amillent235,567 (144,595)USA

Hope everybody has an amazing Thanksgiving!

amillent has won 7,631 Achievements and 24 Challenges in 401 games and 7 apps

Registered on 17 Dec 10 | Last visited Yesterday | Last scanned today at 09:26 by TA Scanner 1

235,567 TrueAchievement PointsTrueAchievement Ratio: 1.6292TrueAchievement Site Rank: 16,290 out of 330,974Achievement Completion Percentage: 43.50% (Includes owned DLC) - 88 more achievements required to reach 44%
Registered on 17 December 2010 (Year 3 - gamma)19 friendsTrueAchievements site super-promoter39 completed games (Includes owned DLC)4 community eventsGaming Session score of 10.80 (47 positive, 0 neutral, 6 negative)2 reviewsReview vote ratio: High25 posts58 comments7 votes made
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amillent

Latest Blog Posts

Nov
15
Dead Rising (Remaster) review
Before we had the complete over-the-top hijinks we all know and love from the Dead Rising series we had a more grounded start off point for the series. Dead Rising was really a start off point for Capcom in the 360 generation really showed them pushing boundaries on the new hardware, and now with the re-master coming out this year as part of Dead Rising's 10 year anniversary, and the upcoming release of Dead Rising 4 I thought that now would be as good a time as any to revisit everyone's favorite photographer Frank West.

Stationed in the small Colorado town of Willamette, we meet our hero.. I mean photojournalist Frank West who recently picked up a scoop that the town has been sealed off by the national guard. Upon entering the town you are met with the gruesome images of zombie attacks and the town essentially in ruins with the one shining beacon being the Willamette Mall. After being dropped off at the mall by your trusty helicopter pilot who promises to be back in 3 days time to rescue you from whatever is going on it's time to find out what's actually going on. After getting yourself familiar with the malls layout, doing a little bit of window shopping, and using whatever you may find laying around to keep you alive it's time to make the most out of the zombie apocalypse.

The gameplay of Dead Rising revolves around a timed mission system that will have you going all around the mall rescuing fellow survivors, fighting residents of the mall who have gone crazy all while trying to figure out what's really going on with a zombie outbreak. You will be called via walkie-talkie from a local security officer named Otis who does his best to inform you of any strange activity going on around the mall for you to help out with. All of the missions are based on an in-game clock so it becomes a thing of micromanaging how you want to proceed with your plans all while trying to keep things in line with your rescue in 3 days. Dead Rising also let's you play as an open world sandbox game if you just avoid all of the case files and calls from Otis you can just see how long you can survive while trying on clothing options in the mall and checking out the 70+stores it has to offer... some of which may be a nod to other Capcom brands if you keep a keen eye.

Many games just get a remaster tossed it's way to get some more dollars thrown at it. Dead Rising is a game however that I feel actually benefits from having a re-mastered version fixing numerous problems found in the original release. Text on items is now actually readable compared to the very small blurry text, and increased loading times are just a few parts that benefit from the upgrade. During my time playing roughly 12-ish hours I never ran into any glitches or major game crashes.

With the greatest selling point for Dead Rising being it's charm it is hard not to recommend to someone who never played the original or for people who want to relive their memories in the Wllamette Mall. The game is still highly enjoyable and obviously a great starting point for anyone interested in trying out Dead Rising 4 being released in December of this year.
Posted by amillent on 15 November 16 at 03:31 | There are no comments on this blog - Please log in to comment on this blog.
Feb
29
Plants vs Zombies: Garden Warfare 2 Review
Very rarely does it happen that a game I initially had no interest in work its way up to become my game of the year. Even further from the norm does that game get a release that becomes one of my most anticipated games of the year. This is where Garden Warfare 2 steps in, opening up the flood gates on the never ending battle between the now on the defensive Plants being led by Dave-Bot 3000, and the Zombies who are now in control of the newly named Zomburbia.

Keeping all of the charm and joking nature of the first game Garden Warfare 2 begins by adding a light story mode into the hectic multiplayer nature of the first game. The story mode is a string of quick missions introducing you to heroes representing one of the 6 new classes between the 2 factions who you will be doing missions for. Overall the story doesn't really add much besides a new hidden wave based mode to unlock a special set of appearance items.

The multiplayer is pretty much all the same modes as the last game with a whole new set of maps to learn and battle on. If you have played the first game the good news is all of your unlockable characters from the first game are able to be transferred up to the new game with an exception of the few marketed characters ie: Dr.Chester, and the Berry Shooter.
The previous character classes all make a return with their variants and an additional 2 for this game. The main draw for multiplayer and what most people have been excited about however are the 6 new character classes added in, these include the magician based Rose, the robot like Citron, the mech calling Imp and one of everyone's favorite Super Brainz. Each of the new classes adds in their own little flare in the multiplayer to help counter out each other but as of launch a few of them are severely overpowered with no real way to fight back or counter their moves.

All of the modes are tied together in the new hub world map Backyard Battlegrounds. From this map their are portal to enter multiplayer, NPC's to get side quests and smaller missions from for coins, and tons of secret areas and collectables tossed in for good measure including 54 hidden Garden Gnomes, 50 Snow Globes, and a few hidden rooms that will open up a whole new view on some pesky little creatures you may of seen.

You are also able to get "daily" quests from a notice board that will have you getting kills on a certain character class, reviving teammates, or finishing rounds of Garden Ops. These quests will reward you with stars that were previously used to level up your characters. Now you are able to use to open up loot chests in the Backyard for coins, and decorative items to customize your backyard with. The quests add in a nice way to come back to the game to try out new games modes every few days you may of not touched otherwise.

Overall Garden Warfare 2 is a fantastic way to continue on this series. It doesn't really hold anything back from the previous game all while adding in new characters to play with. I personally really enjoyed the touch of rewarding players with their previous characters for spending time in the first game. Right now we can only hope that PopCap and EA continue to put out free content updates for this game to keep people coming back. If you were a fan of the first game at all of just looking for a light shooter to play in between your yearly Call of Duty's and what not I highly recommend to try this game out, not saying everyone is going to buy it right away but it will strongly appeal to some. Now if you excuse me it's time for me to jump back into Turf War to level up Mob Cob and see what other sort of hijinks I can get into.
Posted by amillent on 29 February 16 at 22:40 | There are 3 comments on this blog post - Please log in to comment on this blog.

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