The early Tony Hawk's Pro Skater-series always brought happy times when I was either completing the career over and over again with a new character each time or playing some versus with my brother back in 1998. Tony Hawk's Pro Skater 3 was the first game I ever played on my PlayStation (got it for my birthday) and it didn't take me long to buy the predecessors, which reminds me of looking forward to the Wednesday afternoons during a school week or the week-ends where I could play this game for 8 hours or longer a day. But does this remake give me the same feeling? You can find an enumeration below.Gameplay:
Although the controls are the same as any other Tony Hawk game released till this day, I was missing the nostalgic feeling. The feeling I had when I was playing THPS or THPS2. Rotations while airbourne seemed harder then it was with those game or even with the 'newer' games Tony Hawk's Project 8 or Tony Hawk's Proving Ground. Landing trick perfect seemed harder because even when you do a trick such as a Nosegrab, your skater tweaks the board a bit and it's difficult to estimate how many further you had to rotate. That was the first and actually the only thing that bothered me in this remake. The balance meters while doing a grind or a manual are still the same, doing fliptricks is still the same, ...
Therefore I give this one a 8/10Graphics:
The graphics are updated off course and all the area's you are skating in still look the same as when you where playing the original games. They polished some things, which makes it better and the environment you're skating in looks fantastic. Robomodo did their best to maintain the original, so I think it's only fair to give this a 9/10
There are a few new things included in this HD-version, and it's fun for a while but gets kinda boring when you're playing it for 2 hours straight. New things like the Hawkman challenges or the Big Head Survival add their own special influences in this game, but for me, it wasn't really required. I had fun with the original ones without these, so I wouldn't mind if they weren't included.
Another new thing (or should I say things) is the updated list with Pro Skaters you can attack the maps with. Legends like Rodney Mullen and Erik Koston are still included and even the unlockable Officer Dick is nice to play with, but what happened with skaters like Bucky Lasek, Steve Cabbelero and Chad Muska? Those were the Pro Skaters at the moment the original games came out while Chris Cole, Nyjah Huston and Riley Hawk (Tony's son) are just known recently for their work in the skating world. The new skaters are pretty good, but keep if you really want to make a HD-version, please keep the old skaters as well. A positive thing about the updated list is that you can now skate with your Avatar. It's a cool feature and it's nice to think you can move mountains while getting a 500k highscore in Marseille.
A huge loss in this is the Create-a-...-mode, where you could build your own parks or even create a very own skater. I spend some hours in the Create-a-Skater mode in the original series and I was kinda stunned this wasn't included. Other games may be upset about the lack of Create-a-Park mode, but I didn't like it so I won't go in detail about that.
All of this combined let's me give it a 6/10
When the game was available on the marketplace, I downloaded it immediately. It just happened to be my best friend was at my place so we were looking forward to play some games against each other. When the download was completed and I booted the game up, I was very disappointed about the fact you can only play with/against someone over XBOX Live. Even though it could be fun with some friends, the only reason I went on there was because there was one achievement to gain. No more, no less. You can call it the Achievement Hunter within me, but I still prefer some local multiplayer over online multiplayer.
Even though some old game modes are still included, I missed the HORSE option, where you needed to set a score and your opponent had to beat it (or vice versa). Because of the listed facts above, I give this 5/10
Yes, I know some of you have been waiting for this. This can maybe lead you to buy this game or ignore it. Well, the achievements in this game are pretty easy to obtain with a bit of practice, a bit of luck and character with full stats. There are 'story'-related achievement when you've beaten enough goals and unlocked a new map, but there are also some miscellaneous achievements on every map available. Some can be hard, some can be tough, but nothing is impossible without practicing. I've spend most time in collecting all the pellets in one combo in the Hangar and eventually got it. The projectives are relatively easy since they are all the same except the 'Sickest Score' and 'Get x points in one combo' increases every level but it's all about finding the right path and how to obtain most points. I give this a 7/10
I enjoyed this game simply because Robomodo brought back the old Tony Hawk games without focusing on story or caring about getting number one on a leaderboard. Although it misses a few small details, this game is quite enjoyable. Gamers looking for nostalgia will only find 60% in this game, but gamers who never played any game in the series before may like it and therefore buy all the other ones available (if they don't want to hurt their TA-ratio or completion percentage). This game is worth a 7/10
and because I can't give half a star it will be a 4/5
Hope you enjoyed this review, which was my first. Comment if you think I can do something better, I still need to learn some stuff here