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El Número Diablo
Milestone Reached: 666,666 GamerScore.
The MilestoneThe Milestone

When most achievements are worth some multiple of 5, it's a little bit strange to earn a milestone for something other than ending in zero, but there are enough of those oddball point values out there that essentially any target can be met.
There's plenty of interest in leveling the score back out to something that ends in zero/five, too. But that's a different story.

Lining up the same number multiple times (see also 111,111 and even the on-5 555,555 is always a bit interesting, but sixes brings some extra cultural weight into the bargain. "The number of the beast," c.f. the Apocalypse, the last book of the Bible, which alludes to the end times in a prophetic theory of eschatology that is actually, quite likely, more about Rome and early church Christian persecution by Nero than it is the actual end of the world.
καὶ ἵνα μή τις δύνηται ἀγοράσαι ἢ πωλῆσαι εἰ μὴ ὁ ἔχων τὸ χάραγμα, τὸ ὄνομα τοῦ θηρίου ἢ τὸν ἀριθμὸν τοῦ ὀνόματος αὐτοῦ. Ὧδε ἡ σοφία ἐστίν· ὁ ἔχων τὸν νοῦν ψηφισάτω τὸν ἀριθμὸν τοῦ θηρίου· ἀριθμὸς γὰρ ἀνθρώπου ἐστί· καὶ ὁ ἀριθμὸς αὐτοῦ χξϛʹ
A quick reminder here, that I am Χρόνος and this Koine stuff is my jam. I could go much deeper, but that's not what y'all are here for.

Anyway, despite being more likely a slightly oblique reference to a human emperor, the text has culturally been interpreted to align with the devil. Satan. Lucifer. -- Diablo.

I am, of course, a huge fan of the Diablo series of video games. My last major milestone (500,000) was Diablo related. Over the years I've gotten a fair amount of Diablo swag from friends and family. The Diablo 3 collectors edition (PC only at the time) from my wife briefly ended my Xbox career, as I've previously mentioned. She also gave me a "Loot Goblin" amiibo a few years later. ElroyOMJ gifted me his Diablo 3 t-shirt because he felt it would be more appropriate that I have it than him, because of my love of the series. He loves Diablo too, but felt I exhibited even more love for it than he did.

Sorry for the lack of the flex and EnergyStar Compliance label.Sorry for the lack of the flex and EnergyStar Compliance label.

So, earning a milestone for Diablo for 666 Gamerscore would be pretty cool. But I'm long past that. Maybe I should make an alt for it. Be even more fun to do it entirely with Diablo achievements, but as far as I can recall, there are none that don't fit the 0/5 ending pattern, so I'll have to spice it up somewhere else for that. Maybe by the time I get around to it, there'll be an innovative solution. With 666 gone, there has to be more to do.

How about 666,666 then? Yeah, that'll do. But wait, there's more. On June (6th month) 6th? Sure, why not.

Even more? Let's not get silly. There were more sixes, but most of those just came along for the ride, like my daughter getting into the fun of it and giving me the 66th piece of candy from her latest batch.

Getting lined up for precisely 666,666 required some precision counting. This journey started months ago, but I wanted to talk about a few of the games I played along the way.

Not Quite Ordinary

My time in Brotato was cut remarkably short when I realized that I had hit two different 1GS achievements, bringing me right in line with my necessary 1/6 ending number. From here on out, I could hit nothing but 0/5 and line up the 666,666 fairly easily. So Brotato went on the shelf for a few months. It'll come back off now. And I'm looking forward to it. What I was doing on my first run felt fun. I understand the game wears by the end, but that's future Xpo's problem.


I love Bluey, the TV show. The design is of quality, entertaining to both children and adults. Everyone is moral and pro-social in a way that only fiction can be. The parenting may be aspirational, but it's also lovely. And it manages all of this while being genuinely funny.

Bluey, the video game, is a very pale shadow. The voice actors are present. The setting, and themes are present. There are game activities. But most of the video game is, even at it's best moments, rehashing the TV show, poorly, rather than creating anything new. The game also suffers from a few technical flaws, like hitbox concerns. Things that a moderately robust QA team should have caught. There are no glaring or game breaking bugs, but there isn't a lot of polish, either. It's not purely a cash grab, but there's no real benefit either. And I don't think it's going to hold the attention of either the intended audiences. The game isn't engaging enough for kids, and tedious for adults.

<br/>There is nothing quite so charming as this in the entire game.
There is nothing quite so charming as this in the entire game.

Ultimately, my largest complaint is that the voice lines for collecting collectibles, a major part of the game, are unvaried. The closet to variation you get is using a different character, but even then, Chili is always there with the exact same line.
You found a sticker sport. Wow!
By the Power of Title Updates

There's not much here. It was a very quick 1000. Probably get two more of these to come over the next year to 18 months.

DPS Idle is a game I actually played on PC before it came to Xbox. The fact that it's getting title updates of easy achievements is a bit frustrating. It's not a great idle game, but it was reasonable. But the TU/GS inflation is unfortunate. I say that, as I took advantage at a critical moment.

The Second-best Detective

Wow. This was ... not good. There's not much story, not much gameplay, rudimentary graphics, rudimentary level design. This isn't the end of the world. We're in indie land. Give me something. Give me cute, charm, humor. There's a little of this. And the spread doesn't have to go far in this short game. I only had to do one case for my efforts here. I'll finish the other two for the GS and completion stat, and because it won't take long. But if I were gaming for purely entertainment purposes, I'd be dropping this now, if not even earlier.

