I've fallen a bit off pace in blogging my journey into Game Pass lately, so I thought I'd catch up by talking about three titles that I've sampled over the past couple of weeks. The first of these was the indie platformer, JumpJet Rex
. To say that I didn't enjoy this game would be an understatement. Visually it works well as a retro-styled 2D pixel throwback but it feels like one of those games where the developers identified themselves as the core audience.
The 3 Pointer achievement in JumpJet Rex worth 30 pointsScore a 3 point shot in Holoball in the Rexercise Room.
The game rewards you with stars for completing each level according to various criteria - two of which include without dying or under a specified time limit. It's not to say that these are of Super Meat Boy
calibur, but there are a number of tricky spots that take plenty of practice to master and the slightest mistake ensures that you will not beat the aggressive times. This would be fine for later stages of the game, but when you have to earn nearly all three stars on each of the first few levels to get anywhere it can be quite frustrating. I seldom let a game get the better of me but I just didn't have the patience to repeat the same level enough times to reach the level of mastery that was expected from the outset.
The second game I knew would be a crap shoot as basketball is my least favourite of the "Big Four" sports. But I hear so many good things about the franchise year in and year out that I had to give NBA 2K16
a shot before it gets removed from the service (which I estimate will be in December-January). I gave last year's NBA 2K17: The Prelude
a go for the free 'cheevos, though you didn't really have to play much of the game to earn them.
I dipped into a couple of the modes, spending the majority of the time on the Spike Lee story mode. And it was dreadful. The performances felt forced, and my scanned-face character didn't look anything like me. I suspect I've glimpsed into the future when I have aged a few decades and have started to deteriorate. It was really quite frightening. But worst of all, no matter how much I try it feels like I just don't grasp the controls or the nuances of timing required for success in this franchise. I have dabbled with the NBA Live titles in the past and felt that the controls in those games were far more accessible. NBA 2K16 was quickly removed from my drive in favour of the NHL 17 trial from EA Access.
The third title is still in rotation, trying out another of the SEGA classics, with SEGA Vintage Collection: Alex Kidd & Co.
. Interestingly enough, the third of my trio is a trio in itself combining Alex Kidd, Revenge of Shinobi and Super Hang-On in one package.
While I have yet to give the titular character's adventure a spin, the Achievements in Super Hang-On were fairly easy to tackle (though the fourth has yet to unlock despite completing the requirements). Revenge of Shinobi is challenging, but made much easier to tackle when combined with the generous save game system and easy options settings. Hang-On actually still holds up well over the years but Shinobi still feels like yet another variation on the Rolling Thunder formula.
Next time out I have no idea where the journey is going to take me. I may go for something high-profile, but will likely tackle one of the shorter quicker completions again. One route will maximize the Gamerscore potential while the other improves my completion percentage. Decisions await me. Thanks again for reading and see you next time.Stats for the Game Pass Journey so far:
Number of games played: 23
Games completed: 7
Number of Achievements earned: 216
Gamerscore earned: 4,595
TrueAchievements earned: 6,447
Money spent: $47.96
Money saved: $188.05 (based on lowest historical sale prices in $CDN)
Net savings: $140.09