I've exaggerated a little with the title, but I think it's somewhat true: Far Cry 5's story fell flat on it's face and wasted an opportunity to be a truly great game. I'll start by saying this: I very much enjoyed this game (and the franchise as a whole) and would recommend everyone give it a go. The gameplay is top notch, what you've come to expect from a Far Cry game. It has become more than just going outpost to outpost, radio tower to radio tower, to be an open world in every sense of the term. This does come with the negative effect that at the beginning it's hard to know where you should be going, as the previous Far Cry gameplay elements did provide somewhat of a structure. The game introduces more variety in events such as Clutch Nixon, which is basically an extreme sports event, chasing fishing records, a plethora of different collectibles etc.
However, I feel the story goes too far outside of the suspended disbelief required in earlier entries to the franchise. The story had a very strong introduction, creating an intimidating setting with the compound and church where you attempt to arrest Joseph. I found as the story went on, the game got more absurd. I started in Faith's region, moved to John's, and ended with Jacob's. I counted 5 separate times you are captured and imprisoned (not including the bliss trips). At some point you'd think they'd just execute you, but no, you always wriggle free. And using "Bliss bullets"? Come on.
The deus ex machina from Joseph is taken to it's extremes, especially at the end (which I won’t talk about, since it's still a fairly new game). The mind altering drug 'Bliss' seems to change it's properties at will, and is leant on as a trope too often. I remember the criticism Ubisoft got when they did the hallucination fights against Vaas in Far Cry 3, but any lessons learned there have been very much forgotten here. I also didn't like how you never got the same satisfaction as on Far Cry 4 when defeating a lieutenant. You had to sit and listen to their spiel as they do a tired fade away death. You had the option on 4 if you had enough of Min talking to just execute him then and there, which I would have liked on this (especially John).
I'll say it again: it's worth a play through, but don’t go in expecting a brilliant and well-put together story, because it's just not. Wasted potential.
The The Hurk Locker achievement in Far Cry 5 worth 18 pointsTruly bond with Hurk by destroying 15 vehicles together (Campaign only).
Aside from Far Cry, I played some Dead Island. I joined a session and managed to knock out all the remaining arena achievements. We had a few fails along the way, but got it done. I think I only have the remaining two characters to run through the first act with, then getting to level 50, then I should be done. I've got Riptide on both 360 and One, but you need a co-op partner for ALL story missions for one achievement. If anyone is reading this and wants to get it done, send me a message and we can organise maybe a weekly time slot or something.
I also finished off one of the many slogs found in Killer Instinct. Thanks to a few people who have I've been exchanging fight challenges with on the shadow mode, my character made it to 100 matches played. The achievement has a pretty ridiculous TA ratio too, at around 11 at the time of writing. I'll try to keep checking my challenges to help others, but some of them are quite difficult fights (when they're supposed to be purposely easy, to allow efficient exchanges).
One more thing I got up to this week was picking up some of the older 360 games which ended up passing me by. I've noticed the stock in my local second hand gaming shop (primarily CeX) has started getting low on a lot of titles, and I think this is because as the prices have gone lower and lower, so has the trade-in prices they offer, so people are less likely to bring in their old games. Hardly worth the journey if they're only going to give you 50p per title. And since they now charge £1.50 deliver PER ITEM, I jumped on some of these cheap games while I have a chance. Here's an album of some of my pickups:
One of these games was Falling Skies. I've genuinely never heard of this game (or the movie it's based on), but I only paid £1. A quick browse on amazon suggest people are trying to sell it for ~£6. Not many people have played it on TA either, so it could end up being hard to come by and actually be worth something.
I'm off to hopefully spend some time in State of Decay 2. Thanks for reading.
15/05/18 - 21/05/18
Starting Gamerscore: 414,272
End Gamerscore: 415,323