Ever since achievements and GamerScore were introduced back in 2006, it was a game changer. For me at least as the system peaked my interest right away when my first achievement unlocked in Call of Duty: Modern Warfare
Here's the quick and dirty synopsis of GamerScore from Wiki:
This begs a question though. Do we still play games for fun and have some of our gaming roots intact or does GamerScore dictate how we play, thus making gaming possibly resemble a part-time job and just becomes another daily chore?
Personally, I did become an achievement junkie right away. Earning achievements were fun and rewarding. It encouraged me to play games I normally wouldn't have. Some were hidden gems, some were knowingly mediocre, while others were absolutely abysmal. They played so poorly, it was the equivalent of the rating Deadpool's face would have gotten on Hot or Not.
Nowadays, I'm rediscovering that my backlog is bigger than what I make it out to be (well, my digital collection since it sometimes goes unnoticed). It's almost as if I'm playing Katamari Damacy
and it's constantly growing and getting bigger.
With that said, I've become more selective with my game purchases this generation in an effort to stop adding to the pile. Of course, if the game becomes free or was a gift, then those are going to be exceptions to the rule. For instance, Dawn gave me an early birthday present: Borderlands: The Handsome Collection
. That said, I need to go ahead and wrap up the original Borderlands
so I can dive into the rest of the series. And, can I say that I'm really enjoying playing as Brick? Maybe it's because it makes the group I play with laugh out loud when he goes into berserk mode or the fact he sounds like a smoker when he's jogging alongside them. I really wish I could stream our interactions. It would be quite the show!
Anyway, back to the main subject. So, did the introduction of GamerScore change our gaming tendencies where it's all about getting achievements by any means necessary, but more importantly, do we even enjoy doing that anymore? Is it an addiction that took over us that we can't pry ourselves away from?
I'm aware that GamerScore may be new to some people, so it probably appeals to them more so versus the veterans, but my question is more geared towards those veteran gamers that have been at this since the beginning or at the very least, at it for a few years now.
GamerScore still affects my playing style to this day, especially when I get dragged into these contests, like the GTASC, and forced to tolerate a few wankers. Ha.
Nah, I enjoy joining these competitions. It's a good change of pace and gives me a valid reason to go out of my comfort zone and play some of these more obscure titles for quick score.
Pre-GamerScore, I used to own a small collection of games that I would play over and over again. Nowadays, if I know that I have a game completed in terms of achievements, rarely do I go back to it. My brain interprets it as a pointless task because it won't increase my score and that it is time to move onto the next objective. Then again, once I watch a movie, I normally don't watch it again once I've experienced it. Perhaps games doesn't have that replay value as it once did? Food for thought.
Here's the bottom line: if I'm looking at the mirror and completely honest with myself, I feel like I've evolved to what gaming has become. I don't know if I'll ever go back to my gaming roots per se, but I do know that I'm enjoying myself and I suppose that's what ultimately matters.
Realistically, if I ever get to a point where I feel like I'm caught up with my collection, then I may venture out to older titles, play casually more often and maybe even try out a Steam game or acquire another console.
Life's too short to worry about things outside of our control, so for now, I'm just along for the ride and I have a feeling it's going to be grand.
As always, would love your thoughts on all of this.
[UPDATED: November 1, 2015]
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