Earlier this year, after the buzz and excitement of E3
, members of the gaming community had been asking 4A Games if there would ever be a multiplayer component for the upcoming first person shooter, Metro: Last Light
. The developers behind the title, with the support of publisher THQ, have decided to give the multiplayer a miss and remain solely focused on the single player campaign leading upto the game's release.
In this announcement, 4A Games stated that there was a small dedicated team who were working on "a number of multiplayer prototypes". After their demo at E3 had finished, it came to light that even though the Metro
community showed interest in the potential multiplayer portion of the game, the single player campaign was what the "fanbase cares about the most". With this info in mind, the devs decided to aim the multiplayer testing team's focus back onto the single player. Consequently, the community did, and will still have questions they want answering regarding the now halted multiplayer.
4A Games have kindly but together a little Q&A which will hopefully answer some of the fans questions:
Q: You said Metro will not ship with multiplayer. Does that mean we might see Metro MP as DLC or a standalone release at a later date?
A: Right now we’re 100% focused on the single player campaign and not thinking beyond that. We don’t like throwing away work though, it’s a project we could potentially return to after Metro: Last Light ships.
Q: Can you tell us what the multiplayer mode was going to be like?
A: For the reasons above, we’re going to keep that under wraps for now!
Q: Why did you commit to a multiplayer mode in the first place?
A: We are gamers at the studio and really wanted to bring the world of Metro to life in a multiplayer environment. It was a decision made by us at 4A from the outset and THQ have since been supportive every step of the way, including our decision to put multiplayer on hold. In hindsight, it was probably a mistake to announce it when we did, but we’re an enthusiastic team and wanted to be open about what we were making!
Q: How much better would the single player campaign have been if you’d just focused on that right from the start?
A: Fortunately, we never dedicated too many resources to the MP component beyond prototyping – it never entered full production. By making the decision when we did, we think the single player campaign will benefit as a result.
Q: Does this decision change Metro’s release date in any way?
A: No. Metro is still on target for release in early 2013
With the confirmation of multiplayer modes not being included with Metro: Last Light
(for now?), how do you guys feel about this? Obviously, Metro 2033
didn't ship with any multiplayer components, but is this something you'd be happy to see in the future? Or is the Metro
experience good enough without the addition of competitive or/and co-op multiplayer?
As stated in the brief Q&A, Metro: Last Light
is still scheduled for release early next year.