale from the very easy to the very difficult and everything in between. Some can become quite tedious, but very few, and much less than most of the retail games out there. Casual gamers like myself can expect to get 400-500 Gamer score from The Orange Box, with only truly hardcore players putting forth some effort will approach the golden 1000.
:: The sum of all its parts ::
The Orange Box, at a bargain price, is everything you could want a game to be. It contains an excellent and extensive First-Person shooter, a fun online team-based shooter, and a unique and inventive puzzle game. Replayability on HL2 and the Episodes and on Portal is moderate since there is no multiplayer, but they offer so many hours of fresh and exciting game play it’s well worth it. Further consider the solid multiplayer component that is Team Fortress 2 and you have a package that will keep any gamer busy for weeks, if not months. I would consider at least a rental of this package mandatory for every 360 owner, even if you’ve played HL2 on the PC
in the past. The stroll down memory lane will be fun, but you’ll stay for the new surprises. If you’ve never played Half-Life 2, like I hadn’t, I’d suggest purchasing this as it’s virtually a steal and truly the best deal I’ve seen in my 20 years of gaming.
Eat it, Lincoln!
5.0