Fire Hawk D's Blog - Jan to Mar 18 (48 followers)
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Feb
19
PermalinkWeek of Feb 11 2018 - "There are no heroes here, only survivors!"

Achievements Earned In:
- Anna - Extended Edition
- Tomb Raider - Definitive Edition




Platform: Xbox 360
Achievements unlocked: 2
Gamerscore earned: 130
Completion: 100%

When I started up Anna - Extended Edition Sunday morning, I only had a few more supernatural events to witness before I finished my final playthrough. I quickly finished up that day. This game wasn't terrible, but it can be a little complicated if you're not following a guide. And, like many point-and-click adventure titles, the puzzle solutions can be a little obscure if you're not reading everything in the game.






Platform: Xbox One
Achievements unlocked: 47
Gamerscore earned: 940
Completion: 94%

On Monday it was time to dive back into Tomb Raider - Definitive Edition, as Shawn1991 had started it last month and was waiting on me for the achievements that require three or four people. We knocked that out later in the week and I blew through the story mode in the meantime. The game was much quicker this time than it was last time. I skipped the collectibles until I had to return with my upgrades, grabbing any I remembered and rarely having to look up where they are. The game is still fairly fresh in my memory since I only completed it ten games ago. I even made it through a good chunk of the multiplayer grinding on Saturday, but I got distracted by playing Overwatch: Origins Edition when I found out that the free weekend trials they run disable achievements. So, that's cool. Anyway, right, Tomb Raider. It's the same game as last time, a little prettier. Still fun. I'll probably finish this on Monday or Tuesday based on how the grinding goes.

I know this is a matter of life and death, but look at that view! WEEEEEEEE!I know this is a matter of life and death, but look at that view! WEEEEEEEE!




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Highest ratio: 4.68
Tomb Raider - Definitive EditionI'm all that!The I'm all that! achievement in Tomb Raider - Definitive Edition worth 117 pointsWin a ranked match in every multiplayer mode.



Lowest ratio: 1.04
Tomb Raider - Definitive EditionOne Smart CookieThe One Smart Cookie achievement in Tomb Raider - Definitive Edition worth 21 pointsComplete one optional tomb.


As of 03:35 CST, Feb 18 2018



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Stats for the week:
- 49 achievements (24,739)
- 1070 Gamerscore (583,590)
Posted by Fire Hawk D on 19 February 18 at 01:34 | There are 2 comments on this blog post - Please log in to comment on this blog.
Feb
11
PermalinkWeek of Feb 04 2018 - "This place is telling me my own story!"

Achievements Earned In:
- Fairytale Fights
- Anna - Extended Edition




Platform: Xbox 360
Achievements unlocked: 9
Gamerscore earned: 245
Completion: 100%

This week, Fairytale Fights was dragged out for a while as I both spent a lot of time out of the house this week and just could not find the drive to hurry and finish my remaining two playthroughs. With my easy co-op run done, it was time to tag in my spouse to help with Medium and Hard. Luckily, I found Hard MUCH easier with two people playing as it divided to attention of the mobs and made it feel far less cheap. Also, to lessen my wife's time commitment, I mostly focused on getting the few actual levels we had to play done each time and then using any time she's not around or available to do the bosses. Playing alone in co-op through the full levels would involve me having to actually play both controllers, while the bosses take place on a single screen so my other controller can just stand there. When I finished my final full playthrough on Tuesday, it was time to grind a bit for my potion drinks and money. I used level 9 to grind since I could easily get many potions and lots of money. It took another day, then I had to grind the arena wins, and I was done! It was a chore there at the end but overall a pretty simple and easy completion.






Platform: Xbox 360
Achievements unlocked: 13
Gamerscore earned: 270
Completion: 87%

I really had a hard time picking what to play next this week, but after some debate I landed on Anna - Extended Edition, mostly because I knew nothing about it and it looked like the achievements weren't too hard. Turns out it's a horror point-and-click. I got worried it'd be too creepy, but there's no real way to die. There's some creepy jump scares but that's it. So, it's more of a walking simulator. I followed a guide and that should have been that...but apparently some of the achievements are semi-luck based. You have to see these supernatural events, but they appear and occur in a completely random fashion. It's a pain and really the only tough part of the game. I also have to get 100% in the game, which means I have to not only get the collectibles, notes, and intuition hints but I also have to get all 8 endings. I managed to get all 8 in my first playthrough, but had to play once more to get everything else (again) and see the events this time. By Saturday night I was most of the way through the game and only needed three more events. I should have no problem finishing this up. At least the game's solutions are easier to follow than the story. I even had to look up what was going on and apparently even the all-knowing internet has no idea. It's all based on how you interpret it! Ugh. Something about Anna and murdering babies. Good luck figuring it out.

