I haven't been able to find the time to blog lately since I've been organising a move closer to work. It means I'll only need to spend an hour a day commuting rather than two, with my time on the metro significantly reduced, so an all-round win.
I'm not moving for another few weeks, so if every thing goes to plan (and the internet engineer turns up when he's due!), I shouldn't have to lose my streak or bow out of the GTASC without a fight. Below are pictures of the before and after of moving my game collection into a folder for easier transportation.
Before - My 360 Game Collection
Week 36 After
The first week of my hiatus I managed to finish off Livelock, with the help of a random ad hoc boosting session formed from a message I got, so that saved me all the week of making my own.
I also rattled through Her Majestys Spiffing, which is essentially a point and click adventure set in space and not too dissimilar to Red Dwarf, with the Britishness (is that a word?) turned up to 11. There's so many nods to popular culture and english/welsh/french stereotypes you lose count, and I think some will be lost on those outside of the UK. Those in the know however will be rolling their eyes and getting a cheap chuckle. Very very easy gamerscore, some of the easiest on the system.
I rounded off Spellspire, which was eating up so much of my time. A hellish grind by the end, but I'm glad I put in the time to get it done. If that wasn't enough grinding, I also grabbed the points for Wrecking Crew on Red Faction Guerilla, a game which I hadn't played for almost five years.Week 37
The next week the main game I played was Hue. This is available on Game Pass, but I bought it when it was on sale a few months ago. I actually really enjoyed this game. It's a puzzle platformer based around collecting, and then making use of, the colours of the rainbow.
You need to manipulate blocks and switches, but these often have a colour, so when you switch the world to said colour, they disappear. So, a yellow block sat on a switch will no longer push it down when you switch the world to yellow, but will if you switch again to blue. I think this unique mechanic (to me, at least) and fluid gameplay and controls is a good reason for anyone to give this a go.
Keeping with the theme of grinds, I also played Snooker Nation Championship 2016. It was very cheap on sale, and I've had a craving to play a snooker/pool game for a while, so I thought I'd pick it up. Due to a glitch within the game, the perfect break (and the achievements leading up to it) is very easy, thankfully. Without this glitch, this game would go to maybe a 2/10 for difficulty to a 8+/10. The rest of the game is playing the tournament against easy AI, but unfortunately the number of frames required to win goes up and up and by the final you're playing a best of 35 (so 18 minimum). I would also recommend you to listen to something else whilst playing this, the obnoxious voice-over instructing the "crowd" grates to say the least.
I actually got round to playing some Gears of War 4, too. I tried one of the older multiplayer events (Snowball Fight?) and thought it was total shit, so had lost hope of earning some of the Flaming skins for the achievement. The most recent event was much better though. Titled Cupid's Torque Bow Mode, you're given a large heart shaped head and a torque bow emanating pink hearts. Even though I was in games with multiple re-uppers, it didn't take me too long to grab the 100 kills and 5 wins required. Hopefully that means I'm 2/5 for the achievement.Week 38
The first game I played, The Assembly, was on sale this week (if you couldn't tell already, I'm really cheap and only buy things on sale). This is a walking simulator, except you're time is split between completing logic puzzles with one character, and investigating 'The Assembly' as the other. I didn't pay much attention to the story to be honest, I ended up just blasting through so I could play more PUBG.
The final game I want to mention which I played this week was Conga Master. I'll start with the positives: it's certainly unique. That's all I can really commend this game on. The gameplay is bland and drawn out, and feels tedious by the second level. It can be incredibly frustrating at times, and even though there is 33 characters to use, there's nothing compelling you to paly further (apart from achievements).
The characters (where unlocking each individual one has an achievement) require you to spin a wheel in between levels to try and unlock them, so you can play through the entire story (6 levels) and not earn anything. There's easier and better Gamerscore games to play. Play them instead.
If you made it this far, thanks for reading. Hopefully I'll stop being a lazy git and get back to regular posts.
05/02/18 - 26/02/18
Starting Gamerscore: 375,719
End Gamerscore: 381,103
Gain: +5384 (~1795/wk)