Windmill Wort

More quick hitting GamerScore in amounts I could reasonably control. I didn't play enough to get a real feel for the game. It seems like there might be some fun puzzle play at work here, but since I only finished the first, I have no real idea. Two of my four achievements earned were for sitting on a bench and doing nothing!

A Solitary Miscalculation

I was playing this as a break from the heavy GS efforts and to keep making progress on some longer items I want to get cleared out. Particularly since they keep showing up on my RTDL. The relevant target in question: 10 perfect events. The achievement pops on 6 in the stats. I must have had 4 before the new tracking, but all of the reports in the solutions are that prior progress does not work. So popping this was a surprise and ruined my counting.

Chicken of Doom

An interesting CCG kind of game that I was using to balance out the Solitaire miscalculation. But I only wanted 5GS. Two 5GS popped at the same time. This is the real problem with these kinds of calculations. Not just bonus achievements popping, but bonus achievements popping again in your corrective actions! I brought it back to a position I could recover from by popping a third 5GS achievement in the same run. Game-wise, I'm still not sure I'm following how all the mechanics work, but I'm enjoying it. And I should really sit down for a long play session soon-ish so that I can get to some level of mastery and really dig into the huge achievement list this game has.

Do We Truly Know Our Elders?

Reasonably good story game. Unsurprisingly, given Annapurna's reputation.

The game's graphics and (lack of) animation are worth commenting on as a general lapse. The story wasn't as engrossing as I might have hoped, but the characters carry the game nicely. And the voice acting was way better than this kind of a game normally gets, which likely aided the feeling of robust characters.

Tamil Food

I actually quite enjoyed this game for story and gameplay, it's not complex at all, but it does a good job of carrying the minimal story through a very short three acts, and has them buttressed by enough gameplay to keep it engaging and worthy of being a game. The theming and background brought a nice cultural touch as well. It's not going to be for everyone, but I'm glad I played. What holds this back is just it's overall simplicity, particularly graphically. Also, even the gameplay is just a notch too light. There are about 6 gameplay puzzles, and none of them require much in terms of puzzle solving.

The Hiddenfolk

I'm not sure about this sequel naming convention. Overall, a step back from the first game. I have, probably, a lot more to say here. But the general consensus, which I think matches C64 Mat's good review, is correct. There are some nuances, but they're likely only important for a continuation of my earlier discussion about the series.

Anchors and Fishing Hooks

Here, I finished the second of the two most recent TU. This one, Underwater, is, broadly, easier than the first in that TU, Port. Port had a challenging object manipulation task for an extra achievement. Underwater has a challenging object manipulation task for a mainline achievement. Mainline should be easier than extra, but boy, did those rings give me fits. I hit a glitch after I got them both on, in that I was able to roll the boulders independently, without using the hammer, as the game expects. So they hit the pillars, but without sufficient momentum to knock them over, and my path forward never got established. I had to reset the checkpoint, which means redo the rings over the hook section.

What Next?
Clean up Frog Detective and Botany Manor. Finish off Senua. These are all fairly quick efforts now, probably have them done in the week.

Really, I'm happy to go back to Cyberpunk. I got it for my birthday and started playing out of a bit of a sense of guilt, and a need to provide a status update about the game to my parents, who gave it to me. I got through the end of the first act and the game has really grown on me.

And of course, I'll be able to drop more time into Brotato now. Can't forget that. Oh, and Ring of Pain. And of course, I'll be back playing Diablo 4, even without achievements. Though an expansion next year will probably change that.

Looks like I'll be busy for quite a while.
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Weekly Leaderboard Pos Gamers %ile
TA Difference Week 25 2024 20,268 37,085 54.65
Gamerscore Week 25 2024 20,792 44,070 47.18
TrueAchievement Week 25 2024 23,342 44,070 52.97
Site Leaderboard Location Pos Gamers %ile
Gamerscore in All Games 4,014 View history chart 1,064,985 0.38
Games Played in All Games 6,162 View history chart 1,064,985 0.58
TrueAchievement in All Games 3,280 View history chart 1,064,983 0.31
Achievements Completion %age in All Games 40,940 View history chart 1,064,983 3.84
TA Difference in All Games 2,574 View history chart 1,061,786 0.24
TA Ratio in All Games 141,806 View history chart 1,035,845 13.69
Completed Games in All Games 2,030 View history chart 758,672 0.27
TA Difference in Competitive Ratio Games 2,538 View history chart 741,412 0.34
TrueAchievement in Role Playing Games 2,999 View history chart 737,729 0.41
TrueAchievement in Action-Adventure Games 2,364 View history chart 720,766 0.33
Completed Games in All Games 1,926 View history chart 719,874 0.27
TA Difference in Dungeon Crawler Games 1,184 View history chart 709,769 0.17
TrueAchievement in Dungeon Crawler Games 1,309 View history chart 709,758 0.18
TrueAchievement in Puzzle Games 3,414 View history chart 708,324 0.48
TrueAchievement in Strategy Games 615 View history chart 677,193 0.09
TA Difference in Card & Board Games 10 View history chart 569,795 0.00
Completed Games in Card & Board Games 41 View history chart 569,795 0.01

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