Full list of all 80 XCOM 2 achievements worth 1,520 gamerscore. It takes around 150-200 hours to unlock all of the achievements in the base game on Xbox One.
The base game contains 50 achievements worth 1,000 Gamerscore, and there are 3 DLC packs containing 30 achievements worth 520 Gamerscore.
Beat the final mission using only conventional gear
Overthrown the aliens on Legend difficulty
Beat the game on Commander+ difficulty by July 1st
Beat the game on Commander+ difficulty without buying a Squad Size upgrade
Overthrown the aliens on Commander difficulty
Beat the game on Commander+ without losing a soldier
Beat the game on Commander+ difficulty in Ironman mode
Beat a mission on Commander+ with a squad of soldiers only of the same class (but not Rookie)
Overthrown the aliens at any difficulty level
Killed a Berserker in melee combat
Hacked a Sectopod
Created the Commander's Avatar
Killed an enemy with every heavy weapon in the game
Built a facility in every Avenger slot
Completed the Avatar Autopsy
Killed 500 aliens
Recovered the Psi Gate
Gotten all of the continent bonuses available in a single campaign
Sold goods worth 1000 supplies to the Black Market
Built a radio relay on every continent
Evacuated a soldier whose bleed-out timer was still running
Killed an enemy with a hacked turret
Recovered the Forge Item
Skulljacked each different type of ADVENT soldier
Killed a Sectopod on the same turn you encountered it (in Single Player)
Earned a second tier hack reward
Completely upgraded a beam weapon with superior grade weapon upgrades
Beat a Retaliation mission with 3 or less civilian deaths
Killed an Avatar
Won a mission in June or later using only Rookies
Upgraded a facility
Built the Shadow Chamber
Killed 3 enemies in a single turn, with a single soldier, without explosives
Sabotaged an alien facility
Recovered the Blacksite Data
Recovered a Codex Brain
Skulljacked an ADVENT Officer
Applied a PCS upgrade to a soldier
Killed a Viper who was strangling a squadmate
Built Resistance Comms
Built an experimental item in the Proving Grounds
Caused an enemy to fall to its death
Made contact with a region
Upgraded a weapon
Completed a Rumor
Killed a Sectoid who was mind controlling a squadmate
Caused an enemy to die in a vehicle explosion
Completed a successful ambush
Completed the tactical tutorial
Play in a multiplayer match
Used all ruler armor abilities in a single mission
Purchased all of the final tier hunter weapons
Killed the Archon Ruler
Killed all three alien rulers in a single game
Used a ruler armor ability against an alien ruler
Killed the Berserker Ruler
Investigated the Abandoned Research Facility
Killed the Viper Ruler
Killed an alien ruler the first time you encountered it
Killed an alien ruler while it attempted to escape
Defeated an Avatar with a SPARK unit
Promoted a SPARK unit to Champion rank
Completed a mission with three or more SPARK units in the squad
Built a SPARK unit
Hit three shots on a single turn with a SPARK unit after using its Overdrive ability
A SPARK unit survived a mission it started with less than half health
Outfited a SPARK unit with the highest tier weaponry and armor
Beat the Lost Towers mission
Defeated a robotic enemy with a SPARK unit
Killed an enemy primed Derelict MEC before it can self-destruct
Permanently defeated one of the Chosen
Formed a level 3 bond between two soldiers
Completed a mission with all Tired soldiers and no casualties
Performed three offensive actions against the same target with a Skirmisher in a single turn
Raised XCOM's influence with all three factions to High in a single game
Got 15 Headshots against Lost in a single turn
Raised a Templar to maximum Focus level, spend it all, and reach the max again in a single mission
Got four kills from Shadow mode with a Reaper in a single mission
Rescued a soldier who was captured by the Chosen
Completed the Lost and Abandoned mission