The existence of L.A. Noire has been known for several years now and has experienced a very turbulent development, with details of the crime noir thriller finally surfacing in the latest issue of Game Informer. The most surprising news isn’t about the game itself, but the fact that it is no longer a PS3 exclusive.
L.A. Noire is set in Los Angeles during the 1940s and centers around the main character of Cole Phelps. Using an “adventure-style investigation system” and coupling it with “familiar drive-and-shoot gameplay”, Cole Phelps is sure to keep players engaged for endless hours. In fact, the script for Team Bandi’s first affair since The Getaway is being reported around 2,000 pages.
L.A. Noire will employ new facial recognition technology and try accomplish something that Mass Effect fell short on – facial cues. Part of your detective work is questioning suspects and using their responses as clues towards solving a case. Team Bandi’s goal is to create a world where your interactions with the characters are essential to solving a case. This goes hand-in-hand with other sleuthing skills like clue recognition and crime scene investigation.
The latest issue of Game Informer (on shelves now!) provides a couple scenarios they experienced while touring the studio, and it sounds like the game is very promising. The game itself should hit store shelves in September.