The main focus this time has been on the first of my Campaignting by Numbers games, Plague Inc: Evolved
, which led to a massive chunky achievement haul and some more GTASC bonus fun. Before doing any other games from the list, I also jumped on a streak keeper and played a game that landed in my lap temporarily.
Doing all this also led me to complete my post-dive recovery completion % goal quicker than anticipated so I've now set a new, much more unrealistic one that should keep me busy until the next dive in July. On the flip side there's been all of zero progress on Chewie in the Middle because there were no valid achievements in Plague Inc: Evolved
left. Next time should see much more chipped away on that though.
Finally, I also managed to jump into a session and make one to finish off Forza Horizon
and its Rally DLC
, which were two long overdue achievements and I'm glad to be ticking them off. Jumping back in reminded me what a great game it is.Xbox One (including BC)
Sure I'll eat the hot-dogs, but do you have any antacid?
In general I'm not all that interested in getting massive streaks going because it's just not realistic to maintain them with a job, baby, holidays etc. I respect people who manage to do them but I think after a while it would become too much of a chore for me (and rather stressful). Having said that, a casual background goal for me has been to hit a modest 50 day streak a total of 5 times to fill up the table on my homepage. I'd done two previously and come close a couple of other times but always got disrupted. I don't actively go for them but if I naturally hit like 25-30 days then I see if I can go for it.
That happened to me fairly recently but I knew I was going away for a few days so needed a streak keeper on a different platform. Both my Windows Phones are unfortunately long dead but thankfully my work laptop is W10 so I took it with me and loaded up The Food Run (Win 10)
. This is a super simplistic puzzler where you need to eat all the food in a level in the fewest moves possible. It's extremely basic and I'm actually pleasantly surprised to see it has live integration as precious few titles on W10 and mobile do these days. It's nothing special but is good for some cheap and easy gamerscore. Those last few achievements are a bit of a needless grind though as you'd never come close to getting them during regular play. Because of that, I've not quite finished it but I'll chip away at them over the next few days so it should be completed soon.
Oh Nedry, if only you'd said the magic word
Jurassic Park is one of my all time favourite films. I saw it in the cinema with my Mum at age 7 when it was released and was completely hooked. I had loads of tie-in merchandise, stickers, toys, everything. None of the subsequent films have hit the dizzy heights of that original but I'm always willing to jump back into that world. It's also the reason I loved Dino Crisis
and long for a remake or even just a remaster of that game. Telltale's Jurassic Park: The Game
is a game I've had my eye on since it was first announced but never had the chance to play after some negative press, dodgy review padding, and I assume poor sales, distribution and licensing costs meant it wasn't released outside the US. Thankfully a couple of site legends wangled it so I could get a copy and I've blasted through it.
It's an interesting game in that it is also clearly the first experiment in Telltale's new style of adventure game, which really started properly with The Walking Dead
, but all the elements are here: it's a spin-off story of an established franchise, it's structured episodically, there are dialogue choices and decisions that create a (somewhat) branching story, action sequences are completed using quick-time events. In this game though it's still a lot more "gamey" than the later titles as the quick-time sequences are much longer and more finicky, with a rating system based on completely them flawlessly. There are also bigger exploration and puzzle sequences, something that only rarely appears in the other titles now. Where it's let down is that the writing and characterisation is a lot more sub-par than the more recent efforts. The storyline begins simultaneous to the film timeline, which I found really quite neat (the whole Dennis Nedry sequence I loved for nostalgia reasons), but then quickly it skips forward so there aren't any more crossovers, which I found disappointing. Stumbling upon Samuel L Jacksons arm would've been fun.
The story itself is ok I guess but nothing special. Unfortunately, the characters are what really grates with cookie cutter "wise ass merc", "shady scientist" and "kid who you want to die but clearly won't" stereotypes. There are some really odd emotional beats where the group all bond and get buddy buddy for no particular reason because they've spent all of five minutes in each others company, most of which wasn't friendly at all, with the kid in particular cracking wise and giving snark when she should reasonably be absolutely terrified because she just nearly got eaten like ten times. As site hero Jayour
said to me, it's like she's been lifted out of a bad 90s sitcom. Those problems aside, I still actually quite enjoyed the game, because Jurassic Park. I'm glad I finally managed to experience it and kinda wish Telltale would revisit the franchise with their much more refined mechanics and superior storytelling now.
Campaign Complete - No Yes
Ah yes, the old sneeze and poop problem. I know it well. And I don't wear pants. Carnage.
By far my biggest time sink has been Plague Inc: Evolved
, a game I've played over the years in one form or another on flash and mobile. The Xbox version is a really excellent console translation and I'd already put some decent time into it but hadn't played through all the plague types yet. It was the first game I chose for Campaignting by Numbers and by chance it was a great choice because the GTASC bonus turned out to be for getting twice the ratio of the previous week. And boy does this game have some tasty ratios. There are a huge number of achievements that require a little bit of planning and a good dose of luck because of the randomised nature of events in the game. Thankfully the excellent walkthrough helps make it fairly simple to unlock most of the literally hundreds of 3+ ratio achievements.
Putting a lot of time into the game, I not only managed to knock out all the plague types, but also decided to get as much as I could on the way, grabbing almost all the Combo and Event type achievements, all the scenarios and the majority of the Simian Flue
and Shadow Plague
Title Updates, completing the latter. At 5,653 TA unlocked, it's sitting pretty as my highest scoring game and accounts for most of my top ratio achievements now with plenty of 7+ ratios. Needless to say, I sailed through the GTASC bonus. I'm pretty much done with the game now as the final handful of achievements require a bit more effort and luck to unlock and I'd like to move onto other things now. I may drift back to it at one point though because I do love it.Progress806 Achievements Over 126 GamesList of Games In ProgressXbox One (including BC)
Completion Credits - 56 (-6) (+4)
Starting both The Food Run (Win 10)
and Jurassic Park: The Game
creates a big dent. Completing the latter along with Shadow Plague Update for Plague Inc: Evolved
, Forza Horizon
& Rally Expansion for Forza Horizon
goes part way to redressing the balance though.
General Stats and Tracking
67% by Bean Dive 2018Xbox One
Goal Completion %: 67.00
Current completion %: 66.35 67.07 (+0.72)
Achievements Needed: 112 0 (-112)
Achievements Needed Per Day: COMPLETE
70% by Bean Dive 2018
Goal Completion %: 70.00
Current completion %: 67.07
Achievements Needed: 506
Achievements Needed Per Day: 6.2
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