Close, but no cigar. I managed to reach the Top 20 in Fighter's Uncaged
global in-game leaderboard. For now, the top spot eludes me and probably forever will. Theoretically, I could improve the score for Rider, but that wouldn't gain much traction. It would land me in the Top 10. For now, I'm content and has since moved onto another tough Kinect title: Minute To Win It
. I'll get to that later, but let's break down the remaining fighters.
El Luchador is deceptively quick and loves to counter with a sweep if you tend to be kick-happy like I am. I either do one of two things: cause enough Leg Pain to slow them down or make them Breathless where they're vulnerable to an ongoing onslaught of attacks until they recover. I did the latter.
I do wish I can remember more details as I didn't make notes when I completed this game last week and forgot most of the subtleties of the game, but I would land low hook shots to the body after a successful counter and that's all she wrote.
Kawharu was a big boy who was actually quite quick considering his weight and size. Of course, like all of the heavyweights in this game, causing Leg Pain was the way to go. I couldn't just land leg kicks though. His Fighting IQ seemed to be heightened in the Open League, so had to mix up my attacks. Sometimes I would throw a straight punch to the face to keep him honest and then counter with a low roundhouse kick to the leg.
Jackal was an unusual character, but certainly wasn't the strangest. We'll get to that fighter soon enough. With Jackal, he loves to kick at a distance and discovered a predictable pattern with him. He throws kicks in bunches, so if you don't manage to block one, he'll be following up with another. Just raise that knee to check it and then sweep. Much like Ratface, if you follow the sweep up with a string of straight punches, sometimes he won't be able to recover and you can knock him up.
Deadlock was one of those characters that gave me fits for some reason, but low hook shots to the body to make him Breathless was the way to go for me. After a counter, depending how he reacted to the body shot, I was able to string together a series of body shots to make him Breathless and followed that up with an onslaught of kicks.
Piston Joe, was by far, the easiest opponent especially considering his placement in the Open League. While he does pack a punch if he connects, he's so slow, his damage output is almost not even a factor. I didn't want to take risks, so I kept it simple with him. Since he's a big dude, I dodged and countered with a low leg kick to cause enough Leg Pain. From there, I continued to keep my distance and kept throwing kicks to keep him at bay.
This dude is so weird. I didn't experiment too much with Angel Face as I read a guide on here that suggested to just throw straight punches to the face. While a bit tiring, it really works. I thought it was bogus at first and figured it was a joke, but it was a foolproof strategy. Of course, I was able to figure out when Angel Face was going to throw a leg kick that I could check. From there, I was able to sweep him for a diversity bonus and follow that up with more straight punches.
To be honest, I have no idea how I would have fared if I didn't just throw straight punches, but I'd imagine he is kick happy and incredibly quick. Would have been a tough opponent if he didn't have that blatant weakness that was ridiculously easy to exploit.
Gambler was potentially tricky for me at first since there's really not a clear cut strategy for him, but I figured out the next big thing: he's highly susceptible to body shots that makes him Breathless. I got to a point where I could string together body shots and by executing that, he was cake. While in the Breathless state, he would often crouch and I would proceed to land roundhouse kicks to the head at will.
Outside of that, he can be a pain and very difficult opponent to defeat since he loves to mix up his attacks and some of them doesn't give you a cue on how to evade those attacks since he's so fast.
One Jab is essentially the boss of the game and his punches are seemingly overpowered. That said, I found myself mostly implementing leg attacks, especially the straight kicks to keep my distance from those punches. I figure, if he's not in the pocket, he can't punch me. Plus, since he's considered a heavyweight - you guessed it - causing Leg Pain was the key to victory here.
Surprisingly enough, with him being the boss and all, his Leg Pain status would linger on for quite awhile. From there, I simply kicked him into submission.
All in all, I really enjoyed my time with this game. I do wish some sort of story was implemented, but it is what it is. It's beyond me on what the ratio is so huge in this game. Perhaps the stamina required eludes some of us and that's something I've never had an issue with - getting winded. I mean, I do get winded, but I've always been able to recover more quickly than others. I did play soccer after all and that's all you do in that sport: you run. Heh.
For those of you that have played that Minute To Win It
game, Egg Roll is the roadblock that prevents over 98% of the gamers from completing it. I am proud to say that event is no longer an obstacle in my path and that the completion is very close in sight.
I can't believe it has been over three years since I first started the game whereas it only took me three weeks to earn 96% of its achievements. I'm telling you, that Egg Roll is no joke. I'll explain, but with a video first, followed by text:
You need to be flawless. I'm not joking. You have to have the timing down to an exact science. For instance, running (in place) to each egg and situating yourself to move the egg into the zone is the most important part. You can't be too slow or you'll run out of time. If you're too overzealous, you'll crush the egg with your feet and you won't have any time to recover. You also have to use an imaginary pizza box to wave the egg into the zone in the middle (nine times). And, believe me: it's much easier said than done. That waving motion will tire any person out. If the exhaustion doesn't get to you, you sweating on tiled floor and slipping on it will end your run.
And, yes, I sweated a lot for the hour that I committed to Egg Roll. Fortunately, the remaining two events are manageable enough. In fact, I have already passed another event and currently sitting on Super Coin, the last event.
I was contemplating on staging the achievement for Leap Frog 2017 (strange, I know), but after thinking about it, I'm probably going to go ahead and complete the game later this evening. I don't play that silly meta-game. Well, it's silly to me. It's unfortunate that practice is a necessity nowadays. I don't find it sporting and a possible sign of fear, if I'm being frank, but it's whatever. Not trying to insult anybody - just my opinion. I'd rather win something straight up, but as I said, it's seemingly a necessity now and apparently years of planning ahead is required. Personally, it sounds exhausting and something I would never want to put myself through.
Anyway, that's all I got for now. Hopefully, I can finally wrap up Minute To Win It
later today and figure out what to play next! Probably continue to chisel away at Halo MCC or make another gamer goal for another tough title. It seems that's the only way to motivate me and it's working. Heh.
And, with that - "Be kind whenever possible. It is always possible." - Dalai Lama
[UPDATED: July 27, 2017] * added to Trading List -- be sure to check it out!!
Want to boost? Play some co-op? Trade games with me? If so, click the spoiler tag below: