Taking the suggestion from iMaginaryy
, after completing SoulCalibur
, I went for something very different from what I've played before with Lumo
Lumo is clearly a passion project by the developer. It's a throwback to old NES isometric puzzlers like Solstice
or The Immortal
that has plenty of nods toward inspirational games and creators that the developers clearly respect. You'll find Lumo's version of the Weighted Companion Cube, the Konami Code, and an Achievement shoutout to Mark Cerny just to name a few.
At first I opted for one of the angled control schemes, figuring it would make it easier to line up horizontal and vertical movement in Lumo's grid-like world. But after a couple of levels where you need to arc your movement, I found it much easier to return to a camera-relative control setup. There is plenty of platforming involved in these puzzles, and as new mechanics are cleverly introduced, you'll find yourself exploring the world in completely new ways.
Some of the puzzles may involve a wee bit of head-scratching, but so far I haven't found anything that has stumped me yet. But those ducks. Damn, those ducks. What story exists here has thus far been delivered entirely through gameplay. No cinematic masterpieces filled with Shakespearean monologues to get in the way of a good time.
Load times seem unnecessarily long between rooms, but that's a small criticism for a game that I'm very glad I took the time to explore. I still have plenty to uncover, but I wouldn't hesitate to recommend it to anybody, unless you're looking for a quick and easy completion. I think this one's going to take some effort. But for the first time in a long while I find myself playing a new game for the sake of the game, and less for the Achievements. (Don't get me wrong, I'll still try for them, but I'm enjoying them being off my radar for the time being.)
I've got another fast completion lined up to try in the next couple of days as the journey plods on. For the record, it looks like most of the Xbox One games are sticking around in the Game Pass library for a full year. The sale prices listed on the game pages says they are valid until June 1, 2018. NBA 2K16
and WWE 2K16
however are both listed to be valid until just December 1, 2017. No idea how long the Xbox 360 titles will last, as the sale expiry date for those is not listed up front. I'll do a bit of digging to see if I can come up with more info. Until next time, thanks for reading.Stats for the Game Pass Journey so far:
Number of games played: 12
Games completed: 4
Number of Achievements earned: 113
Gamerscore earned: 2,795
TrueAchievements earned: 3,661
Money spent: $11.99
Money saved: $103.32 (based on lowest historical sale prices in $CDN)
Net savings: $91.33