Titan Quest Reviews

  • HateMe4141HateMe41411,828,000
    18 Mar 2018 18 Mar 2018
    11 2 8
    Titan Quest

    Titan Quest is a dungeon crawler originally released for the PC in the mid 2000’s and now finds a home on current generation consoles, as well. For the fans of the dungeon crawler and loot-hell genre, this will be a welcome addition to your collection. This game bears a resemblance to the Diablo franchise in that multiple enemies and insurmountable odds face our lone hero yet they seems to slice right through the hordes of evil bestiary with ease. Although still good, this game starts to show its age with dated graphics, stale music, and repetitive gameplay.
    There are several Acts that span 3 real world locations. Following the main questline from Greece, our hero travels across the wilderness with towns and rest areas along the linear path. Caves and tombs offer a nice distraction and a chance to grind experience and hunt for the best gear, but honestly, by the time you’ve put 30 or so hours into the game it is hard to find the resolve to explore the outlying areas on the linear path. Side quests are also offered and are fairly easy to complete and often do not stray you far from the main route.

    Gameplay
    The gameplay is what you have come to expect from the Dungeon Crawler/RPG genre and it follows the formula to the letter. There are multiple classes to choose from including Ranger that specializes in bows, Warriors that use sword and shield, Druids and other vaguely similar magic users. Multi-classing is an option early on so the possibilities are plentiful. The level up system gives you 3 skill points to distribute in the skill tree and points to apply directly to your base stats. The base stats are Health, Energy, Intelligence, Strength, and Dexterity. There are vendors that give you back your used skill points for an increasing cost in gold, giving the player the option to respec or get that skill point back that you put in a skill that you thought would be useful, but turned out to be useless.
    The fighting mechanics are pretty standard implementing the tried and true method of holding the attack button until everything stops moving. Boss and mini-boss fights will provide a minor challenge on the lower difficulties requiring the player to dodge slightly to beat them. The higher difficulties are locked from the beginning requiring a playthrough on easy to unlock them. This was probably done to give the player a chance to learn the game but quickly loses its charm as the game is quite long and killing everything in one hit, aside from bosses, gets really repetitive very quickly.

    Graphics
    The graphics are standard for this genre. They are decent but it shows its age, combined with the dull color palate, this game is rather dulling to the senses. The swirling colors and spells like you’d find in Diablo are few and far between, most of the time you are looking at brown mountains, yellow sand, and green grass. The camera does not rotate but can be zoomed in surprisingly close to the character, although at that magnification you cannot see the path or approaching enemies.

    Audio
    The background music is ho-hum. I’d much prefer it to playing in silence but for the most part it’s forgettable. Sound effects in the game are good, though. Featuring wildlife noises like insects, birds, and rodent noises. The voice acting is well done and of good quality but is sparse, only found in towns and the occasional cutscene.


    Longevity
    As mentioned before, the game offers three difficulties, the harder two requiring a completion on the earlier difficulty. The story is quite long by itself and if you explore caves and complete side quest, you can expect to spend between 40 and 50 hours on a playthrough. You could speed run it in much less by running past the enemies but this would leave you underleveled at boss fights. With the gameplay being this repetitive, it seems unlikely that anyone aside from the achievement hunters and the die-hard fans of loot gathering would stick with it until full completion.

    Value
    The starting price of $29.99/£26.99 is a little steep for the experience. The game is long, true, but the gameplay gets stale pretty quickly. I would recommend waiting for a sale, especially if you have already played this in the past or if you have another dungeon crawler to play.

    Pros
    Tight controls
    Good length
    Loot mania
    Great voice acting

    Cons
    Repetitive gameplay
    Dull color palate

    Overview
    This game offers solid gameplay with tight controls but is lacking in graphics. The game is long but gameplay gets stale long before a full completion. Would recommend if it was on sale, otherwise leave it for the fans of the loot mania and dungeon crawler genres
    3.5
    Showing most recent comments. View all comments.
    HateMe4141Never had freezing issues or bugs in my playthrough
    Posted by HateMe4141 on 29 Aug 18 at 14:31
    Goggs25It has frozen 4 times, closed down 17 times, there is a tomb in giza if i walk down the corridor my character dissapears.

    I am having issues with it now if I use a scroll the game closes down which means can't do it on legendary because of the lazy scunbags who made it angry
    Posted by Goggs25 on 29 Aug 18 at 21:00
    FlawlessJawsWhat about multiplayer/coop?
    Posted by FlawlessJaws on 11 Sep 18 at 14:37
  • Ostrowidzki1989Ostrowidzki1989838,425
    17 Oct 2018
    2 3 0
    Welcome to my review of Titan Quest. I'll be basing my review strictly on my personal experience and not making comparisons to the original on pc.

    GAMEPLAY: Gameplay is quite clunky with an absolutely horrible aiming system. I found myself just holding the attack button down until mobs were dead while running away to heal.

    The loot system is quite good. You'll find yourself running into walls if you don't continue to upgrade and farm for better equipment and experience.

    The levelling system is interesting in the sense that you'll be offered to pick 2 masteries which in turn will be what defines your character. For myself, I was a duel wielding Harbinger that moved super fast taking out entire mobs in a flash. I met 2 others in game, one was a ranger pet build with wolves doing everything, the other was a giant build that allowed him to crush everything in his way.

    4/5

    ACHIEVEMENTS: Pretty straightforward list with nothing being missable. I did have a quest in Greece not progress though, which forced me to make a new character and go through a bit of a process.

    There's 3 difficulties and you'll have to finish the final boss in each subsequent difficulty to access.

    There are special bosses in legendary that will drop decent loot and give their achievements as well.

    I finished the game under 70 hours, but that's because I was given some of the best gear in the game which made things pretty smooth in legendary. I can see a solo playthrough getting all achievements easily being around 150 hours.

    4.5/5

    It's worth mentioning this game features split screen and online matchmaking with a small active community.

    I would easily say this is a 4.5/5 game. If you're into Diablo like games, this is a must play.
    4.5
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