I had a good day
There were many reasons for me to smile yesterday that had nothing to do with gaming, but the cherry on top was getting three completions in one day. In particular, nailing the last achievement in Metal Slug 2 felt rewarding. There is still a special feeling in going from getting your arse spanked by a game, to being able to power through its first few levels without even losing a life.
On the other hand, I was relieved, not so much satisfied, to be done with Gone Home and get that thing off my hard drive. I grabbed it for free as a Games With Gold title and I'm glad I had no money invested in it. It's not as trashy as Albedo but holy hell for such a small, simple game it has issues. It doesn't help that the developer's commentary struck me as complainy and pretentious. I mean, dudes, come on, this is the 21st century, I don't want to hear you complain about how hard it is to program doors when id Software figured it out just fine in early 90s with Wolfenstein and DOOM.
I'm really enjoying my time with gaming, in a new way, where I'm on the threshold of channeling it into a new creative outlet. Gaming has usually been an intensely personal experience for me, almost a form of meditation. Lately I've dabbled with sharing much more of my experiences in the form of screenshots and clips. I've fancied myself an amateur screenshot artist of late and have been testing the waters, sharing quite frequently with Xbox clubs and gauging the response. The time is about right for me to open up my gaming escapades to Youtube once more, and I'm simultaneously nervous and excited by the possibilities of integrating this interest with my writing and music.
I had a good day, and it has opened the door for more to come.