Oh, this is definitely going to turn into a bad touch moment...Oh, this is definitely going to turn into a bad touch moment...




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Highest ratio: 5.44
Fairytale FightsSecret AchievementThe Secret Achievement achievement in Fairytale Fights worth 82 pointsContinue playing to unlock this secret achievement



Lowest ratio: 1.01
Anna - Extended EditionIt's dark hereThe It's dark here achievement in Anna - Extended Edition worth 20 pointsGet inside the sawmill


As of 02:14 CST, Feb 11 2018



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Stats for the week:
- 22 achievements (24,690)
- 515 Gamerscore (582,520)
Posted by Fire Hawk D on 11 February 18 at 18:56 | There are no comments on this blog - Please log in to comment on this blog.
Feb
04
PermalinkWeek of Jan 28 2018 - "I huffed, I puffed, she just cut my leg off."

Achievements Earned In:
- Fairytale Fights




Platform: Xbox 360
Achievements unlocked: 32
Gamerscore earned: 635
Completion: 82%

This week was all about Fairytale Fights, which I made worse for myself. When I started the game last week, I immediately did the usual and pulled up all the various collectible and missable-achievement guides when I noticed that the weapons weren't well-documented. There was a number of weapons you needed of each choice and a list of some easy-to-miss ones, but no definitive list. Well...I made one. It made each level take SO much longer, especially when around level 7 I started cataloging where I found the weapons, too. This made my first run take much longer than it normally would. It took me from Sunday until Wednesday to complete my first, easy run. I managed to get the treasure chest, A-rankings, and weapons all done during that run, so it came to the cumulative money achievement and replaying the game five more times. Playing on medium difficulty was almost as easy as playing on Easy. Even better, you don't have to play every level for the difficulty or rank achievements; if a level has a "conclusion" where you fight a boss, you only have to play through that. It's nice because that cuts out nearly half of the levels in the game.

Anyway, I beat Intermediate (Medium) on Saturday and moved to Insane (Hard)....wow, what a load of BS this difficulty is on this game. Enemies hit harder or take more damage to kill, which is par for the course. But, what's not usual for increases in difficulty is that the enemies also attack faster and more aggressively. Maybe wouldn't be an issue in most games but in this one it's super cheap and unfair. Many times once an enemy has hit me I may as well just put the controller down because they'll then continue to hit me during the slow get-back-up animation and before you know it I'm dead. And, very often, the minute I spawn and jump back into battle it happens again. And again. And again. I'm glad I got the rank achievement out of the way because, wow, it'd be impossible trying to do it on this difficulty. It's the video game equivalent of hitting your head against a wall until it breaks down since there's no punishment for dying over and over. I did manage to also clear Insane on Saturday, moving to my first co-op playthrough with my daughter on Easy, which we ALMOST cleared before my midnight cutoff (was literally watching the end of the credits as the clock turned over) so I only need two more playthroughs. I don't think grinding the last 2.5 millions coins I need for the statue achievement will take long and then it's just Arena mode left. Overall, a pretty easy completion.

Some nice daddy-daughter bonding.Some nice daddy-daughter bonding.




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Highest ratio: 5.94
Fairytale FightsTreasure HunterThe Treasure Hunter achievement in Fairytale Fights worth 89 pointsOpen all treasure chests.



Lowest ratio: 1.20
Fairytale FightsReal Beaver KillerThe Real Beaver Killer achievement in Fairytale Fights worth 18 pointsDefeat The Log Champion again.


As of 13:17 CST, Feb 04 2018



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Stats for the week:
- 32 achievements (24,668)
- 635 Gamerscore (582,005)
Posted by Fire Hawk D on 04 February 18 at 22:59 | There are 3 comments on this blog post - Please log in to comment on this blog.
Jan
28
PermalinkWeek of Jan 21 2018 - "When the walkthrough says that I should take something, I do."

Achievements Earned In:
- The Book of Unwritten Tales 2
- SoulCalibur II HD Online
- Fairytale Fights




Platform: Xbox One
Achievements unlocked: 36
Gamerscore earned: 750
Completion: 100%

I thought The Book of Unwritten Tales 2 would be a fun, short jaunt, but while it was indeed well-written and short, it just seemed to draaaaag on! I was following a guide and every time I thought I was a good way through the chapter I was on I'd notice the scroll bar was a good way from the bottom on the guide and...ugh. It's a cool game but I just wasn't feeling it right now. I slogged through it, finishing about a chapter a day until I finished it on Wednesday. I was going to slip right into the Xbox 360 version, but not only did I want to fit another Game Pass game in my marathon but I also could not bring myself to play through this again so soon. Someday.

Don't hate me because I'm sexy.Don't hate me because I'm sexy.







Platform: Xbox 360
Achievements unlocked: 30
Gamerscore earned: 400
Completion: 100%

Diving back into the Game Pass library, I knew this would likely be my last game before my subscription ended, based on the selection remaining. With mostly fighting games left to do, I went with SoulCalibur II HD Online due to having done the first game last month. This one was also purported to be an easy completion like that other game, so even though I REALLY am not a fan of fighting games I decided to make this my next completion. Like SoulCalibur, this was a completion mostly lined out using a guide here on TA to make it as painless as possible. I picked the suggested character, used the suggested move, and followed the suggested path. The move that the guide suggested made it pretty easy. The bulk of the completion is spent in Weapon Master mode, a kind of "campaign" where you complete levels under various circumstances and conditions. It's not all that hard, though if they'd made it so you have to start the dungeons over if you lost a match it would make this completion WAY more difficult. I raged quite a bit, but that's just my nature. Deep down I know this was a pretty easy completion overall and soon I'd cleared Weapon Master, the extra missions (aka, the same levels over but slightly more difficult), and then blew through the various miscellaneous achievements in other modes. I'd say "I don't know why I keep doing this to myself", but I do it because I'm bad at the games. I just like challenging myself. Maybe someday I'll do a "real" fighting game. Not one that takes sub-10 hours.

Why are perfect victories an almost 2.00 ratio?Why are perfect victories an almost 2.00 ratio?







Platform: Xbox 360
Achievements unlocked: 8
Gamerscore earned: 120
Completion: 16%

With my Game Pass marathon complete, it was time to return to my Xbox 360 collection. With the massive amount of digital titles I'd completed lately, it was time to go back to my physical collection. Like many games I've started recently from my binder, Fairytale Fights is something I'd put in, didn't actually start, and now feel the need to get around to it. I only played the first few chapters, but it's not...TOO awful. The combat is rough, the graphics are ugly, and I have to make six playthroughs of the game. I'm...not looking forward to it, but so far so good. I have to score an A-rank on each chapter, which I've managed so far. The controls really are bad, though...here's hoping it never gets in the way too much. The premise is neat. Murdering hordes of fairytale creatures and characters in a bloody mess is good fun, but I'm not sure if it'll get me through.



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Highest ratio: 3.26
SoulCalibur II HD OnlineTale of Sword and SoulThe Tale of Sword and Soul achievement in SoulCalibur II HD Online worth 33 pointsUnlock All the Achievements



Lowest ratio: 1.01
SoulCalibur II HD OnlineComeback KidThe Comeback Kid achievement in SoulCalibur II HD Online worth 10 pointsTen Successful Counter Hits


As of 15:11 CST, Jan 28 2018



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Stats for the week:
- 74 achievements (24,636)
- 1270 Gamerscore (581,370)
Posted by Fire Hawk D on 28 January 18 at 22:25 | There are no comments on this blog - Please log in to comment on this blog.
Jan
21
PermalinkWeek of Jan 14 2017 - "Look upon my doings, and despair!"

Achievements Earned In:
- Sky Force Anniversary
- Pharaonic
- The Book of Unwritten Tales 2




Platform: Xbox One
Achievements unlocked: 4
Gamerscore earned: 210
Completion: 100%

It all came down to grinding in Sky Force Anniversary for Sunday and Monday. Apparently when I finished playing Saturday night I had done so with 99 medals, so I quickly loaded up mission 6 and earned a medal I didn't have, getting the 100 medals achievement, which is the most difficult achievement in the list. Before moving to the full grinding, I also still needed to save VIPS...which I hadn't even seen up to this point. Apparently they only pop up when the game first boots up, so I had to quit out and check over and over. This took far longer than it should have. Kind of an annoying mechanic. With that out of the way, it was time to start working on getting all the stars and cards I needed and I figured I'd first go for the latter since getting those would also inadvertently get me stars, too. I decided to play mission 7 on Insane difficulty as the rate of cards dropping was pretty high while the enemies weren't too hard so I could finish the level with my treasure. Overall, this and the stars achievement would have taken much longer over the week if I didn't have to take Monday off from work to watch my daughter since we are for the first time a two-working adult household, hadn't managed to setup child care yet. and my daughter was off from school for the holiday. This gave me a full day (discounting chores and spending time with my daughter; I do miss being a stay-at-home parent...) to grind and I managed to get the remaining 5 cards I needed along with spending most of the night getting my 500,000 stars in Mission 5 on Nightmare difficulty. By the time I'd finished my grind, I was easily able to get the four medals for the mission and difficulty every time. I had it down pat! I was quite happy to knock this out. Maybe I'll do the recent sequel soon. Maybe. Someday.

EXPLOSIONS!EXPLOSIONS!







Platform: Xbox One
Achievements unlocked: 56
Gamerscore earned: 1000
Completion: 100%

Last week after I finished Shantae and the Pirate's Curse , I was going to move onto Pharaonic next, but when I mentioned the ratios made it look like it might be tough both my wife and daughter said I should do something easier and talked me into playing something else. Well, I blew through that so now here we were! I decided to take the dive and go back to it. From the research I'd done it was more-or-less side-scrolling, Egyptian Dark Souls. I was expecting a pretty big learning curve but I was pretty quickly parrying and dodging like a pro. In fact...besides a big arena-like fight right outside the final boss's the game was really easy. Is it just me? Am I just pretty good at games? The ratios are REALLY high...did people pop the game in, die (getting their first achievement), and then back out? I just don't get it. I made mincemeat of boss after boss, cutting a swath through ancient Egypt. This continued through the week, getting about 10 achievement each day. But, then Saturday morning came. I reached the final area of the game and ran into the only wall I found in the game.

First, the area itself is kind of tough; through most of the game I was able to hit the first shrine, checkpoint, then easily make it to the second one in the area. For the Red Pharaoh's palace, I had to go through a laborious hour or so just to finally make it to the second checkpoint. There were many small arena fights, with each one getting harder and harder, culminating in wall number two: a ridiculous three-wave fight against four larger enemies with ridiculous speed and reach. It took me an hour alone to beat this encounter and a lot of anger. The problem came mostly with the first wave, where the enemies will happily try to attack you (and succeed) through their partners in front of them ending with my face being demolished by three different attacks at once. Or, I'll dodge the attack of one only to end my animation in the attack of one or two others. It was just frustrating. Thank GOD that the second checkpoint I was trying to reach in that area was right before this fight. By the time I'd finished, I was ready to be done...but the next room housed the final boss. Now, I'll go ahead and saw he was just as easy as most of the bosses, so that wasn't hard. The hard part was the need for three different endings. The game is mean and auto-saves when you make the choice and again when you beat the game. That means without playing with offline mode and cloud saves, you have to play this game THREE DIFFERENT TIMES. This would have been outright awful, but I did indeed pull the cloud save, go offline, do one ending, delete the local save and do it again. By the time I'd gotten the pattern down and won the first ending achievement, I was easily able to hand him his butt the next two times. This left the final achievement I'd missed in the first level for killing the first boss with a torch. This is because when bosses have what looks like a good 1/20 of their health bar left, it actually means they're one hit from death instead of the 3-4 that it looks like. This...was overall way too easy for a game with an overall 4+ ratio. I'm so glad I got around to whooping this game's butt.

I know of many ways to skin an anus-faced serpent monster.I know of many ways to skin an anus-faced serpent monster.







Platform: Xbox One
Achievements unlocked: 14
Gamerscore earned: 250
Completion: 28%

I took a quick trip into The Book of Unwritten Tales 2 on Saturday. It took a while to land on a choice, though. I only have a couple more weeks until my Game Pass subscription ends so I couldn't very well start something that took too long. I'm also still avoiding games I own and games that have unobtainable achievements, so my choices are quite limited. I was going to do Halo Wars: Definitive Edition or State of Decay: Year One Survival Edition, but I'd rather do the Xbox 360 versions of them first. It's always hard to go from a new game to an old game, and this is even more true for the same game. But, funny enough, the game I DID choose is actually the Xbox One version of an Xbox 360 game, but they're likely to similar I didn't think it'd matter. This will likely be my final Game Pass title before I move back to my Xbox 360 backlog. I only played the first chapter (of five) but it's a fun point-and-click adventure with good voice acting and the usual obscure puzzle solutions. A guide keeps the latter from being an issue. I'm sure it'll be a fun little game, and it luckily doesn't take itself too seriously.

It's never lupus!It's never lupus!




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Highest ratio: 8.46
PharaonicSecret AchievementThe Secret Achievement achievement in Pharaonic worth 333 pointsContinue playing to unlock this secret achievement



Lowest ratio: 1.00 (tie)
PharaonicThe weight of a featherThe The weight of a feather achievement in Pharaonic worth 10 pointsDie for the first time

The Book of Unwritten Tales 2Stop the dropThe Stop the drop achievement in The Book of Unwritten Tales 2 worth 15 pointsSurvive the fall



As of 02:32 CST, Jan 21 2018



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Stats for the week:
- 74 achievements (24,561)
- 1460 Gamerscore (580,060)
Posted by Fire Hawk D on 21 January 18 at 22:17 | There are no comments on this blog - Please log in to comment on this blog.